Player Matchup

Anubis
Anubis
FRESHASBIgSMOKe
Anubis
Level 124
God Stats
10W - 3L
1,549 SR
Queue Stats
69W - 86L
1,376 Elo+
Party 2
Mulan
Mulan
MellowDaPro
Mulan
Level 149
God Stats
3W - 3L
1,514 SR
Queue Stats
274W - 314L
1,396 Elo+
Party 2
Cerberus
Cerberus
RandomDudePunch
Cerberus
Level 89
God Stats
7W - 7L
1,472 SR
Queue Stats
212W - 220L
1,442 Elo+
Solo
Awilix
Awilix
pimplizard38
Awilix
Level 126
God Stats
9W - 8L
1,510 SR
Queue Stats
83W - 103L
1,414 Elo+
Party 2
Skadi
Skadi
rahdiggitydawg
Skadi
Level 149
God Stats
13W - 5L
1,601 SR
Queue Stats
35W - 34L
1,430 Elo+
Party 2
Team Averages
Level 127
1,529 SR
1,412 Elo+

VS

Team Averages
Level 78
1,604 SR
1,453 Elo+
Pele
Pele
ELDestrutor
Pele
Level 127
God Stats
3W - 5L
1,795 SR
Queue Stats
75W - 79L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
Enodion
Zhong Kui
Level 68
God Stats
5W - 6L
1,492 SR
Queue Stats
109W - 100L
1,499 Elo+
Solo
Zeus
Zeus
FreedomPirate
Zeus
Level 102
God Stats
28W - 14L
1,552 SR
Queue Stats
258W - 249L
1,448 Elo+
Party 1
Skadi
Skadi
rraptorlily
Skadi
Level 29
God Stats
39W - 30L
1,584 SR
Queue Stats
183W - 194L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
yerps
Aphrodite
Level 66
God Stats
7W - 5L
1,594 SR
Queue Stats
211W - 219L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,918
595
7,677
7,225
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 8
8,227
548
7,384
15,430
8,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
14
2 / 0 / 3
8,746
583
9,282
13,141
9,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
14
8 / 1 / 2
9,040
603
7,631
10,626
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 7
7,663
511
6,489
9,830
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,907
394
1,618
12,661
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
Enodion
Zhong Kui
13
0 / 3 / 0
7,886
526
8,220
13,061
8,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 7 / 1
7,912
527
9,946
10,783
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 3
5,855
390
6,014
7,034
1,562
Aphrodite
yerps
Aphrodite
10
1 / 4 / 2
6,135
409
4,463
9,487
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
20
Kills
5
5
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Zhong Kui
Enodion
Zhong Kui
0
3
0
0
W
6
0
1
6.5
L
4
7
1
0.64
W
3
2
8
3.5
W
Cerberus
2
0
3
3.5
W
Awilix
8
1
2
9
W
1
2
7
2.25
L
0
2
3
0.75
L
Aphrodite
yerps
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
30,261
56,252
Taken
53,026
30,585
Mitigated
18,306
18,306
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,618
665
0
4,018
12,661
2,955
0
3,240
9,389
0
35,060
L
Zhong Kui
Enodion
Zhong Kui
8,220
1,475
0
7,454
13,061
8,817
39
7,242
5,273
62,585
0
W
7,677
162
260
2,577
7,225
3,717
2,382
2,404
4,775
64,535
0
L
9,946
1,754
0
848
10,783
2,224
0
5,073
5,610
42,504
0
W
7,384
653
2,455
4,422
15,430
8,173
468
5,323
10,107
0
28,889
W
Cerberus
9,282
201
0
4,643
13,141
9,519
76
7,223
5,460
57,235
0
W
Awilix
7,631
2,752
0
733
10,626
4,717
0
3,807
6,801
0
65,189
W
6,489
2,345
568
2,648
9,830
4,459
949
2,962
6,868
0
50,156
L
6,014
1,881
0
695
7,034
1,562
0
0
7,034
0
28,554
L
Aphrodite
yerps
Aphrodite
4,463
1,071
1,664
3,729
9,487
2,748
0
726
8,761
24,758
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
33,695
504
Minions Killed
347
0
Camps Cleared
0
1,397,110
Distance Traveled
1,210,627
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,907
394
57
4
0
176,290
1
L
Zhong Kui
7,886
526
136
9
0
223,116
2
W
Anubis
8,918
595
109
7
0
255,719
0
L
Zeus
7,912
527
73
5
0
248,805
3
W
Mulan
8,227
548
45
3
0
271,309
0
W
Cerberus
8,746
583
161
11
0
247,211
3
W
Awilix
9,040
603
113
8
0
357,588
1
W
Skadi
7,663
511
76
5
0
265,283
3
L
Skadi
5,855
390
52
3
0
254,983
5
L
Aphrodite
6,135
409
29
2
0
307,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role