Player Matchup

Kali
Kali
Hjortdal
Kali
Level 6
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1
Bacchus
Bacchus
M0eland
Bacchus
Level 6
God Stats
2W - 1L
1,627 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
TorbenTræhugger
Guan Yu
Level 56
God Stats
2W - 0L
1,727 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1
Neith
Neith
cawkagtn
Neith
Level 45
God Stats
5W - 10L
1,412 SR
Queue Stats
89W - 111L
1,402 Elo+
Solo
Hel
Hel
woodoowooo
Hel
Level 38
God Stats
3W - 5L
1,309 SR
Queue Stats
44W - 51L
1,314 Elo+
Solo
Team Averages
Level 30
1,554 SR
1,487 Elo+

VS

Team Averages
Level 56
1,495 SR
1,108 Elo+
Baron Samedi
Baron Samedi
ENRAG3
Baron Samedi
Level 98
God Stats
1W - 2L
1,787 SR
Queue Stats
20W - 34L
1,100 Elo+
Party 2
Cerberus
Cerberus
Pawłusza
Cerberus
Level 48
God Stats
1W - 4L
1,445 SR
Queue Stats
33W - 50L
1,059 Elo+
Party 2
Chaac
Chaac
PotemznyGomsior
Chaac
Level 38
God Stats
4W - 6L
1,243 SR
Queue Stats
90W - 122L
1,134 Elo+
Party 2
Cernunnos
Cernunnos
XDBambaryla69
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,110 Elo+
Party 2
Lancelot
Lancelot
gelmibson
Lancelot
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
7 / 2 / 8
10,017
527
13,261
16,636
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
M0eland
Bacchus
13
4 / 1 / 9
9,272
488
8,809
14,669
22,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 9
8,965
472
16,613
13,432
15,473
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
cawkagtn
Neith
15
3 / 0 / 6
8,777
462
12,361
10,672
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 5 / 3
8,815
464
8,921
15,131
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ENRAG3
Baron Samedi
14
1 / 4 / 6
8,862
466
12,204
11,791
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Pawłusza
Cerberus
12
2 / 2 / 3
8,641
455
5,718
20,506
24,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 5 / 3
9,472
499
10,821
19,256
15,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
XDBambaryla69
Cernunnos
11
0 / 4 / 3
7,422
391
8,042
12,481
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
gelmibson
Lancelot
13
2 / 5 / 4
8,389
442
8,130
18,025
8,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
20
Kills
8
8
Deaths
20
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ENRAG3
Baron Samedi
1
4
6
1
W
Kali
7
2
8
5.5
W
Bacchus
M0eland
Bacchus
4
1
9
8.5
L
Cerberus
Pawłusza
Cerberus
2
2
3
1.75
L
3
5
3
0.9
W
5
0
9
9.5
L
Cernunnos
XDBambaryla69
Cernunnos
0
4
3
0.38
W
Neith
cawkagtn
Neith
3
0
6
6
L
Lancelot
gelmibson
Lancelot
2
5
4
0.8
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,965
Damage
44,915
70,540
Taken
82,059
56,328
Mitigated
61,464
25,911
Healing
23,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ENRAG3
Baron Samedi
12,204
1,649
1,851
3,218
11,791
7,256
0
3,529
8,262
71,573
0
W
Kali
13,261
6,671
0
3,580
16,636
7,028
755
3,499
13,137
0
83,759
W
Bacchus
M0eland
Bacchus
8,809
2,093
0
2,293
14,669
22,904
0
4,545
10,124
24,061
0
L
Cerberus
Pawłusza
Cerberus
5,718
1,039
22
6,024
20,506
24,755
455
7,618
12,888
27,100
0
L
10,821
1,946
0
6,735
19,256
15,445
766
2,240
17,016
0
59,518
W
16,613
1,596
1,110
2,934
13,432
15,473
499
2,270
11,162
0
49,859
L
Cernunnos
XDBambaryla69
Cernunnos
8,042
4,219
0
4,607
12,481
5,883
1,075
2,007
10,474
0
53,291
W
Neith
cawkagtn
Neith
12,361
5,244
0
5,532
10,672
4,432
0
1,934
8,738
0
71,781
L
Lancelot
gelmibson
Lancelot
8,130
2,418
0
1,174
18,025
8,125
318
2,796
15,229
0
63,457
W
8,921
132
4,161
6,301
15,131
6,491
42
5,674
9,457
73,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
42,786
433
Minions Killed
438
0
Camps Cleared
0
1,935,136
Distance Traveled
1,729,542
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,862
466
119
6
0
310,577
3
W
Kali
10,017
527
113
6
0
424,617
1
W
Bacchus
9,272
488
26
1
0
376,704
3
L
Cerberus
8,641
455
50
3
0
354,766
5
L
Chaac
9,472
499
106
6
0
357,605
2
W
Guan Yu
8,965
472
70
4
0
405,524
3
L
Cernunnos
7,422
391
85
4
0
309,784
1
W
Neith
8,777
462
95
5
0
357,594
7
L
Lancelot
8,389
442
78
4
0
396,810
3
W
Hel
8,815
464
129
7
0
370,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role