Player Matchup

Anhur
Anhur
Axinyx
Anhur
Level 158
God Stats
5W - 0L
1,850 SR
Queue Stats
256W - 33L
2,212 Elo+
Party 1
Raijin
Raijin
LordFrigid
Raijin
Level 127
God Stats
6W - 0L
2,178 SR
Queue Stats
38W - 2L
2,139 Elo+
Party 1
Ymir
Ymir
discreator
Ymir
Level 160
God Stats
13W - 0L
2,040 SR
Queue Stats
335W - 10L
2,363 Elo+
Party 1
Team Averages
Level 148
2,022 SR
2,238 Elo+

VS

Team Averages
Level 110
1,566 SR
1,653 Elo+
Heimdallr
Heimdallr
F1RE F1GHTER 45
Heimdallr
Level 65
God Stats
2W - 2L
1,580 SR
Queue Stats
422W - 368L
1,643 Elo+
Solo
Sol
Sol
PBandJones
Sol
Level 124
God Stats
25W - 20L
1,656 SR
Queue Stats
55W - 50L
1,608 Elo+
Solo
Achilles
Achilles
dethgnome
Achilles
Level 142
God Stats
1W - 4L
1,464 SR
Queue Stats
305W - 246L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Axinyx
Anhur
17
18 / 1 / 6
12,863
858
24,418
15,142
7,256
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
LordFrigid
Raijin
15
4 / 1 / 19
11,003
734
13,389
10,282
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 22
11,846
790
10,586
20,421
24,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
F1RE F1GHTER 45
Heimdallr
14
0 / 9 / 2
9,254
617
11,469
15,939
6,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 0
9,096
606
14,247
16,617
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
dethgnome
Achilles
13
1 / 7 / 1
8,979
599
9,761
22,586
20,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
24
Kills
2
2
Deaths
24
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Axinyx
Anhur
18
1
6
21
L
Heimdallr
F1RE F1GHTER 45
Heimdallr
0
9
2
0.11
W
Raijin
LordFrigid
Raijin
4
1
19
13.5
L
1
8
0
0.13
L
Achilles
dethgnome
Achilles
1
7
1
0.21
W
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,393
Damage
35,477
45,845
Taken
55,142
37,027
Mitigated
32,297
16,636
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Axinyx
Anhur
24,418
15,111
0
4,340
15,142
7,256
2,149
4,623
10,519
0
63,849
L
Heimdallr
F1RE F1GHTER 45
Heimdallr
11,469
6,712
0
1,661
15,939
6,297
0
7,251
8,688
0
46,210
W
Raijin
LordFrigid
Raijin
13,389
1,994
0
1,632
10,282
4,809
729
3,511
6,771
42,790
0
L
14,247
2,463
0
2,965
16,617
5,527
0
7,549
9,068
44,569
0
L
Achilles
dethgnome
Achilles
9,761
1,101
0
1,580
22,586
20,473
0
9,586
13,000
165
19,875
W
10,586
3,881
1,373
9,291
20,421
24,962
367
6,372
14,049
26,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
27,329
171
Minions Killed
144
6
Camps Cleared
6
861,427
Distance Traveled
729,913
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,863
858
76
5
4
290,126
4
L
Heimdallr
9,254
617
77
5
1
229,149
1
W
Raijin
11,003
734
78
5
2
287,582
2
L
Sol
9,096
606
52
3
5
225,309
4
L
Achilles
8,979
599
15
1
0
275,455
4
W
Ymir
11,846
790
17
1
0
283,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role