Player Matchup

Cerberus
Cerberus
ChrisCarrr
Cerberus
Level 107
God Stats
16W - 3L
1,538 SR
Queue Stats
82W - 72L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Timo Gurner
Danzaburou
Level 122
God Stats
14W - 9L
1,600 SR
Queue Stats
118W - 103L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
x1manJardine
Gilgamesh
Level 94
God Stats
29W - 16L
1,544 SR
Queue Stats
107W - 88L
1,543 Elo+
Party 2
Team Averages
Level 108
1,561 SR
1,538 Elo+

VS

Team Averages
Level 156
1,490 SR
1,584 Elo+
Chaac
Chaac
Maghequ
Chaac
Level 160
God Stats
2W - 5L
1,565 SR
Queue Stats
78W - 74L
1,532 Elo+
Party 1
Scylla
Scylla
Maitohappo_
Scylla
Level 149
God Stats
1W - 1L
1,405 SR
Queue Stats
84W - 70L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
Ripuritari
Ne Zha
Level 160
God Stats
13W - 12L
1,500 SR
Queue Stats
103W - 80L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChrisCarrr
Cerberus
14
0 / 1 / 10
10,467
748
8,799
18,033
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Timo Gurner
Danzaburou
16
6 / 2 / 4
10,791
771
15,156
12,508
6,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
x1manJardine
Gilgamesh
15
4 / 1 / 6
10,440
746
10,519
14,860
16,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Maghequ
Chaac
13
0 / 2 / 4
8,355
597
6,466
16,343
14,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
14
3 / 2 / 1
9,386
670
16,875
9,055
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Ripuritari
Ne Zha
13
1 / 6 / 3
8,675
620
13,487
15,933
12,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
4
4
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChrisCarrr
Cerberus
0
1
10
5
L
Chaac
Maghequ
Chaac
0
2
4
1
L
Scylla
3
2
1
1.75
L
Ne Zha
Ripuritari
Ne Zha
1
6
3
0.42
W
Danzaburou
Timo Gurner
Danzaburou
6
2
4
4
W
Gilgamesh
x1manJardine
Gilgamesh
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,474
Damage
36,828
45,401
Taken
41,331
42,092
Mitigated
31,357
12,858
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChrisCarrr
Cerberus
8,799
770
0
5,922
18,033
19,769
275
5,766
11,952
27,446
0
L
Chaac
Maghequ
Chaac
6,466
830
0
3,911
16,343
14,782
191
3,427
12,669
0
25,141
L
Scylla
16,875
2,050
0
642
9,055
3,950
148
2,168
6,715
45,280
0
L
Ne Zha
Ripuritari
Ne Zha
13,487
2,449
0
2,083
15,933
12,625
285
3,529
12,093
246
37,326
W
Danzaburou
Timo Gurner
Danzaburou
15,156
6,059
0
4,469
12,508
6,032
1,453
4,156
8,123
0
63,645
W
Gilgamesh
x1manJardine
Gilgamesh
10,519
2,915
0
2,467
14,860
16,291
1,116
6,755
7,729
0
29,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,698
Gold Earned
26,416
200
Minions Killed
160
4
Camps Cleared
8
792,781
Distance Traveled
785,447
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,467
748
59
4
1
263,300
1
L
Chaac
8,355
597
24
2
0
267,357
1
L
Scylla
9,386
670
82
6
5
257,459
3
L
Ne Zha
8,675
620
54
4
3
260,631
4
W
Danzaburou
10,791
771
100
7
2
260,620
1
W
Gilgamesh
10,440
746
41
3
1
268,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role