Player Matchup

Izanami
Izanami
IDaMoonY
Izanami
Level 18
God Stats
1W - 0L
1,293 SR
Queue Stats
13W - 22L
1,356 Elo+
Party 3
Atlas
Atlas
KJtheLeo
Atlas
Level 49
God Stats
3W - 4L
1,321 SR
Queue Stats
20W - 34L
1,395 Elo+
Party 3
Nox
Nox
Radiant
Nox
Level 160
God Stats
6W - 7L
1,620 SR
Queue Stats
235W - 91L
1,639 Elo+
Party 1
Thor
Thor
Shirly
Thor
Level 25
God Stats
2W - 0L
1,702 SR
Queue Stats
10W - 8L
1,588 Elo+
Party 1
Achilles
Achilles
iYata
Achilles
Level 148
God Stats
16W - 6L
1,703 SR
Queue Stats
186W - 63L
1,661 Elo+
Party 1
Team Averages
Level 80
1,528 SR
1,528 Elo+

VS

Team Averages
Level 110
1,539 SR
1,518 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Alexandersson314
Erlang Shen
Level 84
God Stats
13W - 23L
1,492 SR
Queue Stats
442W - 500L
1,542 Elo+
Party 2
Ratatoskr
Ratatoskr
BullDog3534
Ratatoskr
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Kelron
Baron Samedi
Level 128
God Stats
5W - 4L
1,705 SR
Queue Stats
246W - 249L
1,555 Elo+
Solo
Hercules
Hercules
PablosPlug
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 137L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IDaMoonY
Izanami
16
4 / 3 / 11
10,536
1,054
20,221
10,884
5,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
KJtheLeo
Atlas
16
0 / 1 / 17
9,541
954
8,479
10,784
8,589
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
17
5 / 0 / 16
11,205
1,121
19,853
4,248
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Shirly
Thor
17
6 / 1 / 13
11,263
1,126
17,148
8,549
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
iYata
Achilles
17
6 / 3 / 14
10,965
1,097
17,710
18,572
22,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

268

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 1 / 4
9,240
924
5,737
9,432
5,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Alexandersson314
Erlang Shen
15
1 / 6 / 5
9,941
994
9,035
23,775
23,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
BullDog3534
Ratatoskr
16
4 / 6 / 4
11,198
1,120
11,869
20,640
18,430
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Kelron
Baron Samedi
15
0 / 3 / 5
10,076
1,008
15,757
14,216
8,616
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
PablosPlug
Hercules
15
2 / 5 / 3
9,901
990
7,510
20,403
18,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
29
21
Kills
8
8
Deaths
21
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
4
3
L
Erlang Shen
Alexandersson314
Erlang Shen
1
6
5
0.58
L
Ratatoskr
BullDog3534
Ratatoskr
4
6
4
1
W
Izanami
IDaMoonY
Izanami
4
3
11
3.17
W
Atlas
KJtheLeo
Atlas
0
1
17
8.5
L
Baron Samedi
Kelron
Baron Samedi
0
3
5
0.83
L
Hercules
PablosPlug
Hercules
2
5
3
0.7
W
Nox
5
0
16
13
W
Thor
Shirly
Thor
6
1
13
12.5
W
Achilles
iYata
Achilles
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,411
Damage
49,908
53,037
Taken
88,466
43,579
Mitigated
74,742
4,053
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,737
276
3,463
2,672
9,432
5,745
0
1,968
7,417
11,741
0
L
Erlang Shen
Alexandersson314
Erlang Shen
9,035
5,125
1,225
2,211
23,775
23,476
0
7,173
16,358
0
17,890
L
Ratatoskr
BullDog3534
Ratatoskr
11,869
3,862
0
0
20,640
18,430
0
5,924
14,241
342
35,274
W
Izanami
IDaMoonY
Izanami
20,221
11,724
0
0
10,884
5,635
0
3,848
6,970
0
40,742
W
Atlas
KJtheLeo
Atlas
8,479
3,012
181
702
10,784
8,589
0
6,272
4,374
14,515
0
L
Baron Samedi
Kelron
Baron Samedi
15,757
1,553
3,806
3,111
14,216
8,616
0
5,034
9,055
27,449
0
L
Hercules
PablosPlug
Hercules
7,510
2,849
0
1,910
20,403
18,475
0
8,233
11,871
0
31,165
W
Nox
19,853
1,527
0
301
4,248
2,323
0
1,502
2,666
32,083
0
W
Thor
Shirly
Thor
17,148
5,195
0
184
8,549
4,502
0
2,789
5,678
0
36,710
W
Achilles
iYata
Achilles
17,710
6,640
0
2,685
18,572
22,530
0
6,755
11,513
0
27,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
50,356
175
Minions Killed
179
6
Camps Cleared
9
930,830
Distance Traveled
980,638
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,240
924
29
3
2
196,592
0
L
Erlang Shen
9,941
994
16
2
1
207,347
0
L
Ratatoskr
11,198
1,120
51
5
6
194,814
0
W
Izanami
10,536
1,054
55
6
2
169,908
0
W
Atlas
9,541
954
15
2
0
165,086
0
L
Baron Samedi
10,076
1,008
21
2
0
179,187
0
L
Hercules
9,901
990
62
6
0
202,698
0
W
Nox
11,205
1,121
32
3
2
196,769
3
W
Thor
11,263
1,126
49
5
2
204,450
0
W
Achilles
10,965
1,097
24
2
0
194,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role