Player Matchup

Fenrir
Fenrir
Shakezilla2901
Fenrir
Level 141
God Stats
3W - 2L
1,157 SR
Queue Stats
82W - 107L
1,580 Elo+
Solo
Ravana
Ravana
XXLegitKiller84
Ravana
Level 148
God Stats
3W - 5L
1,420 SR
Queue Stats
237W - 210L
1,646 Elo+
Solo
Ra
Ra
vtech rekt
Ra
Level 143
God Stats
12W - 12L
1,552 SR
Queue Stats
107W - 109L
1,554 Elo+
Solo
Team Averages
Level 144
1,376 SR
1,593 Elo+

VS

Team Averages
Level 78
1,507 SR
1,481 Elo+
Geb
Geb
BoneJackKelly
Geb
Level 59
God Stats
4W - 3L
1,521 SR
Queue Stats
157W - 135L
1,626 Elo+
Solo
Medusa
Medusa
TFG Hero
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Janus
Janus
Tfg Unclean
Janus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,709
871
6,119
13,639
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 0 / 6
7,025
703
8,049
7,579
6,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 7
7,262
726
6,432
6,272
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,707
671
5,442
9,288
8,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
TFG Hero
Medusa
10
0 / 4 / 0
6,067
607
4,556
8,165
3,626
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 3 / 0
6,280
628
8,875
6,094
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
0
3
7.5
L
Medusa
TFG Hero
Medusa
0
4
0
0
L
0
3
0
0
W
2
0
6
5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
18,873
27,490
Taken
23,547
26,944
Mitigated
14,206
14,038
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,442
729
2,117
2,201
9,288
8,027
0
2,918
6,370
12,289
0
W
6,119
1,895
442
6,504
13,639
17,003
31
6,837
6,387
0
15,547
L
Medusa
TFG Hero
Medusa
4,556
1,694
0
750
8,165
3,626
0
2,333
5,832
0
11,934
L
8,875
794
0
476
6,094
2,553
0
1,392
4,702
34,679
0
W
8,049
1,877
0
851
7,579
6,638
0
3,255
4,110
0
14,082
W
6,432
493
2,426
3,815
6,272
3,303
100
3,782
2,362
39,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,996
Gold Earned
19,054
125
Minions Killed
112
4
Camps Cleared
5
582,541
Distance Traveled
563,265
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,707
671
2
0
1
185,475
4
W
Fenrir
8,709
871
23
2
0
217,597
2
L
Medusa
6,067
607
29
3
2
189,946
0
L
Janus
6,280
628
81
8
2
187,844
2
W
Ravana
7,025
703
16
2
0
170,995
1
W
Ra
7,262
726
86
9
4
193,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role