Player Matchup

Tsukuyomi
Tsukuyomi
AscendedSlav
Tsukuyomi
Level 36
God Stats
11W - 7L
1,559 SR
Queue Stats
88W - 90L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
MiLlEr MaN1188
Xing Tian
Level 89
God Stats
1W - 1L
1,746 SR
Queue Stats
81W - 117L
1,310 Elo+
Solo
Ao Kuang
Ao Kuang
ThisXavierMac
Ao Kuang
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
114W - 151L
1,195 Elo+
Party 1
Team Averages
Level 51
1,602 SR
1,298 Elo+

VS

Team Averages
Level 92
1,413 SR
1,384 Elo+
Cernunnos
Cernunnos
DEEZ HAT FACE
Cernunnos
Level 103
God Stats
3W - 2L
1,346 SR
Queue Stats
145W - 228L
1,345 Elo+
Solo
Tiamat
Tiamat
Headachy
Tiamat
Level 106
God Stats
4W - 2L
1,487 SR
Queue Stats
32W - 36L
1,464 Elo+
Solo
Bacchus
Bacchus
Henryx1986
Bacchus
Level 67
God Stats
1W - 3L
1,407 SR
Queue Stats
9W - 21L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AscendedSlav
Tsukuyomi
13
2 / 6 / 5
8,724
671
15,938
12,948
5,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
MiLlEr MaN1188
Xing Tian
11
1 / 4 / 4
8,663
666
5,190
15,836
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ThisXavierMac
Ao Kuang
14
5 / 2 / 1
9,068
698
8,006
16,266
11,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DEEZ HAT FACE
Cernunnos
14
5 / 5 / 5
9,904
762
17,183
14,281
6,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Headachy
Tiamat
16
4 / 0 / 6
10,064
774
11,107
9,189
7,284
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Henryx1986
Bacchus
14
3 / 3 / 7
9,751
750
10,745
12,300
9,505
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
12
12
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AscendedSlav
Tsukuyomi
2
6
5
0.75
W
Cernunnos
DEEZ HAT FACE
Cernunnos
5
5
5
1.5
W
Tiamat
Headachy
Tiamat
4
0
6
7
W
Bacchus
Henryx1986
Bacchus
3
3
7
2.17
L
Xing Tian
MiLlEr MaN1188
Xing Tian
1
4
4
0.75
L
Ao Kuang
ThisXavierMac
Ao Kuang
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,134
Damage
39,035
45,050
Taken
35,770
33,501
Mitigated
23,701
6,004
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AscendedSlav
Tsukuyomi
15,938
2,594
0
994
12,948
5,563
0
7,748
5,200
0
39,366
W
Cernunnos
DEEZ HAT FACE
Cernunnos
17,183
8,596
0
1,444
14,281
6,912
585
5,324
8,957
0
45,618
W
Tiamat
Headachy
Tiamat
11,107
959
0
3,207
9,189
7,284
177
2,915
6,274
33,715
0
W
Bacchus
Henryx1986
Bacchus
10,745
765
600
2,975
12,300
9,505
0
5,263
7,037
27,217
0
L
Xing Tian
MiLlEr MaN1188
Xing Tian
5,190
331
452
1,251
15,836
16,714
0
6,718
9,118
12,919
0
L
Ao Kuang
ThisXavierMac
Ao Kuang
8,006
2,319
0
3,307
16,266
11,224
0
7,709
8,557
21,186
2,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
29,719
115
Minions Killed
147
3
Camps Cleared
8
694,586
Distance Traveled
700,102
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,724
671
50
4
1
237,119
0
W
Cernunnos
9,904
762
55
4
4
203,592
1
W
Tiamat
10,064
774
65
5
1
256,115
2
W
Bacchus
9,751
750
27
2
3
240,395
1
L
Xing Tian
8,663
666
23
2
0
190,292
0
L
Ao Kuang
9,068
698
42
3
2
267,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role