Player Matchup

Mercury
Mercury
ABYTHEN-110
Mercury
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 3L
1,644 Elo+
Party 1
Shiva
Shiva
Big Pappy9798
Shiva
Level 95
God Stats
32W - 42L
1,415 SR
Queue Stats
409W - 423L
1,412 Elo+
Solo
Cernunnos
Cernunnos
azumomi
Cernunnos
Level 108
God Stats
8W - 4L
1,572 SR
Queue Stats
256W - 215L
1,556 Elo+
Party 1
Ra
Ra
enari_kazuko
Ra
Level 105
God Stats
7W - 13L
1,374 SR
Queue Stats
327W - 307L
1,555 Elo+
Party 1
Ratatoskr
Ratatoskr
sinamon810
Ratatoskr
Level 129
God Stats
20W - 18L
1,583 SR
Queue Stats
368W - 359L
1,526 Elo+
Party 1
Team Averages
Level 101
1,489 SR
1,539 Elo+

VS

Team Averages
Level 89
1,561 SR
1,427 Elo+
Zhong Kui
Zhong Kui
BambiAHo3
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 200L
1,369 Elo+
Party 2
Lancelot
Lancelot
DearMarcus11
Lancelot
Level 69
God Stats
6W - 2L
1,692 SR
Queue Stats
171W - 198L
1,415 Elo+
Party 2
Aphrodite
Aphrodite
H_eKaTe_
Aphrodite
Level 86
God Stats
7W - 10L
1,437 SR
Queue Stats
313W - 328L
1,506 Elo+
Solo
Cliodhna
Cliodhna
MfLucidSwauv420
Cliodhna
Level 141
God Stats
77W - 77L
1,583 SR
Queue Stats
661W - 660L
1,473 Elo+
Solo
Sol
Sol
Wolfbob1
Sol
Level 62
God Stats
10W - 9L
1,591 SR
Queue Stats
156W - 168L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ABYTHEN-110
Mercury
18
5 / 0 / 7
11,540
502
10,418
21,085
10,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 3 / 4
11,684
508
13,301
23,483
21,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
azumomi
Cernunnos
19
6 / 0 / 9
12,443
541
19,173
19,709
10,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 4
11,968
520
19,059
13,750
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
sinamon810
Ratatoskr
18
4 / 1 / 14
12,325
536
11,293
24,916
27,655
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BambiAHo3
Zhong Kui
13
0 / 8 / 0
8,768
381
16,397
22,912
16,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DearMarcus11
Lancelot
14
1 / 5 / 2
9,222
401
6,898
16,562
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
H_eKaTe_
Aphrodite
16
1 / 4 / 0
10,358
450
11,067
20,283
10,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cliodhna
17
3 / 3 / 1
10,955
476
19,857
22,402
11,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 1
8,930
388
10,385
15,973
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
23
Kills
5
5
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
ABYTHEN-110
Mercury
5
0
7
8.5
L
Zhong Kui
BambiAHo3
Zhong Kui
0
8
0
0
W
3
3
4
1.67
L
Lancelot
DearMarcus11
Lancelot
1
5
2
0.4
L
Aphrodite
H_eKaTe_
Aphrodite
1
4
0
0.25
L
Cliodhna
3
3
1
1.17
L
0
3
1
0.17
W
Cernunnos
azumomi
Cernunnos
6
0
9
10.5
W
5
1
4
7
W
Ratatoskr
sinamon810
Ratatoskr
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,244
Damage
64,604
102,943
Taken
98,132
76,661
Mitigated
51,571
39,263
Healing
40,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ABYTHEN-110
Mercury
10,418
2,218
0
4,360
21,085
10,375
0
7,081
13,820
0
104,066
L
Zhong Kui
BambiAHo3
Zhong Kui
16,397
838
92
7,455
22,912
16,195
893
2,288
20,542
70,055
0
W
13,301
2,932
9
5,143
23,483
21,594
2,154
2,598
20,791
0
78,840
L
Lancelot
DearMarcus11
Lancelot
6,898
794
0
4,362
16,562
8,058
252
4,505
11,799
0
54,594
L
Aphrodite
H_eKaTe_
Aphrodite
11,067
713
3,142
11,408
20,283
10,404
0
6,799
13,016
79,381
0
L
Cliodhna
19,857
1,889
0
7,917
22,402
11,262
636
1,752
20,572
0
85,174
L
10,385
3,637
118
6,505
15,973
5,652
535
2,888
13,013
68,545
0
W
Cernunnos
azumomi
Cernunnos
19,173
12,196
0
10,346
19,709
10,007
991
8,878
10,801
0
128,844
W
19,059
677
4,649
6,118
13,750
7,030
283
6,218
7,310
114,137
0
W
Ratatoskr
sinamon810
Ratatoskr
11,293
2,730
854
7,784
24,916
27,655
476
13,898
10,864
131
63,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,960
Gold Earned
48,233
647
Minions Killed
545
0
Camps Cleared
0
2,346,745
Distance Traveled
2,078,162
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,540
502
117
5
0
583,224
2
L
Zhong Kui
8,768
381
96
4
0
387,770
1
W
Shiva
11,684
508
140
6
0
374,547
0
L
Lancelot
9,222
401
74
3
0
512,211
2
L
Aphrodite
10,358
450
150
7
0
402,386
7
L
Cliodhna
10,955
476
142
6
0
399,115
1
L
Sol
8,930
388
83
4
0
376,680
1
W
Cernunnos
12,443
541
151
7
0
413,807
0
W
Ra
11,968
520
166
7
0
485,147
3
W
Ratatoskr
12,325
536
73
3
0
490,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role