Player Matchup

Scylla
Scylla
CowsOnCows68
Scylla
Level 104
God Stats
47W - 48L
1,670 SR
Queue Stats
340W - 313L
1,655 Elo+
Party 2
Cernunnos
Cernunnos
Depomed
Cernunnos
Level 87
God Stats
31W - 30L
1,542 SR
Queue Stats
89W - 75L
1,606 Elo+
Party 2
Osiris
Osiris
Schute mi
Osiris
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 104L
1,645 Elo+
Party 2
Awilix
Awilix
Tiger5016
Awilix
Level 127
God Stats
6W - 3L
1,807 SR
Queue Stats
170W - 151L
1,631 Elo+
Solo
Xing Tian
Xing Tian
Waltezzz
Xing Tian
Level 128
God Stats
2W - 3L
1,551 SR
Queue Stats
85W - 80L
1,642 Elo+
Solo
Team Averages
Level 115
1,614 SR
1,636 Elo+

VS

Team Averages
Level 147
1,658 SR
1,628 Elo+
Hades
Hades
AlphazHunter
Hades
Level 117
God Stats
23W - 12L
1,750 SR
Queue Stats
99W - 68L
1,664 Elo+
Party 1
Izanami
Izanami
BBrrt
Izanami
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,573 Elo+
Solo
Awilix
Awilix
SanguineCreed
Awilix
Level 160
God Stats
4W - 0L
1,718 SR
Queue Stats
128W - 131L
1,637 Elo+
Party 1
Tiamat
Tiamat
iDarkSkyline
Tiamat
Level 160
God Stats
7W - 9L
1,607 SR
Queue Stats
77W - 64L
1,666 Elo+
Party 1
Bacchus
Bacchus
lI Action Il
Bacchus
Level 154
God Stats
6W - 2L
1,715 SR
Queue Stats
552W - 528L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 0
6,525
502
2,340
7,155
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Depomed
Cernunnos
11
0 / 4 / 0
5,959
458
3,050
10,100
3,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Schute mi
Osiris
12
2 / 0 / 1
7,013
539
7,129
12,996
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Tiger5016
Awilix
12
1 / 4 / 2
6,892
530
6,342
9,916
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Waltezzz
Xing Tian
8
0 / 3 / 2
5,333
410
4,367
10,576
6,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,257
558
8,412
11,065
7,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
BBrrt
Izanami
14
3 / 0 / 1
7,715
593
6,893
6,250
2,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 4
7,500
577
8,566
8,998
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
14
1 / 0 / 4
7,762
597
5,029
6,205
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
lI Action Il
Bacchus
12
4 / 1 / 3
7,525
579
5,156
10,509
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
14
14
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Izanami
BBrrt
Izanami
3
0
1
3.5
L
Scylla
0
3
0
0
L
Cernunnos
Depomed
Cernunnos
0
4
0
0
W
5
1
4
7
L
Osiris
Schute mi
Osiris
2
0
1
2.5
L
Awilix
Tiger5016
Awilix
1
4
2
0.5
L
Xing Tian
Waltezzz
Xing Tian
0
3
2
0.33
W
Tiamat
1
0
4
3
W
Bacchus
lI Action Il
Bacchus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
34,056
50,743
Taken
43,027
27,056
Mitigated
29,023
16,511
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,412
905
284
6,423
11,065
7,978
0
505
10,560
53,672
0
W
Izanami
BBrrt
Izanami
6,893
4,508
0
1,801
6,250
2,321
828
786
5,464
0
73,106
L
Scylla
2,340
226
0
490
7,155
2,810
0
3,542
3,429
56,871
0
L
Cernunnos
Depomed
Cernunnos
3,050
1,684
0
3,738
10,100
3,491
0
1,138
8,962
0
47,939
W
8,566
4,224
0
824
8,998
3,754
0
912
8,086
0
58,595
L
Osiris
Schute mi
Osiris
7,129
2,508
0
6,436
12,996
10,438
0
7,067
5,488
0
50,800
L
Awilix
Tiger5016
Awilix
6,342
2,946
0
3,406
9,916
4,013
0
2,122
7,690
0
51,915
L
Xing Tian
Waltezzz
Xing Tian
4,367
539
635
1,806
10,576
6,304
0
3,823
6,577
12,225
0
W
Tiamat
5,029
559
0
2,894
6,205
4,903
240
2,101
4,104
51,495
0
W
Bacchus
lI Action Il
Bacchus
5,156
940
247
4,068
10,509
10,067
0
2,403
8,106
17,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
37,759
369
Minions Killed
463
0
Camps Cleared
0
1,231,658
Distance Traveled
1,282,977
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,257
558
107
8
0
230,320
5
W
Izanami
7,715
593
132
10
0
253,955
5
L
Scylla
6,525
502
101
8
0
255,038
3
L
Cernunnos
5,959
458
76
6
0
195,907
3
W
Awilix
7,500
577
86
7
0
313,612
0
L
Osiris
7,013
539
84
6
0
263,709
0
L
Awilix
6,892
530
96
7
0
269,049
1
L
Xing Tian
5,333
410
12
1
0
247,955
6
W
Tiamat
7,762
597
116
9
0
241,188
2
W
Bacchus
7,525
579
22
2
0
243,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role