Player Matchup

Neith
Neith
Platinum II
B2B A king
Neith
Platinum II
Level 105
God Stats
10W - 7L
1,683 SR
Queue Stats
490W - 411L
1,672 MMR
Party 1
Persephone
Persephone
Gold III
CountryBoy2D702
Persephone
Gold III
Level 160
God Stats
9W - 6L
1,639 SR
Queue Stats
97W - 82L
1,628 MMR
Party 1
Sobek
Sobek
Gold III
t bugie
Sobek
Gold III
Level 106
God Stats
15W - 7L
1,741 SR
Queue Stats
669W - 562L
1,343 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,688 SR
1,548 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,405 SR
1,471 MMR
Scylla
Scylla
Gold III
Munch2thamax
Scylla
Gold III
Level 138
God Stats
1W - 5L
1,352 SR
Queue Stats
291W - 325L
1,552 MMR
Solo
Cernunnos
Cernunnos
Bronze V
PBLJ107
Cernunnos
Bronze V
Level 125
God Stats
0W - 1L
1,315 SR
Queue Stats
1W - 7L
1,216 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
TimMcSlim
Kuzenbo
Gold II
Level 124
God Stats
3W - 8L
1,547 SR
Queue Stats
117W - 137L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 0 / 5
12,222
679
25,600
12,575
6,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
CountryBoy2D702
Persephone
17
2 / 2 / 6
12,446
691
19,219
10,217
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
t bugie
Sobek
16
3 / 1 / 5
12,915
718
7,071
22,445
31,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabGilgameshAchillesBaron SamediAtlas

VS

Bans
CabrakanMedusaYmirChironOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 3 / 2
10,434
580
12,485
14,544
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
PBLJ107
Cernunnos
14
0 / 5 / 2
9,999
556
9,190
21,869
10,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kuzenbo
TimMcSlim
Kuzenbo
16
2 / 0 / 1
10,674
593
9,125
24,391
38,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
5
5.5
W
Persephone
CountryBoy2D702
Persephone
2
2
6
2.5
L
Scylla
1
3
2
0.67
L
Cernunnos
PBLJ107
Cernunnos
0
5
2
0.2
L
Kuzenbo
TimMcSlim
Kuzenbo
2
0
1
2.5
W
Sobek
t bugie
Sobek
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,890
Damage
30,800
45,237
Taken
60,804
41,853
Mitigated
55,863
13,769
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
25,600
8,414
0
4,602
12,575
6,123
2,460
6,572
6,003
0
70,525
W
Persephone
CountryBoy2D702
Persephone
19,219
341
0
3,271
10,217
4,703
414
6,349
3,866
73,649
0
L
Scylla
12,485
616
106
3,193
14,544
7,174
48
7,288
7,256
49,515
0
L
Cernunnos
PBLJ107
Cernunnos
9,190
4,715
0
2,011
21,869
10,688
0
10,591
11,278
0
45,946
L
Kuzenbo
TimMcSlim
Kuzenbo
9,125
3,671
0
475
24,391
38,001
26
9,014
15,377
20,663
0
W
Sobek
t bugie
Sobek
7,071
559
363
5,533
22,445
31,027
172
9,106
13,339
18,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,583
Gold Earned
31,107
232
Minions Killed
176
8
Camps Cleared
6
929,892
Distance Traveled
983,801
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,222
679
100
6
2
316,478
1
W
Persephone
12,446
691
117
7
6
319,755
2
L
Scylla
10,434
580
76
4
3
324,111
5
L
Cernunnos
9,999
556
74
4
1
284,058
3
L
Kuzenbo
10,674
593
26
1
2
375,632
0
W
Sobek
12,915
718
15
1
0
293,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role