Player Matchup

Tsukuyomi
Tsukuyomi
AntiSmarts
Tsukuyomi
Level 125
God Stats
24W - 9L
2,075 SR
Queue Stats
644W - 358L
1,843 Elo+
Party 2
King Arthur
King Arthur
CoachFrag
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
Ouijas
Vulcan
Level 68
God Stats
1W - 3L
1,668 SR
Queue Stats
29W - 18L
1,709 Elo+
Party 2
Team Averages
Level 94
1,748 SR
1,684 Elo+

VS

Team Averages
Level 159
1,773 SR
1,677 Elo+
Odin
Odin
AuroraVenomz
Odin
Level 159
God Stats
13W - 1L
1,744 SR
Queue Stats
276W - 201L
1,684 Elo+
Party 1
Vulcan
Vulcan
MeM4TEO
Vulcan
Level 160
God Stats
9W - 4L
1,805 SR
Queue Stats
145W - 90L
1,719 Elo+
Party 1
Fenrir
Fenrir
ThisIsMajorTom
Fenrir
Level 157
God Stats
3W - 0L
1,769 SR
Queue Stats
45W - 33L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AntiSmarts
Tsukuyomi
14
3 / 9 / 6
10,628
664
18,297
22,790
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
CoachFrag
King Arthur
16
7 / 1 / 3
11,360
710
14,200
16,292
16,846
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Ouijas
Vulcan
14
1 / 5 / 6
9,808
613
10,871
10,735
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,928
621
6,542
16,252
14,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
MeM4TEO
Vulcan
16
5 / 4 / 6
10,499
656
16,972
11,115
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 4 / 5
11,729
733
17,193
21,617
21,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
15
15
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AntiSmarts
Tsukuyomi
3
9
6
0.67
W
2
3
7
1.83
L
King Arthur
CoachFrag
King Arthur
7
1
3
8.5
W
Vulcan
MeM4TEO
Vulcan
5
4
6
2
L
Vulcan
Ouijas
Vulcan
1
5
6
0.8
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
40,707
49,817
Taken
48,984
38,289
Mitigated
41,757
7,694
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AntiSmarts
Tsukuyomi
18,297
5,986
0
4,820
22,790
16,391
655
7,064
15,361
0
41,184
W
6,542
2,426
0
1,669
16,252
14,830
0
3,891
12,066
0
26,410
L
King Arthur
CoachFrag
King Arthur
14,200
2,114
76
2,048
16,292
16,846
126
6,032
9,912
0
40,063
W
Vulcan
MeM4TEO
Vulcan
16,972
4,691
0
1,170
11,115
5,179
260
1,876
8,959
49,028
0
L
Vulcan
Ouijas
Vulcan
10,871
4,057
0
750
10,735
5,052
405
3,672
6,883
36,955
0
W
17,193
3,976
0
3,366
21,617
21,748
0
5,482
15,485
257
28,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
32,156
170
Minions Killed
152
7
Camps Cleared
6
778,153
Distance Traveled
908,408
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,628
664
46
3
5
247,575
4
W
Odin
9,928
621
42
3
3
306,900
2
L
King Arthur
11,360
710
51
3
2
277,800
2
W
Vulcan
10,499
656
83
5
2
293,190
5
L
Vulcan
9,808
613
73
5
0
252,778
0
W
Fenrir
11,729
733
27
2
1
308,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role