Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AssaultMainJohn
Ullr
Level 87
God Stats
1W - 5L
1,167 SR
Queue Stats
898W - 943L
1,445 Elo+
Solo
Nemesis
Nemesis
Justicia1153
Nemesis
Level 90
God Stats
1W - 3L
1,524 SR
Queue Stats
218W - 161L
1,588 Elo+
Party 1
Zeus
Zeus
LENATINELLI
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,658 Elo+
Solo
Cupid
Cupid
iZhakiGhost
Cupid
Level 147
God Stats
2W - 2L
1,615 SR
Queue Stats
126W - 101L
1,665 Elo+
Party 1
Team Averages
Level 96
1,461 SR
1,571 Elo+

VS

Team Averages
Level 120
1,582 SR
1,485 Elo+
Hera
Hera
BallerOnABudget
Hera
Level 82
God Stats
1W - 1L
1,299 SR
Queue Stats
80W - 85L
1,499 Elo+
Solo
Cupid
Cupid
Day In Black
Cupid
Level 121
God Stats
2W - 1L
1,541 SR
Queue Stats
166W - 175L
1,434 Elo+
Solo
Janus
Janus
High5MaryJane
Janus
Level 152
God Stats
1W - 2L
1,565 SR
Queue Stats
106W - 123L
1,507 Elo+
Party 2
Hercules
Hercules
Vivid625
Hercules
Level 157
God Stats
4W - 2L
1,709 SR
Queue Stats
456W - 508L
1,433 Elo+
Solo
Cthulhu
Cthulhu
daRealBean
Cthulhu
Level 88
God Stats
1W - 1L
1,793 SR
Queue Stats
32W - 32L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 4 / 3
7,351
735
7,028
13,722
13,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,525
653
3,198
4,736
1,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Justicia1153
Nemesis
14
1 / 7 / 2
7,806
781
7,440
16,327
9,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 9 / 1
7,155
716
8,725
10,960
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 5 / 1
8,232
823
9,417
11,511
5,107
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 13
9,035
904
11,675
6,150
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 15
8,804
880
9,524
7,472
4,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 1 / 18
9,884
988
14,219
8,013
4,387
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Vivid625
Hercules
14
7 / 2 / 11
8,692
869
7,262
17,036
23,705
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
daRealBean
Cthulhu
14
4 / 2 / 18
8,807
881
10,011
12,986
18,962
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
7
Kills
27
27
Deaths
8
9
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
3
0.38
L
0
2
2
0.5
W
5
2
13
5.75
W
5
1
15
12.5
W
6
1
18
15
L
Nemesis
Justicia1153
Nemesis
1
7
2
0.29
L
1
9
1
0.17
W
Hercules
Vivid625
Hercules
7
2
11
6.25
W
Cthulhu
daRealBean
Cthulhu
4
2
18
6.5
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
52,691
57,256
Taken
51,657
34,499
Mitigated
54,107
11,704
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,028
575
1,565
1,278
13,722
13,149
0
6,392
7,083
0
14,678
L
3,198
799
368
421
4,736
1,952
0
3,298
1,397
0
5,618
W
11,675
2,540
722
71
6,150
2,841
1,598
1,566
4,584
17,670
0
W
9,524
4,539
4,370
1,946
7,472
4,212
2,422
1,527
5,945
0
20,317
W
14,219
1,230
2,649
2,309
8,013
4,387
1,520
1,777
6,236
34,035
0
L
Nemesis
Justicia1153
Nemesis
7,440
2,289
1,268
2,495
16,327
9,811
0
11,737
4,402
176
13,421
L
8,725
1,122
0
0
10,960
4,480
0
6,223
4,534
17,297
0
W
Hercules
Vivid625
Hercules
7,262
2,024
819
5,957
17,036
23,705
1,260
2,613
14,423
0
11,791
W
Cthulhu
daRealBean
Cthulhu
10,011
531
391
394
12,986
18,962
499
1,309
11,677
18,239
0
L
9,417
4,092
1,829
2,480
11,511
5,107
0
8,255
3,228
0
22,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,069
Gold Earned
45,222
68
Minions Killed
107
0
Camps Cleared
0
815,143
Distance Traveled
1,011,111
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,351
735
18
2
0
157,135
0
L
Ullr
6,525
653
5
1
0
155,928
0
W
Hera
9,035
904
14
1
0
192,880
0
W
Cupid
8,804
880
22
2
0
199,186
0
W
Janus
9,884
988
41
4
0
216,061
1
L
Nemesis
7,806
781
7
1
0
193,482
0
L
Zeus
7,155
716
15
2
0
132,984
0
W
Hercules
8,692
869
4
0
0
194,121
0
W
Cthulhu
8,807
881
26
3
0
208,863
0
L
Cupid
8,232
823
23
2
0
175,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role