Player Matchup

Neith
Neith
DeceitfulDucky
Neith
Level 138
God Stats
7W - 4L
1,485 SR
Queue Stats
96W - 79L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
SK_Kelocke
Sun Wukong
Level 97
God Stats
21W - 15L
1,615 SR
Queue Stats
241W - 255L
1,453 Elo+
Solo
Atlas
Atlas
TimmayeB
Atlas
Level 134
God Stats
12W - 8L
1,570 SR
Queue Stats
196W - 124L
1,607 Elo+
Party 1
Anubis
Anubis
cjmofo
Anubis
Level 154
God Stats
11W - 8L
1,517 SR
Queue Stats
178W - 204L
1,444 Elo+
Solo
Kali
Kali
iKeA_XxMeliarexX
Kali
Level 88
God Stats
18W - 11L
1,599 SR
Queue Stats
64W - 50L
1,523 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,514 Elo+

VS

Team Averages
Level 107
1,518 SR
1,541 Elo+
Bellona
Bellona
Elekattel
Bellona
Level 27
God Stats
0W - 1L
1,261 SR
Queue Stats
36W - 23L
1,582 Elo+
Party 2
Serqet
Serqet
RiisOka
Serqet
Level 129
God Stats
13W - 17L
1,490 SR
Queue Stats
189W - 171L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
sugerdaddy246
Sun Wukong
Level 121
God Stats
9W - 15L
1,487 SR
Queue Stats
367W - 387L
1,464 Elo+
Solo
Heimdallr
Heimdallr
tomahawk70
Heimdallr
Level 138
God Stats
10W - 5L
1,667 SR
Queue Stats
222W - 200L
1,548 Elo+
Party 2
Scylla
Scylla
turboporsas
Scylla
Level 121
God Stats
16W - 11L
1,685 SR
Queue Stats
102W - 89L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,913
520
13,873
15,223
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SK_Kelocke
Sun Wukong
19
4 / 1 / 4
12,333
587
12,564
16,885
14,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
TimmayeB
Atlas
14
4 / 3 / 10
10,779
513
5,830
18,785
21,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
cjmofo
Anubis
18
5 / 1 / 7
11,573
551
6,554
9,331
5,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 7
11,439
545
12,279
15,978
8,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elekattel
Bellona
17
1 / 4 / 0
10,183
485
11,984
23,048
22,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
RiisOka
Serqet
14
2 / 8 / 1
8,827
420
5,219
16,030
7,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
sugerdaddy246
Sun Wukong
9
1 / 2 / 0
7,218
344
1,891
7,087
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
tomahawk70
Heimdallr
17
3 / 6 / 3
10,707
510
15,104
23,540
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
2 / 3 / 2
10,557
503
6,752
9,030
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
9
9
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Bellona
Elekattel
Bellona
1
4
0
0.25
L
Serqet
RiisOka
Serqet
2
8
1
0.31
W
Sun Wukong
SK_Kelocke
Sun Wukong
4
1
4
6
W
Atlas
TimmayeB
Atlas
4
3
10
3
W
Anubis
cjmofo
Anubis
5
1
7
8.5
W
7
0
7
10.5
L
Sun Wukong
sugerdaddy246
Sun Wukong
1
2
0
0.5
L
Heimdallr
tomahawk70
Heimdallr
3
6
3
0.75
L
Scylla
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,100
Damage
40,950
76,202
Taken
78,735
57,030
Mitigated
47,539
22,423
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,873
3,007
0
4,214
15,223
7,562
984
94
14,955
0
84,704
L
Bellona
Elekattel
Bellona
11,984
5,446
0
6,881
23,048
22,939
0
2,599
20,449
0
87,463
L
Serqet
RiisOka
Serqet
5,219
804
396
1,265
16,030
7,714
0
2,815
13,215
0
49,678
W
Sun Wukong
SK_Kelocke
Sun Wukong
12,564
3,424
0
4,002
16,885
14,140
2,644
447
15,992
0
97,329
W
Atlas
TimmayeB
Atlas
5,830
2,115
0
2,935
18,785
21,977
867
1,723
17,062
27,755
0
W
Anubis
cjmofo
Anubis
6,554
285
0
5,654
9,331
5,348
330
2,932
6,177
100,350
0
W
12,279
6,183
0
5,618
15,978
8,003
0
1,885
13,841
0
86,198
L
Sun Wukong
sugerdaddy246
Sun Wukong
1,891
472
0
3,434
7,087
2,890
0
1,733
5,354
0
23,910
L
Heimdallr
tomahawk70
Heimdallr
15,104
5,689
0
8,650
23,540
10,741
20
2,853
20,687
0
89,671
L
Scylla
6,752
302
0
3,096
9,030
3,255
198
2,384
6,646
110,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,037
Gold Earned
47,492
589
Minions Killed
597
0
Camps Cleared
0
2,025,858
Distance Traveled
1,700,534
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,913
520
117
6
0
391,826
0
L
Bellona
10,183
485
170
8
0
373,771
1
L
Serqet
8,827
420
84
4
0
372,678
2
W
Sun Wukong
12,333
587
183
9
0
395,216
1
W
Atlas
10,779
513
22
1
0
392,331
7
W
Anubis
11,573
551
156
7
0
364,693
6
W
Kali
11,439
545
111
5
0
481,792
3
L
Sun Wukong
7,218
344
37
2
0
204,532
2
L
Heimdallr
10,707
510
135
6
0
348,275
2
L
Scylla
10,557
503
171
8
0
401,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role