Player Matchup

Poseidon
Poseidon
Adinamox
Poseidon
Level 114
God Stats
2W - 3L
1,505 SR
Queue Stats
93W - 89L
1,461 Elo+
Party 1
Tyr
Tyr
Aldorot
Tyr
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 87L
1,564 Elo+
Party 1
Neith
Neith
KravenGoD
Neith
Level 13
God Stats
4W - 3L
1,458 SR
Queue Stats
15W - 16L
1,356 Elo+
Party 1
Team Averages
Level 84
1,488 SR
1,460 Elo+

VS

Team Averages
Level 122
1,569 SR
1,433 Elo+
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AoKueka
Nemesis
Level 125
God Stats
13W - 10L
1,623 SR
Queue Stats
378W - 443L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
a3053
Kumbhakarna
Level 120
God Stats
0W - 2L
1,583 SR
Queue Stats
34W - 57L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adinamox
Poseidon
20
12 / 4 / 10
16,105
805
27,608
14,083
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
20
10 / 3 / 12
15,335
767
26,907
21,891
22,290
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
KravenGoD
Neith
17
3 / 6 / 11
13,336
667
10,531
15,000
7,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 7 / 5
13,736
687
10,842
14,188
7,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
AoKueka
Nemesis
16
3 / 8 / 6
12,600
630
13,813
29,391
21,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
a3053
Kumbhakarna
18
6 / 10 / 5
14,074
704
10,759
31,695
19,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
25
Kills
13
13
Deaths
25
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
7
5
0.93
W
Poseidon
Adinamox
Poseidon
12
4
10
4.25
W
Tyr
10
3
12
5.33
L
Nemesis
AoKueka
Nemesis
3
8
6
0.75
W
Neith
KravenGoD
Neith
3
6
11
1.42
L
Kumbhakarna
a3053
Kumbhakarna
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,046
Damage
35,414
50,974
Taken
75,274
36,557
Mitigated
48,006
7,877
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
10,842
590
646
1,114
14,188
7,233
0
6,249
7,939
47,541
0
W
Poseidon
Adinamox
Poseidon
27,608
4,436
0
1,769
14,083
6,456
366
5,770
8,313
88,274
0
W
Tyr
26,907
3,591
0
4,795
21,891
22,290
642
7,423
14,468
0
43,096
L
Nemesis
AoKueka
Nemesis
13,813
5,027
0
5,227
29,391
21,382
0
10,434
18,957
0
31,110
W
Neith
KravenGoD
Neith
10,531
5,479
0
1,313
15,000
7,811
1,786
8,586
6,414
0
38,509
L
Kumbhakarna
a3053
Kumbhakarna
10,759
898
0
1,754
31,695
19,391
0
11,213
20,482
44,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
40,410
216
Minions Killed
165
12
Camps Cleared
4
1,077,079
Distance Traveled
931,904
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,736
687
68
3
2
318,699
5
W
Poseidon
16,105
805
112
6
8
356,795
1
W
Tyr
15,335
767
26
1
3
404,824
6
L
Nemesis
12,600
630
34
2
2
328,691
5
W
Neith
13,336
667
78
4
1
315,460
0
L
Kumbhakarna
14,074
704
63
3
0
284,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role