Player Matchup

Erlang Shen
Erlang Shen
ANAKONDAKILL
Erlang Shen
Level 145
God Stats
7W - 6L
1,600 SR
Queue Stats
373W - 390L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
CMS40193
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 404L
1,382 Elo+
Solo
Neith
Neith
Edwin98
Neith
Level 127
God Stats
13W - 12L
1,511 SR
Queue Stats
402W - 493L
1,388 Elo+
Party 2
Bellona
Bellona
MilanCaf
Bellona
Level 104
God Stats
5W - 4L
1,556 SR
Queue Stats
392W - 434L
1,321 Elo+
Party 2
Apollo
Apollo
MistaSparklez
Apollo
Level 65
God Stats
3W - 5L
1,712 SR
Queue Stats
8W - 10L
1,440 Elo+
Solo
Team Averages
Level 113
1,576 SR
1,382 Elo+

VS

Team Averages
Level 121
1,484 SR
1,410 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Kinky Frex
Baba Yaga
Level 137
God Stats
12W - 25L
1,242 SR
Queue Stats
279W - 383L
1,319 Elo+
Party 1
Nemesis
Nemesis
KvnGHot_boY
Nemesis
Level 147
God Stats
10W - 10L
1,554 SR
Queue Stats
292W - 300L
1,484 Elo+
Solo
Horus
Horus
OgAlox
Horus
Level 78
God Stats
8W - 1L
1,614 SR
Queue Stats
415W - 417L
1,383 Elo+
Solo
Atlas
Atlas
Soggy_Cheeks1
Atlas
Level 85
God Stats
26W - 29L
1,511 SR
Queue Stats
529W - 620L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ANAKONDAKILL
Erlang Shen
15
2 / 2 / 1
8,717
484
8,807
17,497
10,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
CMS40193
Kuzenbo
11
0 / 2 / 2
7,243
402
6,480
19,827
23,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Edwin98
Neith
12
1 / 4 / 1
7,056
392
10,779
16,077
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
MilanCaf
Bellona
12
2 / 6 / 2
7,891
438
7,811
18,841
19,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 6 / 0
7,635
424
3,791
12,459
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 1 / 2
8,415
468
11,419
10,875
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Kinky Frex
Baba Yaga
15
0 / 0 / 8
8,994
500
8,198
8,056
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
KvnGHot_boY
Nemesis
19
12 / 0 / 2
11,195
622
13,953
12,986
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
OgAlox
Horus
15
4 / 4 / 5
9,641
536
11,218
13,624
11,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
4 / 2 / 3
8,993
500
9,702
16,368
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
20
20
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
L
Erlang Shen
ANAKONDAKILL
Erlang Shen
2
2
1
1.25
L
Kuzenbo
CMS40193
Kuzenbo
0
2
2
0.5
L
Neith
Edwin98
Neith
1
4
1
0.38
W
Baba Yaga
Kinky Frex
Baba Yaga
0
0
8
4
W
Nemesis
KvnGHot_boY
Nemesis
12
0
2
13
L
Bellona
MilanCaf
Bellona
2
6
2
0.5
L
2
6
0
0.33
W
Horus
OgAlox
Horus
4
4
5
1.63
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,668
Damage
54,490
84,701
Taken
61,909
65,215
Mitigated
42,170
25,930
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,419
7,449
0
5,560
10,875
4,007
2,530
1,983
8,892
0
83,482
L
Erlang Shen
ANAKONDAKILL
Erlang Shen
8,807
3,252
106
8,257
17,497
10,935
0
6,260
11,194
0
77,065
L
Kuzenbo
CMS40193
Kuzenbo
6,480
3,038
425
6,944
19,827
23,231
70
5,319
14,397
25,243
0
L
Neith
Edwin98
Neith
10,779
3,596
0
6,262
16,077
6,582
0
3,911
12,166
0
59,770
W
Baba Yaga
Kinky Frex
Baba Yaga
8,198
1,094
0
4,321
8,056
3,932
728
460
7,596
63,397
0
W
Nemesis
KvnGHot_boY
Nemesis
13,953
7,158
0
7,634
12,986
8,018
0
461
12,525
0
108,823
L
Bellona
MilanCaf
Bellona
7,811
2,121
0
3,936
18,841
19,325
0
1,523
16,531
0
46,335
L
3,791
2,359
0
0
12,459
5,142
321
887
11,504
0
42,108
W
Horus
OgAlox
Horus
11,218
5,363
530
3,781
13,624
11,704
194
505
13,119
0
67,168
W
9,702
4,259
710
3,809
16,368
14,509
0
3,071
13,297
36,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
47,238
374
Minions Killed
567
0
Camps Cleared
0
1,527,845
Distance Traveled
1,661,082
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,415
468
139
8
0
292,241
2
L
Erlang Shen
8,717
484
114
6
0
345,928
5
L
Kuzenbo
7,243
402
43
2
0
339,395
1
L
Neith
7,056
392
63
4
0
241,453
1
W
Baba Yaga
8,994
500
113
6
0
359,224
7
W
Nemesis
11,195
622
167
9
0
390,318
1
L
Bellona
7,891
438
73
4
0
268,914
1
L
Apollo
7,635
424
81
5
0
332,155
0
W
Horus
9,641
536
113
6
0
297,909
0
W
Atlas
8,993
500
35
2
0
321,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role