Player Matchup

King Arthur
King Arthur
ARMYofO_N_E
King Arthur
Level 109
God Stats
31W - 35L
1,463 SR
Queue Stats
218W - 244L
1,417 Elo+
Solo
Ullr
Ullr
adambomb247
Ullr
Level 142
God Stats
9W - 9L
1,345 SR
Queue Stats
614W - 442L
1,586 Elo+
Party 1
Nox
Nox
xGeminiWolfx
Nox
Level 127
God Stats
18W - 10L
1,554 SR
Queue Stats
201W - 153L
1,568 Elo+
Party 1
Team Averages
Level 126
1,454 SR
1,524 Elo+

VS

Team Averages
Level 84
1,491 SR
1,413 Elo+
Thoth
Thoth
Big_Boss4685
Thoth
Level 94
God Stats
8W - 11L
1,465 SR
Queue Stats
227W - 307L
1,378 Elo+
Solo
Susano
Susano
La Cucuracha826
Susano
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,439 Elo+
Party 2
Bacchus
Bacchus
Strwz
Bacchus
Level 48
God Stats
4W - 5L
1,506 SR
Queue Stats
43W - 60L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARMYofO_N_E
King Arthur
13
5 / 1 / 4
8,578
780
13,809
12,571
9,228
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 0 / 6
8,699
791
11,438
9,890
3,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 5
7,597
691
4,564
5,764
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,846
713
6,980
7,933
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 2
6,665
606
10,353
13,105
5,519
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Strwz
Bacchus
10
2 / 2 / 2
7,682
698
4,377
12,677
19,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
4
4
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ARMYofO_N_E
King Arthur
5
1
4
7
L
1
2
2
1
L
1
7
2
0.29
L
Bacchus
Strwz
Bacchus
2
2
2
1.5
W
5
0
6
8
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
21,710
28,225
Taken
33,715
15,382
Mitigated
28,165
5,843
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ARMYofO_N_E
King Arthur
13,809
1,739
343
3,946
12,571
9,228
0
5,083
7,488
0
29,037
L
6,980
878
0
1,574
7,933
3,282
0
1,017
6,916
39,547
0
L
10,353
1,367
0
0
13,105
5,519
0
1,327
11,778
0
19,647
L
Bacchus
Strwz
Bacchus
4,377
609
0
1,150
12,677
19,364
0
2,755
9,922
9,216
0
W
11,438
2,879
0
1,100
9,890
3,800
0
3,966
5,924
0
28,396
W
4,564
650
0
454
5,764
2,354
0
2,636
3,128
28,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
22,193
133
Minions Killed
118
9
Camps Cleared
2
676,253
Distance Traveled
569,856
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,578
780
29
3
2
234,152
3
L
Thoth
7,846
713
90
8
1
170,379
2
L
Susano
6,665
606
25
2
1
195,293
1
L
Bacchus
7,682
698
3
0
0
204,184
0
W
Ullr
8,699
791
58
5
2
233,082
1
W
Nox
7,597
691
46
4
5
209,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role