Player Matchup

The Morrigan
The Morrigan
Chopkins
The Morrigan
Level 146
God Stats
1W - 2L
1,570 SR
Queue Stats
59W - 47L
1,559 Elo+
Solo
Hel
Hel
ElloBRUV
Hel
Level 160
God Stats
4W - 3L
1,425 SR
Queue Stats
130W - 113L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
MastaJoshwa
Gilgamesh
Level 148
God Stats
3W - 1L
1,848 SR
Queue Stats
194W - 184L
1,587 Elo+
Party 1
Kuzenbo
Kuzenbo
TJVannie
Kuzenbo
Level 146
God Stats
7W - 4L
1,834 SR
Queue Stats
126W - 119L
1,540 Elo+
Party 1
Mercury
Mercury
TranceAV
Mercury
Level 157
God Stats
3W - 2L
1,942 SR
Queue Stats
152W - 148L
1,652 Elo+
Solo
Team Averages
Level 151
1,724 SR
1,587 Elo+

VS

Team Averages
Level 129
1,636 SR
1,524 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
ALostPath
Thoth
Level 124
God Stats
7W - 10L
1,516 SR
Queue Stats
391W - 363L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Maddox424
Ao Kuang
Level 87
God Stats
7W - 3L
1,858 SR
Queue Stats
302W - 315L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
PoisonedPawn
Sun Wukong
Level 156
God Stats
2W - 2L
1,807 SR
Queue Stats
79W - 86L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chopkins
The Morrigan
17
3 / 1 / 3
9,205
837
7,822
7,463
4,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 3
9,072
825
7,294
7,056
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MastaJoshwa
Gilgamesh
15
1 / 0 / 7
8,611
783
9,893
10,918
11,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
TJVannie
Kuzenbo
15
2 / 1 / 3
8,910
810
5,920
8,874
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TranceAV
Mercury
16
5 / 2 / 2
8,996
818
8,079
10,999
5,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 3 / 0
8,390
763
7,167
8,575
5,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
 
Jing Wei
14
0 / 3 / 3
7,675
698
5,438
10,724
5,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ALostPath
Thoth
15
0 / 1 / 2
8,358
760
8,841
6,818
4,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Maddox424
Ao Kuang
14
1 / 3 / 0
7,476
680
5,923
12,621
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
PoisonedPawn
Sun Wukong
14
0 / 1 / 2
7,685
699
5,883
12,573
10,162
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
3
0
1.33
L
Jing Wei
 
Jing Wei
0
3
3
0.5
L
Thoth
ALostPath
Thoth
0
1
2
1
W
The Morrigan
Chopkins
The Morrigan
3
1
3
4.5
W
0
1
3
1.5
L
Ao Kuang
Maddox424
Ao Kuang
1
3
0
0.33
W
Gilgamesh
MastaJoshwa
Gilgamesh
1
0
7
4.5
L
Sun Wukong
PoisonedPawn
Sun Wukong
0
1
2
1
W
Kuzenbo
TJVannie
Kuzenbo
2
1
3
3.5
W
Mercury
TranceAV
Mercury
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
33,252
45,310
Taken
51,311
36,765
Mitigated
31,745
12,405
Healing
13,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,167
1,620
0
2,433
8,575
5,370
0
1,734
6,841
0
27,553
L
Jing Wei
 
Jing Wei
5,438
4,549
0
1,860
10,724
5,378
0
5,593
5,125
0
28,927
L
Thoth
ALostPath
Thoth
8,841
304
386
2,152
6,818
4,307
0
3,731
3,085
42,074
0
W
The Morrigan
Chopkins
The Morrigan
7,822
1,386
0
1,452
7,463
4,645
456
2,142
5,065
44,032
0
W
7,294
240
3,713
4,663
7,056
4,127
0
2,894
3,996
54,527
0
L
Ao Kuang
Maddox424
Ao Kuang
5,923
733
0
4,146
12,621
6,528
0
6,738
5,881
18,674
0
W
Gilgamesh
MastaJoshwa
Gilgamesh
9,893
1,327
218
480
10,918
11,875
463
3,502
7,266
296
24,957
L
Sun Wukong
PoisonedPawn
Sun Wukong
5,883
717
509
1,959
12,573
10,162
0
3,518
9,047
219
27,746
W
Kuzenbo
TJVannie
Kuzenbo
5,920
2,108
388
875
8,874
10,901
68
3,135
5,638
19,065
0
W
Mercury
TranceAV
Mercury
8,079
3,479
0
616
10,999
5,217
113
2,444
8,485
0
22,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,794
Gold Earned
39,584
291
Minions Killed
269
0
Camps Cleared
0
1,333,329
Distance Traveled
1,159,963
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,390
763
53
5
0
181,729
3
L
Jing Wei
7,675
698
54
5
0
222,514
2
L
Thoth
8,358
760
80
7
0
267,658
1
W
The Morrigan
9,205
837
90
8
0
248,013
1
W
Hel
9,072
825
106
10
0
253,258
0
L
Ao Kuang
7,476
680
33
3
0
236,441
1
W
Gilgamesh
8,611
783
35
3
0
274,055
4
L
Sun Wukong
7,685
699
49
4
0
251,621
1
W
Kuzenbo
8,910
810
22
2
0
245,623
2
W
Mercury
8,996
818
38
3
0
312,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role