Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond III
 
Artemis
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
Asuryan
Xing Tian
Platinum I
Level 125
God Stats
6W - 6L
1,529 SR
Queue Stats
94W - 86L
2,055 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Avp726
Tsukuyomi
Platinum II
Level 157
God Stats
53W - 46L
1,659 SR
Queue Stats
301W - 294L
1,884 MMR
Solo
Eset
Eset
Diamond V
Mieka
Eset
Diamond V
Level 154
God Stats
12W - 11L
1,622 SR
Queue Stats
141W - 151L
2,057 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,562 SR
1,799 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,695 SR
2,019 MMR
Olorun
Olorun
Diamond I
DemonTeddy
Olorun
Diamond I
Level 141
God Stats
22W - 16L
1,724 SR
Queue Stats
433W - 432L
2,399 MMR
Party 3
Skadi
Skadi
Masters
HxduTTV
Skadi
Masters
Level 160
God Stats
6W - 4L
1,725 SR
Queue Stats
206W - 153L
2,556 MMR
Party 3
Khepri
Khepri
Platinum V
Serolfs
Khepri
Platinum V
Level 104
God Stats
6W - 3L
1,714 SR
Queue Stats
32W - 22L
1,842 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Telshor
Guan Yu
Gold II
Level 160
God Stats
8W - 6L
1,838 SR
Queue Stats
186W - 190L
1,635 MMR
Solo
Mercury
Mercury
Gold I
oogglieboogglie
Mercury
Gold I
Level 149
God Stats
5W - 7L
1,472 SR
Queue Stats
106W - 99L
1,662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 5 / 3
11,054
481
12,672
22,087
11,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
 
Artemis
14
3 / 6 / 3
9,387
408
20,214
17,047
7,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Asuryan
Xing Tian
15
1 / 2 / 8
9,687
421
6,931
24,531
29,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Avp726
Tsukuyomi
16
1 / 9 / 0
9,813
427
12,408
25,568
14,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Mieka
Eset
16
1 / 5 / 5
10,055
437
12,805
15,288
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AtlasGebKing Arthur

VS

Bans
ThanatosLancelotTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DemonTeddy
Olorun
20
9 / 2 / 4
14,666
638
24,584
21,255
12,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
HxduTTV
Skadi
20
8 / 2 / 2
14,312
622
23,734
18,698
9,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Serolfs
Khepri
16
0 / 2 / 11
12,262
533
4,977
22,380
30,437
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Telshor
Guan Yu
20
4 / 3 / 7
14,487
630
18,947
29,167
50,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 1 / 5
13,737
597
12,780
19,083
10,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
10
Kills
27
27
Deaths
10
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
3
1.1
L
Artemis
 
Artemis
3
6
3
0.75
L
Xing Tian
Asuryan
Xing Tian
1
2
8
2.5
L
Tsukuyomi
Avp726
Tsukuyomi
1
9
0
0.11
W
Olorun
DemonTeddy
Olorun
9
2
4
5.5
W
Skadi
HxduTTV
Skadi
8
2
2
4.5
L
Eset
Mieka
Eset
1
5
5
0.7
W
Khepri
Serolfs
Khepri
0
2
11
2.75
W
Guan Yu
Telshor
Guan Yu
4
3
7
2.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,030
Damage
85,022
104,521
Taken
110,583
69,484
Mitigated
114,189
22,160
Healing
52,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,672
3,823
0
5,778
22,087
11,016
0
4,478
17,609
0
85,450
L
Artemis
 
Artemis
20,214
11,364
0
3,026
17,047
7,438
0
8,316
8,731
0
70,841
L
Xing Tian
Asuryan
Xing Tian
6,931
871
0
2,263
24,531
29,057
0
11,571
12,960
25,438
0
L
Tsukuyomi
Avp726
Tsukuyomi
12,408
1,636
0
7,948
25,568
14,468
0
2,790
22,778
0
87,476
W
Olorun
DemonTeddy
Olorun
24,584
15,957
657
16,217
21,255
12,261
13,472
4,752
16,503
133,313
0
W
Skadi
HxduTTV
Skadi
23,734
10,775
0
5,975
18,698
9,877
2,597
4,958
13,740
0
163,193
L
Eset
Mieka
Eset
12,805
545
1,142
2,003
15,288
7,505
0
2,406
12,882
82,003
0
W
Khepri
Serolfs
Khepri
4,977
454
0
6,805
22,380
30,437
173
5,092
16,702
22,748
0
W
Guan Yu
Telshor
Guan Yu
18,947
2,177
3,672
14,706
29,167
50,754
1,376
3,177
25,990
0
101,793
W
12,780
5,827
0
4,539
19,083
10,860
3,452
4,926
14,157
0
126,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
69,464
525
Minions Killed
687
0
Camps Cleared
0
2,153,545
Distance Traveled
2,273,896
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,054
481
130
6
0
466,650
3
L
Artemis
9,387
408
98
4
0
386,142
3
L
Xing Tian
9,687
421
28
1
0
485,547
10
L
Tsukuyomi
9,813
427
133
6
0
398,655
5
W
Olorun
14,666
638
178
8
0
398,753
2
W
Skadi
14,312
622
199
9
0
429,208
3
L
Eset
10,055
437
136
6
0
416,551
9
W
Khepri
12,262
533
14
1
0
483,444
10
W
Guan Yu
14,487
630
171
7
0
399,949
11
W
Mercury
13,737
597
125
5
0
562,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role