Player Matchup

Bellona
Bellona
FenixGVO
Bellona
Level 47
God Stats
11W - 15L
1,504 SR
Queue Stats
98W - 108L
1,463 Elo+
Party 1
Sol
Sol
HopeOrDespair89
Sol
Level 89
God Stats
2W - 0L
1,698 SR
Queue Stats
17W - 8L
1,432 Elo+
Solo
Charybdis
Charybdis
MajinKami14
Charybdis
Level 46
God Stats
4W - 2L
1,452 SR
Queue Stats
64W - 66L
1,367 Elo+
Party 1
Amaterasu
Amaterasu
THEABOUTALL
Amaterasu
Level 117
God Stats
14W - 18L
1,360 SR
Queue Stats
41W - 41L
1,344 Elo+
Party 3
Ymir
Ymir
jhudosu
Ymir
Level 92
God Stats
6W - 2L
1,562 SR
Queue Stats
41W - 43L
1,387 Elo+
Party 3
Team Averages
Level 78
1,515 SR
1,399 Elo+

VS

Team Averages
Level 43
1,436 SR
1,277 Elo+
Zeus
Zeus
DrxppedTall
Zeus
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 87L
1,358 Elo+
Party 2
Jing Wei
Jing Wei
KrazySnipesOof
Jing Wei
Level 39
God Stats
53W - 64L
1,364 SR
Queue Stats
56W - 70L
1,247 Elo+
Party 2
Susano
Susano
MenaceAtDawn
Susano
Level 39
God Stats
7W - 9L
1,388 SR
Queue Stats
62W - 81L
1,262 Elo+
Party 2
Yemoja
Yemoja
StoicRumble06
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 125L
1,244 Elo+
Party 2
Kuzenbo
Kuzenbo
T scumy
Kuzenbo
Level 58
God Stats
3W - 5L
1,426 SR
Queue Stats
78W - 87L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FenixGVO
Bellona
17
4 / 1 / 6
10,832
542
16,681
13,521
12,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 0 / 6
10,481
524
11,138
10,892
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
MajinKami14
Charybdis
14
1 / 1 / 5
8,988
449
10,672
12,904
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
THEABOUTALL
Amaterasu
15
6 / 0 / 5
10,010
501
7,454
13,352
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
jhudosu
Ymir
14
2 / 2 / 7
9,843
492
7,744
17,051
21,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,315
466
16,219
13,667
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
12
1 / 2 / 2
7,641
382
9,986
13,145
5,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
11
1 / 5 / 0
7,349
367
3,987
19,244
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
7,829
391
4,588
16,833
16,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
T scumy
Kuzenbo
12
0 / 2 / 2
7,437
372
3,554
12,636
18,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Bellona
FenixGVO
Bellona
4
1
6
7
W
4
0
6
7
L
Jing Wei
1
2
2
1
W
Charybdis
MajinKami14
Charybdis
1
1
5
3.5
L
Susano
1
5
0
0.2
L
0
3
3
0.5
L
Kuzenbo
T scumy
Kuzenbo
0
2
2
0.5
W
Amaterasu
THEABOUTALL
Amaterasu
6
0
5
8.5
W
Ymir
jhudosu
Ymir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,689
Damage
38,334
67,720
Taken
75,525
52,166
Mitigated
55,157
22,980
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,219
2,227
0
750
13,667
6,117
0
5,406
8,261
86,459
0
W
Bellona
FenixGVO
Bellona
16,681
6,620
0
2,296
13,521
12,630
456
4,595
8,926
0
88,816
W
11,138
3,659
0
6,509
10,892
4,955
3,964
6,140
4,752
78,900
0
L
Jing Wei
9,986
8,984
0
0
13,145
5,618
245
4,825
8,320
0
51,888
W
Charybdis
MajinKami14
Charybdis
10,672
4,992
0
6,315
12,904
5,235
1,980
3,776
9,128
0
65,654
L
Susano
3,987
550
0
5,632
19,244
8,161
68
1,586
17,658
0
43,578
L
4,588
1,188
3,448
3,934
16,833
16,496
27
5,407
11,426
18,927
0
L
Kuzenbo
T scumy
Kuzenbo
3,554
1,355
0
960
12,636
18,765
235
1,658
10,978
36,293
0
W
Amaterasu
THEABOUTALL
Amaterasu
7,454
2,654
0
3,767
13,352
8,260
753
4,660
8,692
0
70,263
W
Ymir
jhudosu
Ymir
7,744
1,352
0
4,093
17,051
21,086
224
5,190
11,861
39,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,154
Gold Earned
39,571
568
Minions Killed
365
0
Camps Cleared
0
1,868,839
Distance Traveled
1,686,173
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,315
466
133
7
0
343,347
2
W
Bellona
10,832
542
173
9
0
406,494
7
W
Sol
10,481
524
145
7
0
383,099
0
L
Jing Wei
7,641
382
82
4
0
324,510
1
W
Charybdis
8,988
449
118
6
0
363,822
0
L
Susano
7,349
367
69
3
0
395,462
0
L
Yemoja
7,829
391
20
1
0
292,737
0
L
Kuzenbo
7,437
372
61
3
0
330,117
0
W
Amaterasu
10,010
501
90
5
0
354,546
0
W
Ymir
9,843
492
42
2
0
360,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role