Player Matchup

Nu Wa
Nu Wa
NewIIworld
Nu Wa
Level 123
God Stats
4W - 5L
1,356 SR
Queue Stats
480W - 537L
1,525 Elo+
Party 1
Nemesis
Nemesis
Vitrakx
Nemesis
Level 142
God Stats
0W - 3L
1,307 SR
Queue Stats
107W - 133L
1,453 Elo+
Solo
Janus
Janus
brrq_0
Janus
Level 113
God Stats
9W - 8L
1,457 SR
Queue Stats
401W - 470L
1,528 Elo+
Party 1
Bacchus
Bacchus
cLaSiCoo_
Bacchus
Level 121
God Stats
5W - 10L
1,280 SR
Queue Stats
521W - 556L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
zrar-thob
Sylvanus
Level 109
God Stats
1W - 2L
1,531 SR
Queue Stats
130W - 166L
1,355 Elo+
Party 2
Team Averages
Level 122
1,386 SR
1,455 Elo+

VS

Team Averages
Level 93
1,449 SR
1,451 Elo+
Tiamat
Tiamat
Born26
Tiamat
Level 120
God Stats
14W - 15L
1,435 SR
Queue Stats
714W - 767L
1,353 Elo+
Solo
Hachiman
Hachiman
GodNATA
Hachiman
Level 102
God Stats
3W - 2L
1,494 SR
Queue Stats
328W - 329L
1,517 Elo+
Solo
Nike
Nike
KollegahDerBooss
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,379 Elo+
Solo
Charybdis
Charybdis
Oh xWelshie
Charybdis
Level 66
God Stats
2W - 3L
1,274 SR
Queue Stats
280W - 289L
1,525 Elo+
Solo
Guan Yu
Guan Yu
傻了吧爷爷会飞
Guan Yu
Level 156
God Stats
5W - 3L
1,544 SR
Queue Stats
443W - 463L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 4 / 11
13,294
604
35,948
16,344
7,483
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Vitrakx
Nemesis
18
3 / 7 / 10
11,479
522
14,747
35,894
20,769
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
brrq_0
Janus
20
6 / 1 / 9
14,433
656
29,976
17,062
8,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
cLaSiCoo_
Bacchus
20
5 / 9 / 9
12,755
580
18,130
41,684
55,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
zrar-thob
Sylvanus
19
3 / 6 / 9
12,801
582
10,133
44,908
41,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Born26
Tiamat
20
5 / 3 / 16
14,028
638
26,316
18,092
13,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
GodNATA
Hachiman
20
3 / 5 / 15
13,429
610
29,864
22,550
10,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

20
8 / 1 / 19
15,925
724
37,939
34,996
26,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Oh xWelshie
Charybdis
20
7 / 9 / 11
14,160
644
28,819
22,627
10,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 5 / 17
13,440
611
21,964
36,289
58,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
105
23
Kills
27
27
Deaths
23
48
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Born26
Tiamat
5
3
16
4.33
W
Hachiman
GodNATA
Hachiman
3
5
15
2.1
W
8
1
19
17.5
L
Nu Wa
6
4
11
2.88
W
Charybdis
Oh xWelshie
Charybdis
7
9
11
1.39
L
Nemesis
Vitrakx
Nemesis
3
7
10
1.14
L
Janus
brrq_0
Janus
6
1
9
10.5
L
Bacchus
cLaSiCoo_
Bacchus
5
9
9
1.06
L
Sylvanus
zrar-thob
Sylvanus
3
6
9
1.25
W
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,934
Damage
144,902
155,892
Taken
134,554
133,626
Mitigated
118,121
73,962
Healing
72,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Born26
Tiamat
26,316
881
1,601
4,743
18,092
13,493
1,441
15,302
2,790
58,800
0
W
Hachiman
GodNATA
Hachiman
29,864
16,661
1,743
4,278
22,550
10,198
3,626
18,530
4,020
0
76,497
W
37,939
3,148
3,737
16,669
34,996
26,004
146
19,255
15,741
0
86,650
L
Nu Wa
35,948
5,525
3,651
1,574
16,344
7,483
105
1,693
14,651
65,503
0
W
Charybdis
Oh xWelshie
Charybdis
28,819
8,531
2,120
3,517
22,627
10,363
1,447
18,409
4,218
0
62,406
L
Nemesis
Vitrakx
Nemesis
14,747
3,038
2,314
10,918
35,894
20,769
0
3,977
31,917
0
29,635
L
Janus
brrq_0
Janus
29,976
615
3,066
5,527
17,062
8,449
0
2,783
14,279
73,578
0
L
Bacchus
cLaSiCoo_
Bacchus
18,130
2,142
3,317
11,083
41,684
55,803
26
8,748
32,936
29,970
0
L
Sylvanus
zrar-thob
Sylvanus
10,133
3,217
13,671
18,841
44,908
41,122
50
9,115
35,793
14,971
0
W
21,964
2,331
17,087
17,114
36,289
58,063
387
22,691
13,598
0
42,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,762
Gold Earned
70,982
210
Minions Killed
359
0
Camps Cleared
0
1,878,702
Distance Traveled
1,865,486
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,028
638
64
3
0
359,064
0
W
Hachiman
13,429
610
95
4
0
340,917
5
W
Nike
15,925
724
100
5
0
426,376
6
L
Nu Wa
13,294
604
67
3
0
378,421
0
W
Charybdis
14,160
644
74
3
0
328,809
0
L
Nemesis
11,479
522
20
1
0
380,937
0
L
Janus
14,433
656
98
4
0
423,021
1
L
Bacchus
12,755
580
17
1
0
358,479
0
L
Sylvanus
12,801
582
8
0
0
337,844
0
W
Guan Yu
13,440
611
26
1
0
410,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role