Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
First_Son_o_Gaza
Anubis
Level 160
God Stats
15W - 12L
1,522 SR
Queue Stats
478W - 488L
1,482 Elo+
Solo
Horus
Horus
alexytgaming97
Horus
Level 108
God Stats
7W - 6L
1,615 SR
Queue Stats
292W - 281L
1,443 Elo+
Solo
Cernunnos
Cernunnos
ecksbeats
Cernunnos
Level 130
God Stats
21W - 23L
1,543 SR
Queue Stats
462W - 509L
1,525 Elo+
Solo
Loki
Loki
shanksrev
Loki
Level 78
God Stats
4W - 3L
1,704 SR
Queue Stats
56W - 51L
1,539 Elo+
Solo
Team Averages
Level 127
1,577 SR
1,498 Elo+

VS

Team Averages
Level 118
1,529 SR
1,519 Elo+
Hun Batz
Hun Batz
Jonito_13
Hun Batz
Level 128
God Stats
1W - 1L
1,277 SR
Queue Stats
102W - 92L
1,600 Elo+
Party 1
King Arthur
King Arthur
LegendOfCarry
King Arthur
Level 101
God Stats
44W - 50L
1,647 SR
Queue Stats
160W - 186L
1,523 Elo+
Solo
Janus
Janus
Mr_Angelo_17
Janus
Level 108
God Stats
2W - 0L
1,752 SR
Queue Stats
188W - 183L
1,404 Elo+
Solo
Aphrodite
Aphrodite
RAFAPT3
Aphrodite
Level 108
God Stats
1W - 3L
1,324 SR
Queue Stats
100W - 93L
1,543 Elo+
Party 1
Ishtar
Ishtar
TBESam013
Ishtar
Level 145
God Stats
3W - 1L
1,645 SR
Queue Stats
189W - 181L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 2 / 1
6,698
558
6,615
10,239
7,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 0
5,224
435
1,263
4,352
1,848
Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
6,057
505
3,042
8,237
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ecksbeats
Cernunnos
9
0 / 3 / 1
5,438
453
3,775
7,802
2,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
1 / 0 / 0
6,586
549
2,822
7,477
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Jonito_13
Hun Batz
12
2 / 0 / 1
6,967
581
2,695
7,885
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
LegendOfCarry
King Arthur
13
1 / 1 / 1
7,272
606
7,262
12,982
9,800
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 0
7,196
600
3,843
3,627
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
RAFAPT3
Aphrodite
10
2 / 1 / 1
6,341
528
3,400
5,886
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
TBESam013
Ishtar
10
0 / 0 / 3
5,817
485
6,273
5,896
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
1
0.25
L
1
2
0
0.5
W
Hun Batz
Jonito_13
Hun Batz
2
0
1
2.5
W
King Arthur
LegendOfCarry
King Arthur
1
1
1
1.5
W
2
1
0
2
W
Aphrodite
RAFAPT3
Aphrodite
2
1
1
2.5
W
Ishtar
TBESam013
Ishtar
0
0
3
1.5
L
1
0
0
1
L
Cernunnos
ecksbeats
Cernunnos
0
3
1
0.17
L
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
23,473
38,107
Taken
36,276
20,833
Mitigated
20,232
17,102
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,615
1,114
0
4,547
10,239
7,373
0
213
10,021
46,646
0
L
1,263
56
0
1,347
4,352
1,848
0
1,398
2,850
22,547
0
W
Hun Batz
Jonito_13
Hun Batz
2,695
648
0
4,342
7,885
2,986
0
1,246
6,583
0
52,054
W
King Arthur
LegendOfCarry
King Arthur
7,262
1,064
0
3,037
12,982
9,800
0
5,039
7,568
0
60,153
W
3,843
514
0
626
3,627
1,153
0
1,162
2,465
59,619
0
W
Aphrodite
RAFAPT3
Aphrodite
3,400
709
2,420
3,286
5,886
4,236
0
0
5,886
20,082
0
W
Ishtar
TBESam013
Ishtar
6,273
4,285
0
1,249
5,896
2,057
0
0
5,896
0
38,048
L
3,042
1,478
871
4,304
8,237
6,177
0
2,997
5,150
0
15,181
L
Cernunnos
ecksbeats
Cernunnos
3,775
1,509
0
1,275
7,802
2,719
0
1,871
5,891
0
38,324
L
Loki
2,822
269
0
4,758
7,477
2,716
0
481
6,952
0
48,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,003
Gold Earned
33,593
335
Minions Killed
431
0
Camps Cleared
0
1,009,626
Distance Traveled
1,188,637
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,698
558
106
9
0
212,200
4
L
Anubis
5,224
435
52
4
0
111,394
1
W
Hun Batz
6,967
581
105
9
0
263,623
1
W
King Arthur
7,272
606
103
9
0
240,827
4
W
Janus
7,196
600
128
11
0
252,228
1
W
Aphrodite
6,341
528
32
3
0
217,959
1
W
Ishtar
5,817
485
63
5
0
214,000
5
L
Horus
6,057
505
23
2
0
232,865
1
L
Cernunnos
5,438
453
69
6
0
206,415
3
L
Loki
6,586
549
85
7
0
246,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role