Player Matchup

Neith
Neith
KaliMerol
Neith
Level 46
God Stats
44W - 23L
1,726 SR
Queue Stats
53W - 32L
1,519 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KlapOpJeKop
Kumbhakarna
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MetEenStok
Sun Wukong
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 16
1,575 SR
1,506 Elo+

VS

Team Averages
Level 73
1,450 SR
1,537 Elo+
Hercules
Hercules
Kmnds
Hercules
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 39L
1,694 Elo+
Party 1
Zhong Kui
Zhong Kui
Slowns60
Zhong Kui
Level 52
God Stats
6W - 4L
1,411 SR
Queue Stats
46W - 66L
1,362 Elo+
Solo
Izanami
Izanami
TKObambi
Izanami
Level 6
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 1L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KaliMerol
Neith
16
0 / 5 / 11
12,107
637
16,667
15,352
8,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
KlapOpJeKop
Kumbhakarna
17
3 / 3 / 15
14,358
756
9,926
26,345
32,646
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MetEenStok
Sun Wukong
20
17 / 1 / 3
15,810
832
43,127
31,664
31,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kmnds
Hercules
17
5 / 1 / 3
12,763
672
21,812
39,211
70,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Slowns60
Zhong Kui
15
3 / 10 / 3
11,727
617
20,386
25,079
15,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
TKObambi
Izanami
15
1 / 9 / 3
11,157
587
5,192
16,655
8,181
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
9
9
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
KaliMerol
Neith
0
5
11
1.1
W
Kumbhakarna
KlapOpJeKop
Kumbhakarna
3
3
15
3.5
L
Hercules
Kmnds
Hercules
5
1
3
6.5
W
Sun Wukong
MetEenStok
Sun Wukong
17
1
3
18.5
L
Zhong Kui
Slowns60
Zhong Kui
3
10
3
0.45
L
Izanami
TKObambi
Izanami
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,720
Damage
47,390
73,361
Taken
80,945
72,754
Mitigated
93,811
25,895
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
KaliMerol
Neith
16,667
8,833
0
3,137
15,352
8,128
1,169
3,029
12,179
21
51,493
W
Kumbhakarna
KlapOpJeKop
Kumbhakarna
9,926
1,069
3,417
6,086
26,345
32,646
0
6,406
19,277
23,463
0
L
Hercules
Kmnds
Hercules
21,812
5,604
393
11,980
39,211
70,120
114
3,631
35,580
0
48,474
W
Sun Wukong
MetEenStok
Sun Wukong
43,127
11,317
0
13,255
31,664
31,980
479
10,385
20,631
150
99,853
L
Zhong Kui
Slowns60
Zhong Kui
20,386
289
0
2,432
25,079
15,510
312
3,138
21,941
39,365
0
L
Izanami
TKObambi
Izanami
5,192
3,912
0
494
16,655
8,181
370
3,587
13,068
0
33,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
35,647
204
Minions Killed
133
14
Camps Cleared
0
1,111,247
Distance Traveled
923,442
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,107
637
71
4
5
335,099
0
W
Kumbhakarna
14,358
756
17
1
0
368,609
5
L
Hercules
12,763
672
36
2
0
376,276
1
W
Sun Wukong
15,810
832
116
6
9
407,539
3
L
Zhong Kui
11,727
617
42
2
0
281,794
4
L
Izanami
11,157
587
55
3
0
265,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role