Player Matchup

Achilles
Achilles
SanderCDG
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,573 Elo+
Party 2
Vulcan
Vulcan
Vinniej
Vulcan
Level 147
God Stats
0W - 1L
1,302 SR
Queue Stats
71W - 62L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
garabato9
Ne Zha
Level 144
God Stats
12W - 12L
1,575 SR
Queue Stats
128W - 144L
1,479 Elo+
Solo
Team Averages
Level 139
1,459 SR
1,532 Elo+

VS

Team Averages
Level 149
1,615 SR
1,660 Elo+
Chiron
Chiron
Bankeii
Chiron
Level 129
God Stats
3W - 0L
1,610 SR
Queue Stats
20W - 16L
1,484 Elo+
Solo
King Arthur
King Arthur
DiEsZeLL
King Arthur
Level 157
God Stats
6W - 4L
1,460 SR
Queue Stats
369W - 213L
1,740 Elo+
Party 1
Agni
Agni
Шимyн
Agni
Level 160
God Stats
20W - 3L
1,775 SR
Queue Stats
58W - 30L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SanderCDG
Achilles
17
4 / 4 / 3
13,599
648
14,246
31,120
57,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
Vinniej
Vulcan
18
3 / 5 / 3
13,178
628
25,624
21,737
14,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
garabato9
Ne Zha
16
0 / 6 / 6
11,608
553
14,537
31,663
24,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bankeii
Chiron
18
2 / 4 / 8
13,435
640
18,340
22,734
14,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DiEsZeLL
King Arthur
20
8 / 0 / 4
15,050
717
30,962
27,221
34,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Agni
19
5 / 3 / 6
13,923
663
26,169
15,299
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
15
15
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bankeii
Chiron
2
4
8
1.5
W
King Arthur
DiEsZeLL
King Arthur
8
0
4
10
L
Achilles
SanderCDG
Achilles
4
4
3
1.38
L
Vulcan
Vinniej
Vulcan
3
5
3
0.9
L
Ne Zha
garabato9
Ne Zha
0
6
6
0.5
W
Agni
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,407
Damage
75,471
84,520
Taken
65,254
95,724
Mitigated
55,125
18,485
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bankeii
Chiron
18,340
8,177
1,319
6,007
22,734
14,615
2,040
9,273
12,472
0
69,895
W
King Arthur
DiEsZeLL
King Arthur
30,962
3,510
0
7,714
27,221
34,217
72
9,892
16,407
0
84,307
L
Achilles
SanderCDG
Achilles
14,246
4,567
501
5,591
31,120
57,208
0
9,593
21,527
0
23,040
L
Vulcan
Vinniej
Vulcan
25,624
6,925
0
3,190
21,737
14,095
294
5,500
16,237
80,824
0
L
Ne Zha
garabato9
Ne Zha
14,537
3,353
0
9,203
31,663
24,421
0
11,242
20,421
0
43,951
W
Agni
26,169
1,200
0
3,118
15,299
6,293
41
6,007
8,625
66,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
42,408
215
Minions Killed
263
5
Camps Cleared
12
1,150,838
Distance Traveled
1,198,107
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,435
640
83
4
2
363,091
6
W
King Arthur
15,050
717
105
5
6
445,453
5
L
Achilles
13,599
648
15
1
1
372,677
2
L
Vulcan
13,178
628
144
7
2
404,624
4
L
Ne Zha
11,608
553
56
3
2
373,537
4
W
Agni
13,923
663
75
4
4
389,563
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role