Player Matchup

Fenrir
Fenrir
Thorfinn_V-S
Fenrir
Level 126
God Stats
3W - 3L
1,422 SR
Queue Stats
273W - 248L
1,566 Elo+
Party 1
Hades
Hades
akaPsyco
Hades
Level 127
God Stats
4W - 3L
1,208 SR
Queue Stats
123W - 106L
1,416 Elo+
Solo
Chiron
Chiron
blink_OMG
Chiron
Level 136
God Stats
3W - 1L
1,455 SR
Queue Stats
74W - 99L
1,389 Elo+
Solo
Ares
Ares
dante59179
Ares
Level 98
God Stats
6W - 4L
1,609 SR
Queue Stats
304W - 343L
1,382 Elo+
Solo
Janus
Janus
ronce_pur
Janus
Level 121
God Stats
11W - 11L
1,450 SR
Queue Stats
159W - 190L
1,428 Elo+
Party 1
Team Averages
Level 122
1,429 SR
1,436 Elo+

VS

Team Averages
Level 89
1,493 SR
1,430 Elo+
Cerberus
Cerberus
HombreconNombre
Cerberus
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 44L
1,436 Elo+
Solo
Neith
Neith
IreeneAD98
Neith
Level 75
God Stats
30W - 32L
1,391 SR
Queue Stats
117W - 136L
1,361 Elo+
Party 2
Xbalanque
Xbalanque
SIN-AMR
Xbalanque
Level 65
God Stats
0W - 3L
1,187 SR
Queue Stats
82W - 110L
1,376 Elo+
Solo
Discordia
Discordia
hichamrm16
Discordia
Level 106
God Stats
3W - 5L
1,604 SR
Queue Stats
249W - 273L
1,375 Elo+
Party 2
Awilix
Awilix
hshdaugyfdajdbf
Awilix
Level 107
God Stats
2W - 1L
1,781 SR
Queue Stats
49W - 24L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
14 / 3 / 5
12,258
613
20,909
19,243
9,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
akaPsyco
Hades
17
3 / 4 / 6
11,429
571
10,968
23,104
13,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
blink_OMG
Chiron
16
3 / 1 / 8
10,397
520
13,061
20,673
9,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 9
9,865
493
9,355
19,960
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ronce_pur
Janus
16
0 / 3 / 6
10,225
511
7,045
13,391
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 4 / 2
8,479
424
8,677
20,538
14,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
17
3 / 3 / 2
10,417
521
10,394
14,019
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
SIN-AMR
Xbalanque
13
0 / 4 / 2
7,848
392
14,943
16,475
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
hichamrm16
Discordia
17
4 / 3 / 1
10,581
529
12,179
10,233
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

14
4 / 9 / 2
9,211
461
10,163
20,572
8,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
22
Kills
13
13
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
2
0.75
L
Neith
3
3
2
1.33
L
Xbalanque
SIN-AMR
Xbalanque
0
4
2
0.25
W
Fenrir
14
3
5
5.5
W
Hades
akaPsyco
Hades
3
4
6
1.5
W
Chiron
blink_OMG
Chiron
3
1
8
7
W
2
2
9
3.25
L
Discordia
hichamrm16
Discordia
4
3
1
1.5
L
4
9
2
0.56
W
Janus
ronce_pur
Janus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,338
Damage
56,356
96,371
Taken
81,837
60,380
Mitigated
39,582
37,300
Healing
21,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,677
753
780
7,753
20,538
14,921
0
6,902
13,572
49,038
0
L
Neith
10,394
2,644
0
3,911
14,019
6,993
488
6,278
7,699
0
79,632
L
Xbalanque
SIN-AMR
Xbalanque
14,943
7,374
0
3,591
16,475
5,572
0
2,972
13,503
0
69,489
W
Fenrir
20,909
6,045
0
4,220
19,243
9,735
1,402
3,057
16,060
0
94,947
W
Hades
akaPsyco
Hades
10,968
838
449
12,853
23,104
13,467
1,374
3,605
19,437
81,745
0
W
Chiron
blink_OMG
Chiron
13,061
4,123
1,184
8,307
20,673
9,128
1,065
5,191
15,406
0
88,530
W
9,355
642
244
6,093
19,960
21,723
391
6,301
13,559
30,560
0
L
Discordia
hichamrm16
Discordia
12,179
674
0
880
10,233
3,869
511
5,081
4,856
79,071
0
L
10,163
3,678
0
4,462
20,572
8,227
0
5,565
14,839
0
62,022
W
Janus
ronce_pur
Janus
7,045
61
110
3,840
13,391
6,327
208
7,228
5,607
81,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,174
Gold Earned
46,536
557
Minions Killed
564
0
Camps Cleared
0
2,023,494
Distance Traveled
1,843,467
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,479
424
87
4
0
382,761
7
L
Neith
10,417
521
127
6
0
354,038
0
L
Xbalanque
7,848
392
103
5
0
384,760
5
W
Fenrir
12,258
613
125
6
0
465,446
14
W
Hades
11,429
571
144
7
0
339,738
4
W
Chiron
10,397
520
124
6
0
395,775
3
W
Ares
9,865
493
31
2
0
404,063
1
L
Discordia
10,581
529
147
7
0
332,357
0
L
Awilix
9,211
461
100
5
0
389,551
2
W
Janus
10,225
511
133
7
0
418,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role