Player Matchup

Nemesis
Nemesis
DigiGlow
Nemesis
Level 122
God Stats
10W - 14L
1,438 SR
Queue Stats
229W - 243L
1,357 Elo+
Party 3
Janus
Janus
Lsvy
Janus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,423 Elo+
Party 1
Artemis
Artemis
NinjaInstinct
Artemis
Level 129
God Stats
5W - 5L
1,706 SR
Queue Stats
83W - 96L
1,437 Elo+
Solo
King Arthur
King Arthur
SixSenseGamer
King Arthur
Level 24
God Stats
14W - 12L
1,378 SR
Queue Stats
71W - 87L
1,354 Elo+
Party 3
Sylvanus
Sylvanus
iDinnerRoll
Sylvanus
Level 76
God Stats
3W - 5L
1,500 SR
Queue Stats
78W - 71L
1,362 Elo+
Party 1
Team Averages
Level 89
1,504 SR
1,386 Elo+

VS

Team Averages
Level 75
1,459 SR
1,458 Elo+
Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GayTea
Ymir
Level 85
God Stats
2W - 1L
1,264 SR
Queue Stats
284W - 287L
1,425 Elo+
Solo
Chiron
Chiron
LetTalosGuideU
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,464 Elo+
Party 2
Da Ji
Da Ji
Popkar
Da Ji
Level 28
God Stats
6W - 8L
1,462 SR
Queue Stats
61W - 65L
1,431 Elo+
Party 2
Baba Yaga
Baba Yaga
vyrms
Baba Yaga
Level 62
God Stats
18W - 14L
1,568 SR
Queue Stats
47W - 42L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DigiGlow
Nemesis
16
3 / 4 / 2
10,823
433
10,495
23,160
10,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Lsvy
Janus
19
3 / 3 / 4
12,597
504
12,435
14,118
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
17
5 / 8 / 3
11,395
456
23,695
24,725
13,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SixSenseGamer
King Arthur
16
0 / 6 / 1
10,933
437
8,770
29,171
24,796
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
iDinnerRoll
Sylvanus
17
1 / 3 / 4
11,709
468
7,241
20,518
27,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 1 / 5
14,356
574
20,481
15,869
8,364
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
GayTea
Ymir
17
1 / 5 / 7
11,086
443
6,903
29,445
32,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 2 / 8
12,042
482
17,583
16,990
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Popkar
Da Ji
20
10 / 1 / 6
13,805
552
15,391
22,819
13,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
vyrms
Baba Yaga
20
5 / 3 / 7
12,903
516
22,411
14,742
7,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
12
Kills
24
24
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
5
7.5
L
Nemesis
DigiGlow
Nemesis
3
4
2
1
W
Ymir
GayTea
Ymir
1
5
7
0.9
W
3
2
8
3.5
L
Janus
Lsvy
Janus
3
3
4
1.67
L
Artemis
5
8
3
0.81
W
Da Ji
Popkar
Da Ji
10
1
6
13
L
King Arthur
SixSenseGamer
King Arthur
0
6
1
0.08
L
Sylvanus
iDinnerRoll
Sylvanus
1
3
4
1
W
Baba Yaga
vyrms
Baba Yaga
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,636
Damage
82,769
111,692
Taken
99,865
84,479
Mitigated
70,114
25,725
Healing
37,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
20,481
8,537
0
7,506
15,869
8,364
4,058
3,388
12,481
116,341
13,579
L
Nemesis
DigiGlow
Nemesis
10,495
4,144
0
3,045
23,160
10,975
0
5,898
17,048
0
78,083
W
Ymir
GayTea
Ymir
6,903
677
3,963
5,375
29,445
32,996
157
6,508
22,937
47,121
0
W
17,583
3,196
1,594
5,286
16,990
7,558
2,624
3,687
13,260
0
87,346
L
Janus
Lsvy
Janus
12,435
700
0
1,715
14,118
7,787
0
8,737
5,047
101,715
0
L
Artemis
23,695
13,318
0
5,905
24,725
13,087
2,040
7,696
16,827
0
105,961
W
Da Ji
Popkar
Da Ji
15,391
4,841
0
9,965
22,819
13,209
0
2,915
19,904
0
135,067
L
King Arthur
SixSenseGamer
King Arthur
8,770
1,031
0
5,698
29,171
24,796
30
17,103
11,813
0
74,900
L
Sylvanus
iDinnerRoll
Sylvanus
7,241
3,826
3,404
5,958
20,518
27,834
153
7,741
12,591
43,020
0
W
Baba Yaga
vyrms
Baba Yaga
22,411
599
0
4,238
14,742
7,987
1,071
3,178
11,000
113,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,457
Gold Earned
64,192
589
Minions Killed
776
0
Camps Cleared
0
2,202,056
Distance Traveled
2,421,860
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,356
574
198
8
0
475,054
22
L
Nemesis
10,823
433
94
4
0
520,937
0
W
Ymir
11,086
443
44
2
0
415,046
1
W
Chiron
12,042
482
166
7
0
487,192
1
L
Janus
12,597
504
172
7
0
492,217
5
L
Artemis
11,395
456
122
5
0
382,190
9
W
Da Ji
13,805
552
165
7
0
531,172
2
L
King Arthur
10,933
437
135
5
0
418,838
0
L
Sylvanus
11,709
468
66
3
0
387,874
1
W
Baba Yaga
12,903
516
203
8
0
513,396
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role