Player Matchup

Vulcan
Vulcan
BDS Charrox
Vulcan
Level 160
God Stats
9W - 3L
1,645 SR
Queue Stats
179W - 115L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
ESK JOK3R
Cernunnos
Level 147
God Stats
1W - 1L
1,755 SR
Queue Stats
65W - 39L
1,618 Elo+
Party 1
Tyr
Tyr
ITYB x BEBO
Tyr
Level 158
God Stats
2W - 2L
1,654 SR
Queue Stats
156W - 117L
1,593 Elo+
Party 1
Team Averages
Level 155
1,685 SR
1,607 Elo+

VS

Team Averages
Level 121
1,483 SR
1,455 Elo+
Medusa
Medusa
LBKLeeBoyz16
Medusa
Level 105
God Stats
2W - 5L
1,457 SR
Queue Stats
87W - 88L
1,458 Elo+
Solo
Tyr
Tyr
Lost_Horizons_
Tyr
Level 128
God Stats
15W - 22L
1,390 SR
Queue Stats
921W - 1,044L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Turan SxTx
Kukulkan
Level 130
God Stats
8W - 8L
1,602 SR
Queue Stats
151W - 201L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 1 / 8
9,689
745
24,171
4,090
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ESK JOK3R
Cernunnos
14
2 / 3 / 7
9,096
700
6,933
10,046
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 3
9,420
725
12,892
14,020
14,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 3 / 2
8,575
660
6,466
14,178
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 4
8,920
686
7,969
23,987
17,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Turan SxTx
Kukulkan
13
1 / 4 / 4
8,012
616
5,746
10,114
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
7
7
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
1
8
7
W
Cernunnos
ESK JOK3R
Cernunnos
2
3
7
1.83
W
6
3
3
2.5
L
Medusa
3
3
2
1.33
L
3
4
4
1.25
L
Kukulkan
Turan SxTx
Kukulkan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,996
Damage
20,181
28,156
Taken
48,279
20,786
Mitigated
27,370
4,180
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
24,171
10,543
0
952
4,090
1,776
210
788
3,302
67,741
0
W
Cernunnos
ESK JOK3R
Cernunnos
6,933
2,606
0
1,855
10,046
4,840
1,428
2,507
7,539
0
25,684
W
12,892
481
0
1,373
14,020
14,170
0
2,766
11,254
0
17,575
L
Medusa
6,466
2,346
0
3,020
14,178
5,518
0
6,599
7,579
0
34,419
L
7,969
395
0
7,720
23,987
17,153
0
10,867
13,120
0
22,331
L
Kukulkan
Turan SxTx
Kukulkan
5,746
360
0
1,774
10,114
4,699
0
7,186
2,928
28,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
25,507
160
Minions Killed
155
7
Camps Cleared
5
748,131
Distance Traveled
727,465
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,689
745
101
8
5
300,485
5
W
Cernunnos
9,096
700
49
4
1
203,032
1
W
Tyr
9,420
725
10
1
1
244,614
5
L
Medusa
8,575
660
69
5
3
238,825
5
L
Tyr
8,920
686
30
2
0
251,706
5
L
Kukulkan
8,012
616
56
4
2
236,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role