Player Matchup

Rama
Rama
FidgetyCrawdad2
Rama
Level 160
God Stats
13W - 16L
1,698 SR
Queue Stats
191W - 146L
1,500 Elo+
Party 3
Ymir
Ymir
GABExFSx
Ymir
Level 28
God Stats
29W - 31L
1,500 SR
Queue Stats
139W - 112L
1,434 Elo+
Party 3
Horus
Horus
OrangeDream420
Horus
Level 100
God Stats
3W - 1L
1,788 SR
Queue Stats
47W - 43L
1,449 Elo+
Party 3
Eset
Eset
RahkHard
Eset
Level 135
God Stats
11W - 6L
1,743 SR
Queue Stats
256W - 216L
1,512 Elo+
Party 3
Pele
Pele
Sauuzizay
Pele
Level 134
God Stats
24W - 22L
1,501 SR
Queue Stats
178W - 141L
1,484 Elo+
Party 3
Team Averages
Level 111
1,646 SR
1,476 Elo+

VS

Team Averages
Level 86
1,573 SR
1,546 Elo+
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaZarge666
Ymir
Level 146
God Stats
43W - 33L
1,665 SR
Queue Stats
498W - 482L
1,548 Elo+
Party 1
Serqet
Serqet
Flyntt 2
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,638 Elo+
Party 1
The Morrigan
The Morrigan
Novaalt8486
The Morrigan
Level 26
God Stats
0W - 1L
1,584 SR
Queue Stats
12W - 11L
1,529 Elo+
Party 2
King Arthur
King Arthur
Slushy Mugger
King Arthur
Level 124
God Stats
14W - 14L
1,618 SR
Queue Stats
220W - 197L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 4
11,463
546
17,115
13,035
6,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
2 / 1 / 9
9,431
449
5,298
13,990
16,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 0 / 2
9,730
463
8,650
14,583
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
14
1 / 3 / 4
9,064
432
4,586
9,663
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
19
8 / 0 / 4
11,552
550
12,373
19,867
8,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 5 / 1
10,638
507
6,615
18,824
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 4
7,417
353
3,935
17,725
15,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Flyntt 2
Serqet
14
1 / 5 / 2
8,428
401
7,191
14,544
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Novaalt8486
The Morrigan
17
1 / 4 / 3
10,188
485
13,953
6,440
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Slushy Mugger
King Arthur
18
1 / 0 / 0
10,872
518
13,472
16,060
18,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
6
6
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
1
0.7
L
0
5
4
0.4
W
8
2
4
5
L
Serqet
Flyntt 2
Serqet
1
5
2
0.4
W
Ymir
2
1
9
6.5
L
The Morrigan
Novaalt8486
The Morrigan
1
4
3
0.63
W
0
0
2
1
W
Eset
1
3
4
1
W
Pele
8
0
4
10
L
King Arthur
Slushy Mugger
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,022
Damage
45,166
71,138
Taken
73,593
49,185
Mitigated
51,779
19,285
Healing
16,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,615
2,443
279
6,867
18,824
7,853
205
2,335
16,489
0
84,061
L
3,935
450
498
1,965
17,725
15,725
0
4,922
12,803
35,809
0
W
17,115
14,028
0
3,988
13,035
6,063
336
2,836
9,985
0
104,735
L
Serqet
Flyntt 2
Serqet
7,191
1,827
0
4,948
14,544
7,144
0
653
13,798
0
56,865
W
Ymir
5,298
774
0
1,424
13,990
16,775
0
2,670
10,527
34,639
0
L
The Morrigan
Novaalt8486
The Morrigan
13,953
1,451
0
750
6,440
2,802
383
1,018
5,291
89,232
4,803
W
8,650
2,903
462
4,805
14,583
12,904
568
679
13,858
0
80,114
W
Eset
4,586
292
475
977
9,663
4,567
0
3,615
5,747
65,182
0
W
Pele
12,373
3,505
0
7,154
19,867
8,876
450
2,955
15,944
0
125,254
L
King Arthur
Slushy Mugger
King Arthur
13,472
2,125
0
1,168
16,060
18,255
205
956
14,139
0
99,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
47,543
617
Minions Killed
628
0
Camps Cleared
0
2,066,852
Distance Traveled
1,858,566
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,638
507
150
7
0
325,209
5
L
Ymir
7,417
353
43
2
0
316,366
4
W
Rama
11,463
546
149
7
0
365,508
3
L
Serqet
8,428
401
83
4
0
453,678
2
W
Ymir
9,431
449
57
3
0
386,521
4
L
The Morrigan
10,188
485
166
8
0
360,395
2
W
Horus
9,730
463
123
6
0
439,694
4
W
Eset
9,064
432
120
6
0
410,247
9
W
Pele
11,552
550
168
8
0
464,882
2
L
King Arthur
10,872
518
186
9
0
402,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role