Player Matchup

Artio
Artio
 
Artio
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BLAZEGGRYT
Medusa
Level 145
God Stats
0W - 3L
1,139 SR
Queue Stats
312W - 353L
1,463 Elo+
Solo
Hera
Hera
ColNikolai
Hera
Level 62
God Stats
3W - 4L
1,474 SR
Queue Stats
29W - 39L
1,461 Elo+
Solo
Thoth
Thoth
E1234567
Thoth
Level 157
God Stats
1W - 2L
1,551 SR
Queue Stats
52W - 55L
1,529 Elo+
Solo
Team Averages
Level 115
1,433 SR
1,491 Elo+

VS

Team Averages
Level 106
1,551 SR
1,446 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dagda55
Xbalanque
Level 104
God Stats
16W - 12L
1,543 SR
Queue Stats
163W - 183L
1,528 Elo+
Party 1
Ganesha
Ganesha
Morrighan1129
Ganesha
Level 99
God Stats
1W - 1L
1,364 SR
Queue Stats
43W - 64L
1,408 Elo+
Party 1
Shiva
Shiva
lokicreed
Shiva
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 12L
1,265 Elo+
Party 1
Bastet
Bastet
saikicrimson
Bastet
Level 160
God Stats
8W - 2L
1,848 SR
Queue Stats
119W - 120L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 5 / 2
9,098
910
4,949
15,211
8,080
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
 
Da Ji
14
1 / 2 / 1
8,981
898
4,497
8,764
3,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
BLAZEGGRYT
Medusa
14
0 / 1 / 1
8,964
896
7,636
8,549
3,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 2
9,576
958
8,064
6,699
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
E1234567
Thoth
15
1 / 0 / 0
9,702
970
11,444
5,395
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

200

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 0 / 4
10,042
1,004
11,136
5,854
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Dagda55
Xbalanque
16
2 / 0 / 6
9,934
993
7,873
6,419
3,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
16
0 / 1 / 11
9,680
968
4,506
11,010
12,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
lokicreed
Shiva
16
2 / 2 / 9
9,634
963
7,940
11,536
11,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
16
5 / 0 / 5
11,044
1,104
10,036
7,301
3,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
12
12
Deaths
3
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
2
0.2
L
Da Ji
 
Da Ji
1
2
1
0.75
W
Yu Huang
 
Yu Huang
3
0
4
5
L
Medusa
BLAZEGGRYT
Medusa
0
1
1
0.5
L
1
4
2
0.5
W
Xbalanque
Dagda55
Xbalanque
2
0
6
5
L
Thoth
E1234567
Thoth
1
0
0
1
W
Ganesha
0
1
11
5.5
W
Shiva
lokicreed
Shiva
2
2
9
3.25
W
Bastet
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
41,491
44,618
Taken
42,120
20,190
Mitigated
33,624
3,442
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,949
391
736
1,734
15,211
8,080
0
5,177
10,034
13,037
0
L
Da Ji
 
Da Ji
4,497
557
0
143
8,764
3,534
0
3,068
5,696
0
5,968
W
Yu Huang
 
Yu Huang
11,136
1,757
0
358
5,854
2,748
0
3,650
2,204
32,433
0
L
Medusa
BLAZEGGRYT
Medusa
7,636
3,853
0
0
8,549
3,702
0
1,733
6,816
0
25,966
L
8,064
1,365
0
0
6,699
2,700
0
3,020
3,679
28,526
0
W
Xbalanque
Dagda55
Xbalanque
7,873
6,969
0
2,253
6,419
3,176
0
4,299
2,120
0
29,346
L
Thoth
E1234567
Thoth
11,444
165
166
663
5,395
2,174
0
2,644
2,751
39,105
0
W
Ganesha
4,506
474
508
573
11,010
12,384
0
7,999
3,011
15,023
0
W
Shiva
lokicreed
Shiva
7,940
1,285
1,027
927
11,536
11,710
0
5,825
5,181
0
15,985
W
Bastet
10,036
3,153
0
1,361
7,301
3,606
0
2,684
4,617
0
33,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
50,334
202
Minions Killed
204
6
Camps Cleared
9
824,965
Distance Traveled
1,026,743
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,098
910
11
1
3
166,682
0
L
Da Ji
8,981
898
7
1
0
155,963
1
W
Yu Huang
10,042
1,004
67
7
1
209,969
0
L
Medusa
8,964
896
46
5
1
169,273
0
L
Hera
9,576
958
48
5
1
147,137
0
W
Xbalanque
9,934
993
54
5
3
178,776
0
L
Thoth
9,702
970
90
9
1
185,910
0
W
Ganesha
9,680
968
1
0
0
209,979
0
W
Shiva
9,634
963
25
3
1
205,888
0
W
Bastet
11,044
1,104
57
6
4
222,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role