Player Matchup

Bastet
Bastet
ADAndrew15
Bastet
Level 109
God Stats
8W - 2L
1,608 SR
Queue Stats
168W - 174L
1,513 Elo+
Solo
Loki
Loki
RNGRanger
Loki
Level 149
God Stats
1W - 1L
1,406 SR
Queue Stats
2W - 6L
1,234 Elo+
Solo
Yu Huang
Yu Huang
Vagabound
Yu Huang
Level 58
God Stats
2W - 2L
1,334 SR
Queue Stats
12W - 8L
1,649 Elo+
Solo
Anhur
Anhur
brosciencelife
Anhur
Level 69
God Stats
2W - 3L
1,358 SR
Queue Stats
27W - 24L
1,429 Elo+
Solo
Ymir
Ymir
inmaninmen
Ymir
Level 145
God Stats
2W - 0L
1,941 SR
Queue Stats
20W - 15L
1,800 Elo+
Solo
Team Averages
Level 106
1,529 SR
1,525 Elo+

VS

Team Averages
Level 122
1,505 SR
1,533 Elo+
Serqet
Serqet
AthenaGhost
Serqet
Level 67
God Stats
20W - 31L
1,384 SR
Queue Stats
393W - 426L
1,424 Elo+
Party 1
Hel
Hel
AthenaRogue
Hel
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 331L
1,445 Elo+
Party 1
Set
Set
Daveÿ
Set
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 24L
1,704 Elo+
Party 2
Horus
Horus
Tenebrises
Horus
Level 160
God Stats
1W - 1L
1,562 SR
Queue Stats
109W - 84L
1,598 Elo+
Party 2
Medusa
Medusa
terminus7star
Medusa
Level 159
God Stats
4W - 2L
1,581 SR
Queue Stats
75W - 66L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ADAndrew15
Bastet
15
2 / 2 / 8
9,096
1,137
13,317
8,520
3,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
14
4 / 2 / 5
9,304
1,163
12,031
7,624
2,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Vagabound
Yu Huang
14
2 / 0 / 5
8,914
1,114
5,718
2,939
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 4
9,005
1,126
5,101
7,271
2,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 6
9,690
1,211
5,687
11,089
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

308

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 2 / 2
8,378
1,047
6,714
9,079
4,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 1
8,072
1,009
4,810
6,269
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Daveÿ
Set
14
3 / 2 / 3
9,401
1,175
9,873
10,485
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
14
0 / 1 / 5
8,741
1,093
5,800
13,604
16,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 3 / 1
8,806
1,101
8,081
6,274
2,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
11
Kills
6
6
Deaths
11
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
ADAndrew15
Bastet
2
2
8
3
L
Serqet
1
2
2
1
L
0
3
1
0.17
L
Set
Daveÿ
Set
3
2
3
2.25
W
Loki
4
2
5
3.25
L
Horus
0
1
5
2.5
W
Yu Huang
Vagabound
Yu Huang
2
0
5
4.5
W
2
1
4
4
W
1
1
6
4
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
35,278
37,443
Taken
45,711
22,863
Mitigated
32,495
6,490
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ADAndrew15
Bastet
13,317
3,903
0
1,367
8,520
3,309
0
1,274
7,246
0
17,614
L
Serqet
6,714
1,263
0
0
9,079
4,983
0
1,414
7,665
0
13,854
L
4,810
657
85
435
6,269
2,242
0
486
5,783
15,778
0
L
Set
Daveÿ
Set
9,873
3,917
0
568
10,485
5,961
0
2,693
7,792
53
23,242
W
Loki
12,031
3,554
0
320
7,624
2,747
0
700
6,510
0
22,340
L
Horus
5,800
1,886
897
2,502
13,604
16,654
0
4,351
9,253
212
10,097
W
Yu Huang
Vagabound
Yu Huang
5,718
419
0
0
2,939
1,139
0
655
2,104
24,998
0
W
5,101
3,153
0
1,746
7,271
2,365
0
929
6,342
0
26,779
W
5,687
738
0
3,057
11,089
13,303
0
1,559
9,349
10,809
0
L
8,081
2,083
0
0
6,274
2,655
0
2,461
3,813
42
36,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,009
Gold Earned
43,398
152
Minions Killed
172
5
Camps Cleared
7
857,808
Distance Traveled
764,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,096
1,137
5
1
0
187,188
1
L
Serqet
8,378
1,047
26
3
1
197,418
1
L
Hel
8,072
1,009
36
5
0
87,004
0
L
Set
9,401
1,175
32
4
6
183,172
0
W
Loki
9,304
1,163
28
4
3
186,550
0
L
Horus
8,741
1,093
20
3
0
173,530
0
W
Yu Huang
8,914
1,114
49
6
2
171,583
1
W
Anhur
9,005
1,126
56
7
0
142,682
0
W
Ymir
9,690
1,211
14
2
0
169,805
0
L
Medusa
8,806
1,101
58
7
0
123,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role