Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Im Einstein bro
Zhong Kui
Level 160
God Stats
0W - 1L
1,635 SR
Queue Stats
22W - 20L
1,523 Elo+
Party 2
Cerberus
Cerberus
Wiscodevii
Cerberus
Level 140
God Stats
0W - 1L
1,686 SR
Queue Stats
176W - 154L
1,493 Elo+
Party 2
Artemis
Artemis
iPeterbilt
Artemis
Level 65
God Stats
109W - 91L
1,509 SR
Queue Stats
261W - 198L
1,421 Elo+
Solo
Loki
Loki
jowgamer48
Loki
Level 129
God Stats
1W - 4L
1,396 SR
Queue Stats
57W - 61L
1,528 Elo+
Solo
Team Averages
Level 131
1,545 SR
1,493 Elo+

VS

Team Averages
Level 135
1,538 SR
1,498 Elo+
Mulan
Mulan
AuGerbil
Mulan
Level 160
God Stats
18W - 18L
1,556 SR
Queue Stats
815W - 702L
1,553 Elo+
Solo
Arachne
Arachne
H8ER 3LIM1N8ER
Arachne
Level 160
God Stats
66W - 28L
1,800 SR
Queue Stats
475W - 516L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
Keveffect
Cernunnos
Level 66
God Stats
15W - 16L
1,503 SR
Queue Stats
126W - 143L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Rizuhmental
Sylvanus
Level 131
God Stats
39W - 43L
1,538 SR
Queue Stats
605W - 600L
1,491 Elo+
Solo
Chang'e
Chang'e
bFc209
Chang'e
Level 156
God Stats
2W - 1L
1,296 SR
Queue Stats
344W - 385L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
0 / 1 / 1
10,655
484
4,984
16,113
13,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Im Einstein bro
Zhong Kui
17
1 / 3 / 2
10,507
478
9,409
12,477
8,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Wiscodevii
Cerberus
15
1 / 4 / 3
8,660
394
9,510
20,649
16,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
iPeterbilt
Artemis
15
1 / 6 / 2
9,745
443
15,432
16,529
7,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 6 / 2
10,739
488
12,939
21,431
11,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AuGerbil
Mulan
17
1 / 0 / 1
11,374
517
5,539
15,512
13,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 1 / 5
13,763
626
23,521
26,578
13,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Keveffect
Cernunnos
17
3 / 3 / 5
10,857
494
9,595
16,527
7,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Rizuhmental
Sylvanus
16
1 / 0 / 10
11,234
511
5,655
16,527
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
bFc209
Chang'e
17
3 / 3 / 3
11,180
508
10,455
15,342
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
20
20
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
W
Mulan
AuGerbil
Mulan
1
0
1
1.5
W
12
1
5
14.5
L
Zhong Kui
Im Einstein bro
Zhong Kui
1
3
2
0.67
W
Cernunnos
Keveffect
Cernunnos
3
3
5
1.83
W
Sylvanus
Rizuhmental
Sylvanus
1
0
10
6
L
Cerberus
Wiscodevii
Cerberus
1
4
3
0.63
W
Chang'e
bFc209
Chang'e
3
3
3
1.5
L
Artemis
iPeterbilt
Artemis
1
6
2
0.33
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,274
Damage
54,765
87,199
Taken
90,486
57,065
Mitigated
59,989
28,784
Healing
43,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,984
1,723
0
5,877
16,113
13,316
0
1,531
14,582
0
87,422
W
Mulan
AuGerbil
Mulan
5,539
1,134
0
8,127
15,512
13,845
0
1,040
14,472
0
91,028
W
23,521
15,803
0
11,712
26,578
13,236
1,656
5,023
21,555
0
135,010
L
Zhong Kui
Im Einstein bro
Zhong Kui
9,409
757
0
5,308
12,477
8,837
0
2,622
9,855
91,975
0
W
Cernunnos
Keveffect
Cernunnos
9,595
2,825
624
5,976
16,527
7,096
1,008
3,743
12,784
0
81,171
W
Sylvanus
Rizuhmental
Sylvanus
5,655
1,330
3,201
5,918
16,527
18,816
75
4,841
11,686
31,256
0
L
Cerberus
Wiscodevii
Cerberus
9,510
874
0
7,613
20,649
16,138
132
6,106
13,487
66,516
0
W
Chang'e
bFc209
Chang'e
10,455
947
2,820
4,979
15,342
6,996
0
5,210
10,132
96,276
0
L
Artemis
iPeterbilt
Artemis
15,432
8,714
0
3,628
16,529
7,382
1,344
1,921
14,608
0
86,053
L
12,939
2,861
0
6,358
21,431
11,392
0
3,930
17,501
0
110,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,306
Gold Earned
58,408
717
Minions Killed
666
0
Camps Cleared
0
1,721,571
Distance Traveled
1,970,218
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,655
484
181
8
0
195,311
3
W
Mulan
11,374
517
167
8
0
194,437
2
W
Arachne
13,763
626
192
9
0
545,649
4
L
Zhong Kui
10,507
478
144
7
0
401,921
4
W
Cernunnos
10,857
494
117
5
0
406,892
8
W
Sylvanus
11,234
511
25
1
0
427,682
7
L
Cerberus
8,660
394
132
6
0
383,870
0
W
Chang'e
11,180
508
165
8
0
395,558
2
L
Artemis
9,745
443
126
6
0
337,268
6
L
Loki
10,739
488
134
6
0
403,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role