Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Berserkerbot21
Bellona
Level 105
God Stats
8W - 5L
1,528 SR
Queue Stats
29W - 25L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DDylaxn
Ah Muzen Cab
Level 147
God Stats
13W - 10L
1,610 SR
Queue Stats
208W - 182L
1,566 Elo+
Party 2
Skadi
Skadi
ashbro321
Skadi
Level 134
God Stats
30W - 21L
1,640 SR
Queue Stats
517W - 552L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
wakebake24_7_365
Zhong Kui
Level 107
God Stats
25W - 14L
1,670 SR
Queue Stats
582W - 619L
1,515 Elo+
Solo
Team Averages
Level 120
1,590 SR
1,501 Elo+

VS

Team Averages
Level 141
1,586 SR
1,456 Elo+
Hera
Hera
Blazen Phantom
Hera
Level 141
God Stats
0W - 1L
1,887 SR
Queue Stats
13W - 20L
1,453 Elo+
Party 3
Guan Yu
Guan Yu
Dragontail82
Guan Yu
Level 160
God Stats
6W - 13L
1,449 SR
Queue Stats
529W - 551L
1,433 Elo+
Party 1
Bakasura
Bakasura
Edcamm
Bakasura
Level 143
God Stats
0W - 1L
1,760 SR
Queue Stats
61W - 53L
1,566 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mattakadz
Tsukuyomi
Level 159
God Stats
9W - 7L
1,528 SR
Queue Stats
13W - 22L
1,392 Elo+
Party 3
Cernunnos
Cernunnos
Ooby Wanx
Cernunnos
Level 102
God Stats
7W - 5L
1,304 SR
Queue Stats
125W - 107L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 1 / 4
8,090
578
3,899
8,645
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 0 / 3
7,688
549
5,855
10,069
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
DDylaxn
Ah Muzen Cab
15
2 / 2 / 2
8,785
628
6,944
9,558
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
ashbro321
Skadi
15
4 / 0 / 2
9,401
672
6,152
6,338
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
13
3 / 3 / 2
8,378
598
10,543
8,461
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,522
466
3,108
4,942
1,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Dragontail82
Guan Yu
11
3 / 4 / 0
6,845
489
6,175
16,635
8,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Edcamm
Bakasura
12
2 / 5 / 2
7,332
524
5,372
14,934
6,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Mattakadz
Tsukuyomi
11
0 / 1 / 0
5,978
427
3,586
4,942
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Ooby Wanx
Cernunnos
8
1 / 3 / 1
5,972
427
4,398
8,019
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
6
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
1
4
3
W
3
0
3
4.5
L
0
0
2
1
W
Ah Muzen Cab
DDylaxn
Ah Muzen Cab
2
2
2
1.5
L
Guan Yu
Dragontail82
Guan Yu
3
4
0
0.75
L
Bakasura
Edcamm
Bakasura
2
5
2
0.6
L
Tsukuyomi
Mattakadz
Tsukuyomi
0
1
0
0
L
Cernunnos
Ooby Wanx
Cernunnos
1
3
1
0.5
W
Skadi
ashbro321
Skadi
4
0
2
5
W
Zhong Kui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,393
Damage
22,639
43,071
Taken
49,472
22,175
Mitigated
20,506
16,119
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,899
2,747
0
2,271
8,645
3,157
50
135
8,230
0
63,437
W
5,855
1,856
299
3,777
10,069
8,404
1,058
1,066
8,219
0
51,483
L
3,108
984
0
1,613
4,942
1,588
0
0
4,942
36,679
0
W
Ah Muzen Cab
DDylaxn
Ah Muzen Cab
6,944
4,347
0
5,070
9,558
3,633
2,820
1,686
7,872
0
80,101
L
Guan Yu
Dragontail82
Guan Yu
6,175
1,651
50
4,328
16,635
8,233
0
7,268
8,569
0
39,547
L
Bakasura
Edcamm
Bakasura
5,372
3,275
0
2,017
14,934
6,043
0
2,339
11,678
0
43,939
L
Tsukuyomi
Mattakadz
Tsukuyomi
3,586
506
0
989
4,942
1,900
0
0
4,942
0
36,711
L
Cernunnos
Ooby Wanx
Cernunnos
4,398
1,886
131
3,211
8,019
2,742
0
0
8,019
0
33,575
W
Skadi
ashbro321
Skadi
6,152
2,413
0
1,583
6,338
2,343
1,569
221
6,117
0
79,326
W
Zhong Kui
10,543
1,188
0
3,119
8,461
4,638
579
0
8,283
48,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
32,649
559
Minions Killed
358
0
Camps Cleared
0
1,475,357
Distance Traveled
1,250,924
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,090
578
124
9
0
356,414
4
W
Bellona
7,688
549
72
5
0
294,180
5
L
Hera
6,522
466
62
4
0
249,465
3
W
Ah Muzen Cab
8,785
628
136
10
0
277,771
3
L
Guan Yu
6,845
489
65
5
0
257,187
1
L
Bakasura
7,332
524
97
7
0
293,797
3
L
Tsukuyomi
5,978
427
49
4
0
295,560
3
L
Cernunnos
5,972
427
85
6
0
154,915
0
W
Skadi
9,401
672
124
9
0
292,890
0
W
Zhong Kui
8,378
598
103
7
0
254,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role