Player Matchup

Camazotz
Camazotz
Botikan
Camazotz
Level 140
God Stats
1W - 2L
1,285 SR
Queue Stats
18W - 17L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
OoOWUYUN
Gilgamesh
Level 127
God Stats
39W - 39L
1,454 SR
Queue Stats
643W - 696L
1,483 Elo+
Solo
Eset
Eset
P000
Eset
Level 65
God Stats
9W - 9L
1,500 SR
Queue Stats
398W - 354L
1,468 Elo+
Solo
Odin
Odin
matronxz26
Odin
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 85L
1,443 Elo+
Solo
Hel
Hel
Зеввс
Hel
Level 104
God Stats
1W - 0L
1,125 SR
Queue Stats
127W - 121L
1,475 Elo+
Solo
Team Averages
Level 99
1,373 SR
1,484 Elo+

VS

Team Averages
Level 95
1,391 SR
1,486 Elo+
Nox
Nox
 
Nox
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CrypticAx
Achilles
Level 106
God Stats
7W - 12L
1,472 SR
Queue Stats
126W - 121L
1,523 Elo+
Solo
Loki
Loki
OrbZzzz
Loki
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,792 Elo+
Solo
Ao Kuang
Ao Kuang
Warwiz
Ao Kuang
Level 85
God Stats
1W - 7L
1,115 SR
Queue Stats
247W - 236L
1,130 Elo+
Solo
Nu Wa
Nu Wa
aitoret
Nu Wa
Level 74
God Stats
1W - 3L
1,366 SR
Queue Stats
25W - 23L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Botikan
Camazotz
16
4 / 1 / 2
10,799
1,200
8,866
13,381
7,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
OoOWUYUN
Gilgamesh
16
3 / 2 / 9
10,873
1,208
14,982
17,907
21,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
P000
Eset
15
2 / 2 / 10
9,606
1,067
12,299
8,213
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 7
10,435
1,159
14,176
15,124
19,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 0 / 9
9,670
1,074
12,561
8,751
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

300

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 2 / 4
9,948
1,105
12,485
10,389
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
CrypticAx
Achilles
16
1 / 4 / 5
9,913
1,101
13,209
22,130
30,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
OrbZzzz
Loki
14
0 / 6 / 4
9,113
1,013
13,518
17,725
8,488
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Warwiz
Ao Kuang
15
4 / 3 / 2
10,468
1,163
14,271
17,477
9,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
aitoret
Nu Wa
13
0 / 0 / 1
6,792
755
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
15
Kills
7
7
Deaths
15
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
4
2
W
Camazotz
Botikan
Camazotz
4
1
2
5
L
Achilles
CrypticAx
Achilles
1
4
5
0.88
W
Gilgamesh
OoOWUYUN
Gilgamesh
3
2
9
3.75
L
Loki
OrbZzzz
Loki
0
6
4
0.33
W
Eset
P000
Eset
2
2
10
3.5
L
Ao Kuang
Warwiz
Ao Kuang
4
3
2
1.67
L
Nu Wa
aitoret
Nu Wa
0
0
1
0.5
W
5
2
7
4.25
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,884
Damage
53,483
63,376
Taken
67,721
60,187
Mitigated
54,234
27,766
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,485
363
0
231
10,389
5,486
0
2,796
7,247
33,293
0
W
Camazotz
Botikan
Camazotz
8,866
2,686
0
5,512
13,381
7,477
0
4,470
6,836
0
29,952
L
Achilles
CrypticAx
Achilles
13,209
1,658
0
1,572
22,130
30,725
0
8,732
12,775
0
28,469
W
Gilgamesh
OoOWUYUN
Gilgamesh
14,982
4,856
0
3,264
17,907
21,079
0
8,187
9,720
322
25,025
L
Loki
OrbZzzz
Loki
13,518
3,051
517
479
17,725
8,488
0
6,756
10,572
0
29,587
W
Eset
P000
Eset
12,299
1,397
1,144
1,003
8,213
4,368
0
3,386
4,827
23,270
0
L
Ao Kuang
Warwiz
Ao Kuang
14,271
2,052
0
3,313
17,477
9,535
0
7,096
10,060
25,658
0
L
Nu Wa
aitoret
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
14,176
3,318
0
1,687
15,124
19,650
0
7,495
7,629
242
20,067
W
12,561
404
9,270
5,886
8,751
7,613
0
3,218
5,533
28,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,383
Gold Earned
46,234
160
Minions Killed
142
8
Camps Cleared
5
990,967
Distance Traveled
784,829
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,948
1,105
53
6
1
209,359
4
W
Camazotz
10,799
1,200
44
5
4
193,495
2
L
Achilles
9,913
1,101
30
3
1
200,012
0
W
Gilgamesh
10,873
1,208
27
3
2
189,403
2
L
Loki
9,113
1,013
41
5
0
191,061
0
W
Eset
9,606
1,067
29
3
0
189,356
3
L
Ao Kuang
10,468
1,163
18
2
3
184,397
0
L
Nu Wa
6,792
755
0
0
0
0
0
W
Odin
10,435
1,159
13
1
1
201,043
1
W
Hel
9,670
1,074
47
5
1
217,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role