Player Matchup

Sun Wukong
Sun Wukong
Dirty_danny5969
Sun Wukong
Level 120
God Stats
0W - 1L
1,321 SR
Queue Stats
20W - 30L
1,433 Elo+
Solo
Jormungandr
Jormungandr
PRO GAMER 10001
Jormungandr
Level 28
God Stats
19W - 26L
1,412 SR
Queue Stats
28W - 48L
1,369 Elo+
Party 1
Ra
Ra
xXGRIMREAPERX70
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 171L
1,365 Elo+
Party 1
Team Averages
Level 78
1,411 SR
1,389 Elo+

VS

Team Averages
Level 73
1,521 SR
1,359 Elo+
Sol
Sol
Samui Scorch
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 2
Ishtar
Ishtar
Xuecee
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 2
Da Ji
Da Ji
hades3357
Da Ji
Level 141
God Stats
2W - 0L
1,564 SR
Queue Stats
18W - 23L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dirty_danny5969
Sun Wukong
11
1 / 5 / 1
8,049
619
9,806
15,512
8,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
PRO GAMER 10001
Jormungandr
13
0 / 2 / 2
8,871
682
10,794
17,061
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 1
8,233
633
4,857
8,240
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 10
8,699
669
15,080
13,201
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Xuecee
Ishtar
14
2 / 2 / 7
8,890
684
11,502
10,451
4,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
hades3357
Da Ji
15
8 / 0 / 2
9,649
742
9,153
10,557
6,651
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dirty_danny5969
Sun Wukong
1
5
1
0.3
L
Jormungandr
PRO GAMER 10001
Jormungandr
0
2
2
0.5
W
0
0
10
5
W
Ishtar
Xuecee
Ishtar
2
2
7
2.75
W
Da Ji
hades3357
Da Ji
8
0
2
9
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
35,735
40,813
Taken
34,209
33,569
Mitigated
17,352
8,171
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dirty_danny5969
Sun Wukong
9,806
1,377
0
2,877
15,512
8,639
246
4,723
10,789
0
22,033
L
Jormungandr
PRO GAMER 10001
Jormungandr
10,794
2,177
0
794
17,061
18,249
392
5,795
11,266
34,670
0
W
15,080
6,291
0
7,749
13,201
5,911
0
7,400
5,801
43,999
4,213
W
Ishtar
Xuecee
Ishtar
11,502
5,304
0
2,080
10,451
4,790
0
4,798
5,653
0
37,702
W
Da Ji
hades3357
Da Ji
9,153
1,246
0
788
10,557
6,651
0
4,176
6,381
0
22,832
L
4,857
568
2,372
2,128
8,240
6,681
148
3,283
4,957
27,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
27,238
145
Minions Killed
160
4
Camps Cleared
7
715,362
Distance Traveled
712,404
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,049
619
35
3
2
243,323
2
L
Jormungandr
8,871
682
57
4
0
239,902
0
W
Sol
8,699
669
74
6
3
236,807
2
W
Ishtar
8,890
684
58
4
1
221,399
2
W
Da Ji
9,649
742
28
2
3
254,198
2
L
Ra
8,233
633
53
4
2
232,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role