Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GothMoth4489
Ah Muzen Cab
Level 107
God Stats
104W - 78L
1,584 SR
Queue Stats
604W - 666L
1,443 Elo+
Solo
Zeus
Zeus
Maledictus_960D
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 49L
1,271 Elo+
Party 1
Mulan
Mulan
VixxBleach
Mulan
Level 47
God Stats
15W - 24L
1,409 SR
Queue Stats
96W - 174L
1,316 Elo+
Solo
Mercury
Mercury
ninjakillhelp
Mercury
Level 25
God Stats
2W - 5L
1,277 SR
Queue Stats
18W - 55L
1,210 Elo+
Party 1
Cthulhu
Cthulhu
sockmonkeypopo2
Cthulhu
Level 36
God Stats
3W - 7L
1,333 SR
Queue Stats
24W - 61L
1,280 Elo+
Party 1
Team Averages
Level 46
1,421 SR
1,304 Elo+

VS

Team Averages
Level 78
1,490 SR
1,506 Elo+
Hades
Hades
Killa Chris16
Hades
Level 108
God Stats
3W - 2L
1,733 SR
Queue Stats
201W - 204L
1,476 Elo+
Party 2
Bastet
Bastet
MonsterFriZbee
Bastet
Level 108
God Stats
1W - 2L
1,518 SR
Queue Stats
187W - 183L
1,450 Elo+
Party 2
Izanami
Izanami
PhatSlabs 420
Izanami
Level 27
God Stats
19W - 24L
1,444 SR
Queue Stats
64W - 96L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
SlootSlyr
Cthulhu
Level 47
God Stats
14W - 10L
1,253 SR
Queue Stats
53W - 46L
1,510 Elo+
Solo
Loki
Loki
llVstromll
Loki
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GothMoth4489
Ah Muzen Cab
16
2 / 8 / 1
11,097
1,009
20,392
21,146
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 13 / 1
10,250
932
8,205
22,060
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
16
1 / 5 / 4
10,680
971
16,489
23,134
22,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
15
0 / 6 / 2
9,502
864
7,576
17,707
7,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 7 / 3
10,105
919
5,954
23,282
27,602
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 19
12,442
1,131
17,766
15,924
12,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
8 / 1 / 18
12,649
1,150
23,649
11,106
5,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
19
11 / 1 / 17
13,049
1,186
28,174
15,393
7,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SlootSlyr
Cthulhu
19
7 / 0 / 19
12,655
1,150
18,101
9,494
6,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 3 / 15
11,513
1,047
14,838
12,140
5,777
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
127
5
Kills
39
39
Deaths
5
11
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GothMoth4489
Ah Muzen Cab
2
8
1
0.31
W
6
0
19
15.5
L
2
13
1
0.19
W
8
1
18
17
W
Izanami
11
1
17
19.5
W
Cthulhu
SlootSlyr
Cthulhu
7
0
19
16.5
L
Mulan
1
5
4
0.6
W
7
3
15
4.83
L
Mercury
0
6
2
0.17
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,616
Damage
102,528
107,329
Taken
64,057
75,121
Mitigated
38,788
7,518
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GothMoth4489
Ah Muzen Cab
20,392
10,761
0
3,128
21,146
9,262
0
7,242
13,904
0
49,346
W
17,766
676
518
7,092
15,924
12,436
0
4,803
10,882
43,666
0
L
8,205
1,834
0
0
22,060
8,481
0
5,911
16,149
26,196
0
W
23,649
7,461
0
3,683
11,106
5,713
0
1,438
9,553
0
32,345
W
Izanami
28,174
21,610
0
3,043
15,393
7,935
0
4,085
11,133
0
37,208
W
Cthulhu
SlootSlyr
Cthulhu
18,101
716
335
1,806
9,494
6,927
0
2,290
6,907
45,056
0
L
Mulan
16,489
3,258
0
2,440
23,134
22,679
0
9,883
13,251
0
32,620
W
14,838
2,678
0
173
12,140
5,777
0
1,543
10,339
0
21,828
L
Mercury
7,576
3,922
0
1,009
17,707
7,097
0
4,969
12,738
0
16,309
L
5,954
832
387
554
23,282
27,602
0
7,862
15,420
23,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
62,308
213
Minions Killed
226
8
Camps Cleared
6
992,554
Distance Traveled
1,070,773
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,097
1,009
71
6
4
210,880
1
W
Hades
12,442
1,131
71
6
1
204,433
0
L
Zeus
10,250
932
45
4
1
163,694
0
W
Bastet
12,649
1,150
25
2
2
245,279
2
W
Izanami
13,049
1,186
38
3
2
205,693
1
W
Cthulhu
12,655
1,150
69
6
0
190,660
0
L
Mulan
10,680
971
46
4
1
206,000
0
W
Loki
11,513
1,047
23
2
1
224,708
1
L
Mercury
9,502
864
14
1
2
221,286
2
L
Cthulhu
10,105
919
37
3
0
190,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role