Player Matchup

Geb
Geb
BIG ZERBS
Geb
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,384 Elo+
Party 3
Rama
Rama
GetGrilled24
Rama
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Takowalker
Tsukuyomi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,266 Elo+
Party 3
Bellona
Bellona
Vanillawho
Bellona
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,144 Elo+
Party 2
Sol
Sol
WongLiqin
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,144 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,288 Elo+

VS

Team Averages
Level 68
1,420 SR
1,355 Elo+
Merlin
Merlin
Dr EZ E Money
Merlin
Level 124
God Stats
88W - 105L
1,389 SR
Queue Stats
98W - 122L
1,314 Elo+
Solo
Thanatos
Thanatos
Shadow fang2311
Thanatos
Level 84
God Stats
11W - 11L
1,546 SR
Queue Stats
76W - 98L
1,305 Elo+
Party 4
Discordia
Discordia
TTVKittency
Discordia
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
20W - 38L
1,273 Elo+
Party 4
Cthulhu
Cthulhu
hepatocyte
Cthulhu
Level 27
God Stats
23W - 19L
1,345 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 1
Artemis
Artemis
ninjasloth88
Artemis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,464
406
1,512
8,600
5,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
4,729
430
2,560
5,182
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Takowalker
Tsukuyomi
9
1 / 1 / 1
5,564
506
2,173
7,341
2,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Vanillawho
Bellona
12
5 / 1 / 1
7,536
685
4,435
8,554
6,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 0 / 1
6,079
553
2,177
4,775
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,524
593
1,843
3,790
1,326
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
7
0 / 4 / 0
4,854
441
1,296
8,762
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
TTVKittency
Discordia
9
1 / 1 / 0
5,396
491
2,499
3,150
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
hepatocyte
Cthulhu
9
3 / 0 / 1
5,364
488
4,246
4,124
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
ninjasloth88
Artemis
10
1 / 0 / 3
5,572
507
4,616
3,170
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
8
Kills
6
6
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
1
3
0
0.33
W
0
2
0
0
L
Thanatos
0
4
0
0
L
Discordia
TTVKittency
Discordia
1
1
0
1
W
Tsukuyomi
Takowalker
Tsukuyomi
1
1
1
1.5
W
Bellona
Vanillawho
Bellona
5
1
1
5.5
W
2
0
1
2.5
L
Cthulhu
hepatocyte
Cthulhu
3
0
1
3.5
L
Artemis
ninjasloth88
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
14,500
34,452
Taken
22,996
18,575
Mitigated
9,725
10,548
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,512
158
120
400
8,600
5,754
0
3,071
5,529
12,668
0
L
1,843
33
0
0
3,790
1,326
0
0
3,790
41,776
0
W
2,560
2,028
0
1,342
5,182
2,181
52
1,175
4,007
0
20,419
L
Thanatos
1,296
109
35
5,353
8,762
3,185
0
1,097
7,665
0
25,378
L
Discordia
TTVKittency
Discordia
2,499
174
0
569
3,150
1,215
0
1,080
2,070
27,423
0
W
Tsukuyomi
Takowalker
Tsukuyomi
2,173
330
11
2,882
7,341
2,242
0
760
6,581
0
31,611
W
Bellona
Vanillawho
Bellona
4,435
637
0
3,727
8,554
6,781
872
1,057
7,497
0
49,821
W
2,177
1,038
0
2,066
4,775
1,617
906
2,525
2,250
33,006
0
L
Cthulhu
hepatocyte
Cthulhu
4,246
227
693
748
4,124
2,490
0
975
3,149
19,341
0
L
Artemis
ninjasloth88
Artemis
4,616
2,572
0
331
3,170
1,509
1,354
537
2,633
0
30,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
27,710
288
Minions Killed
257
0
Camps Cleared
0
995,202
Distance Traveled
957,249
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,464
406
18
2
0
186,119
2
L
Merlin
6,524
593
78
7
0
173,846
3
W
Rama
4,729
430
32
3
0
158,253
0
L
Thanatos
4,854
441
57
5
0
170,297
0
L
Discordia
5,396
491
41
4
0
175,120
0
W
Tsukuyomi
5,564
506
64
6
0
195,595
0
W
Bellona
7,536
685
105
10
0
235,334
2
W
Sol
6,079
553
69
6
0
219,901
3
L
Cthulhu
5,364
488
22
2
0
237,838
0
L
Artemis
5,572
507
59
5
0
200,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role