Player Matchup

Hel
Hel
BtrThanBacon
Hel
Level 109
God Stats
5W - 1L
1,572 SR
Queue Stats
207W - 226L
1,459 Elo+
Party 2
He Bo
He Bo
Frommy23
He Bo
Level 123
God Stats
1W - 2L
1,137 SR
Queue Stats
37W - 44L
1,388 Elo+
Party 2
Agni
Agni
Jayvee1105
Agni
Level 142
God Stats
1W - 1L
1,288 SR
Queue Stats
73W - 82L
1,475 Elo+
Party 1
Atlas
Atlas
Joker 227
Atlas
Level 98
God Stats
3W - 4L
1,433 SR
Queue Stats
87W - 96L
1,450 Elo+
Party 2
Rama
Rama
WaxDabberson
Rama
Level 145
God Stats
3W - 3L
1,497 SR
Queue Stats
208W - 220L
1,461 Elo+
Party 1
Team Averages
Level 123
1,385 SR
1,447 Elo+

VS

Team Averages
Level 100
1,419 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
ArabXMaMba
Yemoja
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 248L
1,442 Elo+
Solo
He Bo
He Bo
Cbass2424
He Bo
Level 87
God Stats
1W - 5L
1,256 SR
Queue Stats
94W - 106L
1,483 Elo+
Party 3
Apollo
Apollo
UnderTaker7267
Apollo
Level 150
God Stats
2W - 6L
1,269 SR
Queue Stats
319W - 328L
1,441 Elo+
Solo
Sol
Sol
fidito001
Sol
Level 69
God Stats
9W - 5L
1,568 SR
Queue Stats
313W - 348L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
11,194
658
9,642
26,166
15,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
Frommy23
He Bo
20
8 / 3 / 11
12,307
724
17,990
19,338
9,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 0 / 13
10,945
644
13,938
17,186
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Joker 227
Atlas
20
6 / 3 / 13
13,244
779
25,037
27,716
35,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 0 / 9
12,482
734
9,893
16,924
11,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
3 / 4 / 5
11,040
649
35,861
20,263
11,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ArabXMaMba
Yemoja
20
4 / 3 / 3
10,648
626
15,340
15,498
9,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
Cbass2424
He Bo
14
1 / 8 / 3
9,000
529
7,537
14,268
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 4
9,835
579
10,053
14,457
7,203
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
0 / 4 / 6
10,041
591
17,005
15,494
7,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
25
Kills
10
10
Deaths
25
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
5
1.38
L
Yemoja
ArabXMaMba
Yemoja
4
3
3
1.83
W
3
4
11
2.13
L
He Bo
Cbass2424
He Bo
1
8
3
0.31
W
He Bo
Frommy23
He Bo
8
3
11
4.5
W
1
0
13
7.5
W
Atlas
Joker 227
Atlas
6
3
13
4.17
L
2
6
4
0.67
W
7
0
9
11.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,500
Damage
85,796
107,330
Taken
79,980
81,509
Mitigated
42,134
58,352
Healing
32,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
35,861
9,612
1,753
7,793
20,263
11,004
0
15,908
4,355
0
60,897
L
Yemoja
ArabXMaMba
Yemoja
15,340
953
6,921
2,641
15,498
9,723
0
14,092
1,406
35,437
0
W
9,642
61
21,252
13,941
26,166
15,829
215
9,936
16,230
28,544
0
L
He Bo
Cbass2424
He Bo
7,537
632
1,724
875
14,268
6,476
0
11,196
3,072
12,585
0
W
He Bo
Frommy23
He Bo
17,990
1,217
3,442
4,580
19,338
9,634
1,078
6,782
12,556
37,175
0
W
13,938
794
1,200
862
17,186
9,320
410
7,893
9,293
29,289
0
W
Atlas
Joker 227
Atlas
25,037
8,626
1,521
3,966
27,716
35,199
493
9,037
18,679
42,205
0
L
10,053
4,708
1,800
1,459
14,457
7,203
0
12,108
2,349
0
14,762
W
9,893
5,978
2,710
4,878
16,924
11,527
2,813
6,234
10,690
0
22,485
L
17,005
2,833
2,245
5,237
15,494
7,728
0
13,303
2,191
37,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,172
Gold Earned
50,564
183
Minions Killed
168
0
Camps Cleared
0
1,650,520
Distance Traveled
1,558,311
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,040
649
53
3
0
347,923
0
L
Yemoja
10,648
626
36
2
0
315,898
0
W
Hel
11,194
658
49
3
0
343,167
0
L
He Bo
9,000
529
11
1
0
292,996
0
W
He Bo
12,307
724
45
3
0
340,112
0
W
Agni
10,945
644
32
2
0
341,178
0
W
Atlas
13,244
779
28
2
0
324,047
0
L
Apollo
9,835
579
15
1
0
301,053
1
W
Rama
12,482
734
29
2
0
302,016
2
L
Sol
10,041
591
53
3
0
300,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role