Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AscentiaXX
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,054 Elo+
Party 2
Hercules
Hercules
Idiotopolis
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,270 Elo+
Party 2
King Arthur
King Arthur
Kriegthepsycho0
King Arthur
Level 64
God Stats
20W - 21L
1,192 SR
Queue Stats
223W - 226L
1,382 Elo+
Solo
Team Averages
Level 37
1,438 SR
1,341 Elo+

VS

Team Averages
Level 76
1,529 SR
1,473 Elo+
Baron Samedi
Baron Samedi
Dovahkief
Baron Samedi
Level 122
God Stats
4W - 0L
1,586 SR
Queue Stats
56W - 42L
1,549 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Papaplintus
Ah Muzen Cab
Level 18
God Stats
11W - 7L
1,623 SR
Queue Stats
26W - 19L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
Skullandy
Nu Wa
Level 22
God Stats
6W - 3L
1,330 SR
Queue Stats
52W - 79L
1,340 Elo+
Party 1
Ganesha
Ganesha
blephegor
Ganesha
Level 132
God Stats
7W - 1L
1,607 SR
Queue Stats
74W - 70L
1,522 Elo+
Party 3
Amaterasu
Amaterasu
squall1-2-3
Amaterasu
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 101L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 1 / 0
10,075
1,008
6,402
20,135
24,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
 
Hel
15
0 / 1 / 0
9,216
922
6,127
7,453
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
AscentiaXX
Danzaburou
14
0 / 4 / 0
8,838
884
5,120
12,413
4,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Idiotopolis
Hercules
14
0 / 6 / 0
9,261
926
11,499
19,652
15,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Kriegthepsycho0
King Arthur
15
0 / 1 / 0
9,179
918
1,883
7,289
3,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

205

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dovahkief
Baron Samedi
16
6 / 0 / 7
11,192
1,119
18,452
4,918
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
Papaplintus
Ah Muzen Cab
16
3 / 0 / 9
10,158
1,016
15,087
4,305
2,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Skullandy
Nu Wa
16
0 / 0 / 10
9,474
947
6,579
2,150
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
blephegor
Ganesha
16
0 / 0 / 10
10,378
1,038
9,794
8,050
8,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
squall1-2-3
Amaterasu
16
4 / 0 / 8
10,916
1,092
9,414
14,450
15,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
13
13
Deaths
0
0
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
L
Hel
 
Hel
0
1
0
0
L
Danzaburou
AscentiaXX
Danzaburou
0
4
0
0
W
Baron Samedi
Dovahkief
Baron Samedi
6
0
7
9.5
L
Hercules
Idiotopolis
Hercules
0
6
0
0
L
King Arthur
Kriegthepsycho0
King Arthur
0
1
0
0
W
Ah Muzen Cab
Papaplintus
Ah Muzen Cab
3
0
9
7.5
W
Nu Wa
Skullandy
Nu Wa
0
0
10
5
W
Ganesha
blephegor
Ganesha
0
0
10
5
W
Amaterasu
squall1-2-3
Amaterasu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
59,326
66,942
Taken
33,873
52,774
Mitigated
30,170
16,932
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,402
563
0
1,509
20,135
24,090
0
9,943
10,192
19,112
0
L
Hel
 
Hel
6,127
1,272
4,505
3,033
7,453
4,284
0
4,602
2,851
19,032
0
L
Danzaburou
AscentiaXX
Danzaburou
5,120
2,126
0
1,185
12,413
4,842
0
7,324
5,089
0
18,785
W
Baron Samedi
Dovahkief
Baron Samedi
18,452
2,294
4,359
3,424
4,918
2,841
0
1,404
3,338
51,833
0
L
Hercules
Idiotopolis
Hercules
11,499
1,122
0
5,968
19,652
15,646
0
10,537
9,007
0
48,973
L
King Arthur
Kriegthepsycho0
King Arthur
1,883
77
0
732
7,289
3,912
0
2,311
4,978
0
12,144
W
Ah Muzen Cab
Papaplintus
Ah Muzen Cab
15,087
7,196
0
2,085
4,305
2,214
0
722
3,536
0
33,851
W
Nu Wa
Skullandy
Nu Wa
6,579
2,293
0
59
2,150
1,018
0
753
1,397
17,705
0
W
Ganesha
blephegor
Ganesha
9,794
949
2,854
2,074
8,050
8,696
0
3,622
4,336
19,305
0
W
Amaterasu
squall1-2-3
Amaterasu
9,414
4,173
900
3,670
14,450
15,401
0
6,028
7,987
0
11,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
52,118
207
Minions Killed
192
8
Camps Cleared
6
912,843
Distance Traveled
1,054,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,075
1,008
27
3
0
204,276
0
L
Hel
9,216
922
41
4
3
186,355
0
L
Danzaburou
8,838
884
30
3
0
158,836
0
W
Baron Samedi
11,192
1,119
96
10
3
215,816
1
L
Hercules
9,261
926
89
9
5
198,176
0
L
King Arthur
9,179
918
20
2
0
165,200
0
W
Ah Muzen Cab
10,158
1,016
50
5
2
217,794
0
W
Nu Wa
9,474
947
32
3
0
189,278
0
W
Ganesha
10,378
1,038
0
0
0
215,472
0
W
Amaterasu
10,916
1,092
14
1
1
216,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role