Player Matchup

Hades
Hades
Gold IV
LelePancha
Hades
Gold IV
Level 159
God Stats
2W - 1L
1,911 SR
Queue Stats
8W - 5L
1,729 MMR
Solo
Xing Tian
Xing Tian
Silver IV
MafiaTex
Xing Tian
Silver IV
Level 152
God Stats
1W - 0L
1,335 SR
Queue Stats
10W - 14L
1,579 MMR
Solo
Medusa
Medusa
Platinum IV
j0hnstamos
Medusa
Platinum IV
Level 126
God Stats
8W - 11L
1,502 SR
Queue Stats
97W - 128L
1,611 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,583 SR
1,640 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,522 SR
1,646 MMR
Chiron
Chiron
Gold I
Fastfingermcfoo
Chiron
Gold I
Level 113
God Stats
1W - 4L
1,476 SR
Queue Stats
115W - 149L
1,759 MMR
Solo
Scylla
Scylla
Platinum III
Ushala
Scylla
Platinum III
Level 142
God Stats
79W - 45L
1,590 SR
Queue Stats
179W - 138L
1,599 MMR
Solo
Nike
Nike
Bronze III
herocarter
Nike
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
6 / 2 / 4
13,172
732
18,580
19,812
20,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
MafiaTex
Xing Tian
16
1 / 0 / 9
12,742
708
10,955
19,966
26,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
j0hnstamos
Medusa
17
3 / 3 / 6
12,516
695
15,690
19,634
9,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediAchillesThothAh Muzen CabBacchus

VS

Bans
AresGebAtlasCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,429
635
16,269
10,705
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Ushala
Scylla
15
1 / 5 / 3
10,903
606
14,425
15,074
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 2
11,796
655
15,063
25,707
31,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
5
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Hades
6
2
4
4
W
Xing Tian
MafiaTex
Xing Tian
1
0
9
5.5
L
Scylla
Ushala
Scylla
1
5
3
0.5
L
3
2
2
2
W
Medusa
j0hnstamos
Medusa
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,225
Damage
45,757
59,412
Taken
51,486
55,834
Mitigated
44,111
16,955
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,269
4,812
1,652
2,262
10,705
5,516
819
6,932
3,773
0
69,693
W
Hades
18,580
1,460
1,635
7,045
19,812
20,345
1,046
5,879
13,371
63,379
0
W
Xing Tian
MafiaTex
Xing Tian
10,955
1,546
0
3,452
19,966
26,474
417
5,025
14,484
29,869
0
L
Scylla
Ushala
Scylla
14,425
1,091
0
2,989
15,074
7,544
0
10,440
4,589
37,958
0
L
15,063
2,267
0
2,720
25,707
31,051
628
12,450
13,250
0
30,158
W
Medusa
j0hnstamos
Medusa
15,690
7,019
0
4,823
19,634
9,015
1,307
4,538
14,556
0
72,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
34,128
213
Minions Killed
208
8
Camps Cleared
8
1,056,339
Distance Traveled
966,914
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,429
635
122
7
6
312,191
4
W
Hades
13,172
732
86
5
3
347,505
5
W
Xing Tian
12,742
708
15
1
3
368,668
8
L
Scylla
10,903
606
52
3
2
322,676
9
L
Nike
11,796
655
34
2
0
332,047
3
W
Medusa
12,516
695
112
6
2
340,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role