Player Matchup

Anubis
Anubis
Hitopia
Anubis
Level 41
God Stats
13W - 8L
1,749 SR
Queue Stats
80W - 80L
1,526 Elo+
Party 2
Ymir
Ymir
PropperPatty
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,515 Elo+
Solo
Arachne
Arachne
SlaggoeSlayer
Arachne
Level 25
God Stats
4W - 1L
1,717 SR
Queue Stats
51W - 61L
1,449 Elo+
Party 3
Danzaburou
Danzaburou
dnhurst
Danzaburou
Level 127
God Stats
11W - 5L
1,642 SR
Queue Stats
178W - 162L
1,542 Elo+
Party 2
Achilles
Achilles
semihlinie
Achilles
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,449 Elo+
Party 3
Team Averages
Level 66
1,622 SR
1,496 Elo+

VS

Team Averages
Level 46
1,659 SR
1,522 Elo+
Amaterasu
Amaterasu
Chapa01
Amaterasu
Level 6
God Stats
1W - 1L
1,741 SR
Queue Stats
11W - 7L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
Itachiru
Baron Samedi
Level 107
God Stats
3W - 2L
1,744 SR
Queue Stats
136W - 127L
1,537 Elo+
Party 1
Nemesis
Nemesis
azizgasmi
Nemesis
Level 45
God Stats
2W - 1L
1,792 SR
Queue Stats
138W - 150L
1,515 Elo+
Solo
Cerberus
Cerberus
car2u
Cerberus
Level 6
God Stats
2W - 2L
1,721 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 4
Ishtar
Ishtar
steveohyeah40
Ishtar
Level 66
God Stats
1W - 2L
1,295 SR
Queue Stats
25W - 40L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hitopia
Anubis
17
1 / 3 / 10
10,824
515
12,378
15,499
8,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 4 / 19
11,017
525
8,371
23,965
29,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
18
9 / 3 / 10
12,559
598
13,023
22,149
10,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
dnhurst
Danzaburou
19
9 / 3 / 11
13,768
656
24,587
18,917
9,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
semihlinie
Achilles
18
5 / 1 / 12
12,413
591
14,117
22,567
27,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chapa01
Amaterasu
16
1 / 4 / 0
9,965
475
6,415
16,780
13,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Itachiru
Baron Samedi
15
6 / 6 / 1
10,054
479
20,693
18,514
10,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
azizgasmi
Nemesis
17
6 / 8 / 5
11,569
551
17,976
23,390
11,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
car2u
Cerberus
13
0 / 6 / 6
8,726
416
4,584
25,253
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 3 / 3
11,118
529
13,518
17,959
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
27
Kills
14
14
Deaths
27
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Chapa01
Amaterasu
1
4
0
0.25
W
Anubis
Hitopia
Anubis
1
3
10
2
L
Baron Samedi
Itachiru
Baron Samedi
6
6
1
1.08
W
3
4
19
3.13
W
Arachne
9
3
10
4.67
L
Nemesis
azizgasmi
Nemesis
6
8
5
1.06
L
Cerberus
car2u
Cerberus
0
6
6
0.5
W
Danzaburou
dnhurst
Danzaburou
9
3
11
4.83
W
Achilles
semihlinie
Achilles
5
1
12
11
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,476
Damage
63,186
103,097
Taken
101,896
85,972
Mitigated
71,822
31,012
Healing
24,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Chapa01
Amaterasu
6,415
1,293
0
4,011
16,780
13,712
104
646
16,134
0
60,286
W
Anubis
Hitopia
Anubis
12,378
935
0
7,520
15,499
8,892
1,067
5,750
9,749
84,953
0
L
Baron Samedi
Itachiru
Baron Samedi
20,693
1,582
2,006
4,246
18,514
10,145
0
5,491
13,023
81,161
0
W
8,371
1,366
361
5,004
23,965
29,365
116
6,187
17,778
38,396
0
W
Arachne
13,023
10,744
0
2,510
22,149
10,234
1,986
8,059
14,090
0
90,692
L
Nemesis
azizgasmi
Nemesis
17,976
10,134
0
2,592
23,390
11,380
0
5,169
18,221
0
91,706
L
Cerberus
car2u
Cerberus
4,584
145
0
3,692
25,253
29,158
490
7,553
17,700
34,496
0
W
Danzaburou
dnhurst
Danzaburou
24,587
15,736
0
8,792
18,917
9,764
7,598
2,463
16,454
28
132,306
W
Achilles
semihlinie
Achilles
14,117
2,350
0
6,825
22,567
27,717
1,602
5,095
17,472
0
74,061
L
13,518
8,059
0
7,543
17,959
7,427
0
2,399
15,266
0
103,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,581
Gold Earned
51,432
558
Minions Killed
586
0
Camps Cleared
0
2,002,532
Distance Traveled
1,823,892
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,965
475
118
6
0
376,851
6
W
Anubis
10,824
515
136
6
0
388,547
8
L
Baron Samedi
10,054
479
133
6
0
345,519
4
W
Ymir
11,017
525
34
2
0
395,964
7
W
Arachne
12,559
598
116
6
0
449,419
0
L
Nemesis
11,569
551
125
6
0
398,851
2
L
Cerberus
8,726
416
48
2
0
323,282
0
W
Danzaburou
13,768
656
168
8
0
369,464
5
W
Achilles
12,413
591
104
5
0
399,138
1
L
Ishtar
11,118
529
162
8
0
379,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role