Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Andrewsif
Medusa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,288 Elo+
Party 1
Bacchus
Bacchus
Darkv3ng
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,489 Elo+
Solo
Hades
Hades
ElionXhoni
Hades
Level 101
God Stats
9W - 6L
1,653 SR
Queue Stats
77W - 81L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
TSMFTXJucifier
Baron Samedi
Level 44
God Stats
10W - 4L
1,703 SR
Queue Stats
110W - 110L
1,400 Elo+
Party 2
Team Averages
Level 71
1,571 SR
1,446 Elo+

VS

Team Averages
Level 83
1,534 SR
1,404 Elo+
Osiris
Osiris
EighthGateGai
Osiris
Level 87
God Stats
1W - 2L
1,561 SR
Queue Stats
80W - 77L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
HuskyRoman
Danzaburou
Level 106
God Stats
8W - 3L
1,683 SR
Queue Stats
115W - 101L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
SemiNasty
Gilgamesh
Level 26
God Stats
0W - 3L
1,294 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 3
Baron Samedi
Baron Samedi
itshimagainsir
Baron Samedi
Level 88
God Stats
7W - 8L
1,551 SR
Queue Stats
54W - 60L
1,460 Elo+
Party 3
Geb
Geb
nastrodamis
Geb
Level 106
God Stats
4W - 3L
1,581 SR
Queue Stats
146W - 134L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
3 / 2 / 6
9,303
547
11,976
18,549
10,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Andrewsif
Medusa
14
7 / 1 / 2
8,591
505
10,297
7,959
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Darkv3ng
Bacchus
13
0 / 1 / 10
8,840
520
7,051
12,344
16,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
15
8 / 1 / 3
9,638
567
18,609
22,885
14,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TSMFTXJucifier
Baron Samedi
12
2 / 3 / 1
7,712
454
4,135
9,595
4,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,225
425
8,855
16,521
10,944
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
HuskyRoman
Danzaburou
11
1 / 5 / 2
7,397
435
6,469
13,165
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
SemiNasty
Gilgamesh
12
3 / 3 / 3
8,041
473
8,930
15,138
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
itshimagainsir
Baron Samedi
12
3 / 5 / 2
7,881
464
9,646
14,139
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 5
7,286
429
8,601
17,657
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
7
8
Deaths
20
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
2
6
3
W
Medusa
Andrewsif
Medusa
7
1
2
8
W
Bacchus
Darkv3ng
Bacchus
0
1
10
5
L
0
5
3
0.3
W
Hades
8
1
3
9.5
L
Danzaburou
HuskyRoman
Danzaburou
1
5
2
0.4
L
Gilgamesh
SemiNasty
Gilgamesh
3
3
3
1.5
W
Baron Samedi
TSMFTXJucifier
Baron Samedi
2
3
1
0.83
L
Baron Samedi
itshimagainsir
Baron Samedi
3
5
2
0.8
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,068
Damage
42,501
71,332
Taken
76,620
49,142
Mitigated
48,315
35,362
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,976
5,701
0
10,194
18,549
10,081
0
3,196
15,353
0
71,841
W
Medusa
Andrewsif
Medusa
10,297
5,013
0
1,590
7,959
3,699
870
2,503
5,456
0
55,038
W
Bacchus
Darkv3ng
Bacchus
7,051
1,295
0
3,016
12,344
16,734
247
2,878
9,466
31,307
0
L
8,855
4,293
0
1,385
16,521
10,944
434
7,612
8,855
0
49,723
W
Hades
18,609
2,215
1,065
17,004
22,885
14,238
4,488
3,449
19,436
72,683
0
L
Danzaburou
HuskyRoman
Danzaburou
6,469
3,598
75
2,691
13,165
6,138
474
4,908
8,257
0
43,260
L
Gilgamesh
SemiNasty
Gilgamesh
8,930
3,739
0
3,012
15,138
7,262
0
5,021
10,117
0
35,317
W
Baron Samedi
TSMFTXJucifier
Baron Samedi
4,135
295
228
2,265
9,595
4,390
683
6,221
3,374
34,151
0
L
Baron Samedi
itshimagainsir
Baron Samedi
9,646
852
1,193
2,768
14,139
7,606
572
4,841
9,097
52,052
0
L
8,601
2,100
0
5,112
17,657
16,365
0
7,038
10,499
28,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
37,830
419
Minions Killed
308
0
Camps Cleared
0
1,533,204
Distance Traveled
1,504,748
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,303
547
120
7
0
378,338
1
W
Medusa
8,591
505
82
5
0
299,650
0
W
Bacchus
8,840
520
31
2
0
315,271
3
L
Osiris
7,225
425
76
4
0
273,852
3
W
Hades
9,638
567
114
7
0
285,158
0
L
Danzaburou
7,397
435
75
4
0
247,395
0
L
Gilgamesh
8,041
473
47
3
0
345,318
0
W
Baron Samedi
7,712
454
72
4
0
254,787
3
L
Baron Samedi
7,881
464
87
5
0
295,446
3
L
Geb
7,286
429
23
1
0
342,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role