Player Matchup

Artio
Artio
BarkTwiceBaxter8
Artio
Level 139
God Stats
4W - 1L
1,206 SR
Queue Stats
118W - 147L
1,346 Elo+
Solo
Ratatoskr
Ratatoskr
MoonlightShad0w
Ratatoskr
Level 127
God Stats
6W - 2L
1,734 SR
Queue Stats
411W - 417L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpookyFTC
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 1
Terra
Terra
Trimzy6
Terra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,311 Elo+
Party 1
Ao Kuang
Ao Kuang
VileBlessing
Ao Kuang
Level 114
God Stats
1W - 1L
1,466 SR
Queue Stats
25W - 35L
1,363 Elo+
Party 1
Team Averages
Level 104
1,481 SR
1,332 Elo+

VS

Team Averages
Level 91
1,502 SR
1,395 Elo+
Ra
Ra
ChiefThunder758
Ra
Level 157
God Stats
1W - 3L
1,866 SR
Queue Stats
106W - 128L
1,286 Elo+
Solo
Achilles
Achilles
Hk_Striker_
Achilles
Level 66
God Stats
4W - 12L
1,361 SR
Queue Stats
176W - 166L
1,414 Elo+
Party 2
Lancelot
Lancelot
Salas911
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xxcarlos11230xX
Tsukuyomi
Level 49
God Stats
0W - 2L
1,262 SR
Queue Stats
102W - 98L
1,387 Elo+
Party 2
He Bo
He Bo
wolfdavis97
He Bo
Level 114
God Stats
3W - 8L
1,522 SR
Queue Stats
246W - 235L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 14
12,666
704
13,522
28,208
36,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
MoonlightShad0w
Ratatoskr
20
4 / 3 / 13
12,737
708
16,897
17,314
16,976
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
SpookyFTC
Morgan Le Fay
20
4 / 5 / 12
12,744
708
34,417
18,916
10,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Trimzy6
Terra
17
1 / 10 / 13
11,390
633
13,192
28,863
34,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
VileBlessing
Ao Kuang
20
16 / 9 / 9
15,747
875
32,384
27,270
15,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 19
11,521
640
15,511
21,875
10,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Hk_Striker_
Achilles
20
8 / 4 / 16
13,527
752
13,479
28,266
38,027
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Salas911
Lancelot
20
7 / 4 / 17
12,320
684
14,969
25,407
15,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Xxcarlos11230xX
Tsukuyomi
20
6 / 5 / 17
12,846
714
25,882
27,885
13,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 7 / 15
13,108
728
23,781
26,429
11,625
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
116
27
Kills
32
32
Deaths
27
61
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
L
1
7
19
1.5
L
Achilles
Hk_Striker_
Achilles
8
4
16
4
W
Ratatoskr
MoonlightShad0w
Ratatoskr
4
3
13
3.5
L
Lancelot
Salas911
Lancelot
7
4
17
3.88
W
Morgan Le Fay
SpookyFTC
Morgan Le Fay
4
5
12
2
W
Terra
Trimzy6
Terra
1
10
13
0.75
W
Ao Kuang
VileBlessing
Ao Kuang
16
9
9
2.28
L
Tsukuyomi
Xxcarlos11230xX
Tsukuyomi
6
5
17
2.9
L
10
7
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,412
Damage
93,622
120,571
Taken
129,862
113,906
Mitigated
88,870
49,348
Healing
38,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,522
1,365
4,980
9,957
28,208
36,215
539
7,132
21,076
32,629
0
L
15,511
3,258
8,521
4,727
21,875
10,483
48
17,318
4,557
39,325
0
L
Achilles
Hk_Striker_
Achilles
13,479
4,385
1,281
2,028
28,266
38,027
42
16,788
11,478
374
21,797
W
Ratatoskr
MoonlightShad0w
Ratatoskr
16,897
2,229
1,772
5,484
17,314
16,976
1,035
5,019
12,295
0
42,100
L
Lancelot
Salas911
Lancelot
14,969
2,660
2,265
4,674
25,407
15,403
1,295
19,322
6,085
36
21,480
W
Morgan Le Fay
SpookyFTC
Morgan Le Fay
34,417
4,861
129
5,075
18,916
10,404
1,876
8,076
10,840
61,143
0
W
Terra
Trimzy6
Terra
13,192
2,520
4,706
4,818
28,863
34,482
391
10,462
18,401
19,047
0
W
Ao Kuang
VileBlessing
Ao Kuang
32,384
12,140
2,668
9,759
27,270
15,829
3,907
9,013
18,257
39,912
3,359
L
Tsukuyomi
Xxcarlos11230xX
Tsukuyomi
25,882
7,336
2,199
7,186
27,885
13,332
1,364
21,043
6,842
0
44,421
L
23,781
2,460
1,566
4,264
26,429
11,625
924
16,430
9,999
46,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,284
Gold Earned
63,322
140
Minions Killed
181
0
Camps Cleared
0
1,554,446
Distance Traveled
1,598,855
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,666
704
34
2
0
264,154
0
L
Ra
11,521
640
61
3
0
263,385
0
L
Achilles
13,527
752
17
1
0
328,469
6
W
Ratatoskr
12,737
708
42
2
0
392,743
1
L
Lancelot
12,320
684
18
1
0
357,809
4
W
Morgan Le Fay
12,744
708
46
3
0
315,247
0
W
Terra
11,390
633
6
0
0
277,336
0
W
Ao Kuang
15,747
875
12
1
0
304,966
0
L
Tsukuyomi
12,846
714
33
2
0
354,103
1
L
He Bo
13,108
728
52
3
0
295,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role