Player Matchup

Zeus
Zeus
Goodnessake
Zeus
Level 116
God Stats
3W - 2L
1,535 SR
Queue Stats
156W - 174L
1,577 Elo+
Solo
Kumbhakarna
Kumbhakarna
KR_CB
Kumbhakarna
Level 122
God Stats
4W - 2L
1,310 SR
Queue Stats
147W - 130L
1,584 Elo+
Party 2
Anubis
Anubis
Kietheros
Anubis
Level 65
God Stats
1W - 0L
1,781 SR
Queue Stats
11W - 6L
1,630 Elo+
Party 2
Terra
Terra
ZombieSlayer4980
Terra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 42L
1,588 Elo+
Party 2
Medusa
Medusa
dawser13
Medusa
Level 127
God Stats
4W - 8L
1,423 SR
Queue Stats
270W - 265L
1,508 Elo+
Solo
Team Averages
Level 112
1,510 SR
1,577 Elo+

VS

Team Averages
Level 126
1,500 SR
1,557 Elo+
Hachiman
Hachiman
DrRhea
Hachiman
Level 119
God Stats
1W - 2L
1,525 SR
Queue Stats
65W - 55L
1,602 Elo+
Party 1
Bellona
Bellona
FRAN167
Bellona
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,539 Elo+
Solo
Zeus
Zeus
Kentallis
Zeus
Level 149
God Stats
0W - 1L
1,566 SR
Queue Stats
21W - 27L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
Tbiehl1
Cabrakan
Level 153
God Stats
0W - 1L
1,407 SR
Queue Stats
64W - 59L
1,562 Elo+
Party 1
Horus
Horus
chema0311
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 15
11,879
849
30,508
10,476
6,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
KR_CB
Kumbhakarna
18
2 / 1 / 22
11,173
798
5,808
20,791
22,629
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Kietheros
Anubis
18
8 / 5 / 19
10,985
785
21,541
21,123
14,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 2 / 25
11,274
805
10,274
24,404
32,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
dawser13
Medusa
18
9 / 2 / 16
11,179
799
18,965
16,687
10,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrRhea
Hachiman
15
3 / 7 / 4
9,198
657
14,835
19,237
9,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
FRAN167
Bellona
15
5 / 9 / 4
9,224
659
15,967
23,690
16,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
16
3 / 6 / 4
9,556
683
20,839
11,258
5,478
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Tbiehl1
Cabrakan
14
1 / 8 / 8
9,127
652
12,364
23,108
34,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
chema0311
Horus
16
1 / 4 / 9
9,779
699
9,318
19,155
28,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
42
34
Kills
13
13
Deaths
34
97
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DrRhea
Hachiman
3
7
4
0.71
L
Bellona
FRAN167
Bellona
5
9
4
0.78
W
12
3
15
6.5
W
Kumbhakarna
KR_CB
Kumbhakarna
2
1
22
13
L
Zeus
3
6
4
0.83
W
Anubis
Kietheros
Anubis
8
5
19
3.5
L
Cabrakan
Tbiehl1
Cabrakan
1
8
8
0.63
W
3
2
25
7.75
L
Horus
chema0311
Horus
1
4
9
1.38
W
Medusa
dawser13
Medusa
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,096
Damage
73,323
93,481
Taken
96,448
87,096
Mitigated
94,593
46,467
Healing
28,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DrRhea
Hachiman
14,835
7,759
0
4,209
19,237
9,760
280
12,855
6,101
34
26,802
L
Bellona
FRAN167
Bellona
15,967
2,549
804
4,260
23,690
16,600
75
16,894
6,559
1,094
21,000
W
30,508
2,843
3,556
1,658
10,476
6,422
2,712
3,968
6,456
46,761
0
W
Kumbhakarna
KR_CB
Kumbhakarna
5,808
472
2,919
4,667
20,791
22,629
486
6,828
13,644
16,331
0
L
Zeus
20,839
606
962
834
11,258
5,478
0
7,771
3,369
42,868
0
W
Anubis
Kietheros
Anubis
21,541
919
790
8,929
21,123
14,706
1,073
8,342
12,501
38,382
0
L
Cabrakan
Tbiehl1
Cabrakan
12,364
759
1,791
1,373
23,108
34,234
0
16,085
6,753
16,931
0
W
10,274
1,194
6,758
8,492
24,404
32,609
548
8,638
15,418
21,198
0
L
Horus
chema0311
Horus
9,318
3,393
6,618
7,827
19,155
28,521
0
13,279
5,535
296
15,688
W
Medusa
dawser13
Medusa
18,965
5,916
4,923
3,775
16,687
10,730
1,833
6,356
10,148
0
38,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
46,884
151
Minions Killed
107
0
Camps Cleared
0
1,285,980
Distance Traveled
1,048,670
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,198
657
35
3
0
204,855
0
L
Bellona
9,224
659
12
1
0
232,879
2
W
Zeus
11,879
849
47
3
0
229,266
0
W
Kumbhakarna
11,173
798
15
1
0
282,293
1
L
Zeus
9,556
683
48
3
0
173,469
0
W
Anubis
10,985
785
34
2
0
225,484
1
L
Cabrakan
9,127
652
6
0
0
202,306
0
W
Terra
11,274
805
18
1
0
278,357
0
L
Horus
9,779
699
6
0
0
235,161
2
W
Medusa
11,179
799
37
3
0
270,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role