Player Matchup

Artio
Artio
 
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fullrelease
Kukulkan
Level 114
God Stats
2W - 0L
1,538 SR
Queue Stats
13W - 9L
1,457 Elo+
Party 1
Chaac
Chaac
GrimRiot
Chaac
Level 35
God Stats
4W - 8L
1,321 SR
Queue Stats
55W - 78L
1,450 Elo+
Solo
Ullr
Ullr
Havoc199
Ullr
Level 52
God Stats
6W - 6L
1,434 SR
Queue Stats
124W - 129L
1,423 Elo+
Solo
Fenrir
Fenrir
Thelonewolf95
Fenrir
Level 56
God Stats
2W - 0L
1,408 SR
Queue Stats
6W - 6L
1,395 Elo+
Party 1
Team Averages
Level 75
1,440 SR
1,445 Elo+

VS

Team Averages
Level 53
1,472 SR
1,308 Elo+
Merlin
Merlin
CilginSerseri
Merlin
Level 89
God Stats
5W - 6L
1,446 SR
Queue Stats
99W - 122L
1,378 Elo+
Party 3
Set
Set
ESAVUL
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 111L
1,443 Elo+
Party 3
Bellona
Bellona
FlashKing99
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 2
Danzaburou
Danzaburou
RamboOkan
Danzaburou
Level 15
God Stats
4W - 7L
1,415 SR
Queue Stats
4W - 13L
1,261 Elo+
Party 3
Ymir
Ymir
xxxxskyxxxx
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 0 / 7
7,188
513
3,564
12,034
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Fullrelease
Kukulkan
14
4 / 1 / 5
8,112
579
7,724
4,403
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
GrimRiot
Chaac
12
2 / 0 / 1
7,287
521
5,182
10,371
6,999
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
12
4 / 0 / 1
7,048
503
10,996
8,989
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 4
7,196
514
5,581
8,251
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,480
463
3,166
7,844
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
ESAVUL
Set
12
2 / 3 / 0
6,781
484
5,770
11,609
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
FlashKing99
Bellona
12
0 / 3 / 0
6,485
463
4,813
9,533
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
RamboOkan
Danzaburou
9
0 / 4 / 0
5,344
382
4,237
9,546
3,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 1
6,104
436
6,285
10,354
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
2
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
7
3.5
L
0
3
1
0.17
L
Set
ESAVUL
Set
2
3
0
0.67
L
Bellona
FlashKing99
Bellona
0
3
0
0
W
Kukulkan
Fullrelease
Kukulkan
4
1
5
6.5
W
Chaac
GrimRiot
Chaac
2
0
1
2.5
W
Ullr
4
0
1
4.5
L
Danzaburou
RamboOkan
Danzaburou
0
4
0
0
W
4
1
4
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
24,271
44,048
Taken
48,886
28,203
Mitigated
26,860
16,528
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,564
486
1,208
4,855
12,034
11,675
0
4,293
7,741
17,262
0
L
3,166
0
0
1,610
7,844
2,789
627
4,250
3,594
44,127
0
L
Set
ESAVUL
Set
5,770
2,197
0
4,499
11,609
5,344
806
1,555
10,054
0
54,404
L
Bellona
FlashKing99
Bellona
4,813
2,549
0
2,542
9,533
7,898
610
0
9,533
0
37,970
W
Kukulkan
Fullrelease
Kukulkan
7,724
1,125
0
1,126
4,403
1,890
102
1,862
2,541
68,032
0
W
Chaac
GrimRiot
Chaac
5,182
1,251
0
4,109
10,371
6,999
342
0
10,371
0
40,349
W
Ullr
10,996
4,149
0
1,178
8,989
4,039
0
2,537
6,452
0
61,317
L
Danzaburou
RamboOkan
Danzaburou
4,237
1,979
80
2,149
9,546
3,064
0
2,809
6,737
0
27,111
W
5,581
980
0
4,052
8,251
3,600
0
759
7,492
0
45,256
L
6,285
920
0
1,939
10,354
7,765
0
2,674
7,680
20,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
31,194
382
Minions Killed
301
0
Camps Cleared
0
1,315,701
Distance Traveled
1,208,433
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,188
513
32
2
0
257,570
2
L
Merlin
6,480
463
81
6
0
220,650
2
L
Set
6,781
484
85
6
0
258,695
4
L
Bellona
6,485
463
65
5
0
257,512
1
W
Kukulkan
8,112
579
120
9
0
257,544
3
W
Chaac
7,287
521
58
4
0
241,790
0
W
Ullr
7,048
503
96
7
0
243,130
2
L
Danzaburou
5,344
382
43
3
0
221,971
0
W
Fenrir
7,196
514
76
5
0
315,667
0
L
Ymir
6,104
436
27
2
0
249,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role