Player Matchup

Scylla
Scylla
DAPP3RRAPTOR
Scylla
Level 104
God Stats
5W - 4L
1,196 SR
Queue Stats
21W - 28L
1,290 Elo+
Party 1
Chaac
Chaac
Subtlebacchus47
Chaac
Level 88
God Stats
1W - 1L
1,735 SR
Queue Stats
75W - 79L
1,438 Elo+
Party 1
Ymir
Ymir
Urayulii
Ymir
Level 82
God Stats
13W - 15L
1,210 SR
Queue Stats
223W - 264L
1,403 Elo+
Party 1
Ullr
Ullr
WeenieHutThe1st
Ullr
Level 69
God Stats
2W - 2L
1,753 SR
Queue Stats
43W - 46L
1,290 Elo+
Party 1
Loki
Loki
sputnikss
Loki
Level 135
God Stats
14W - 17L
1,473 SR
Queue Stats
199W - 213L
1,505 Elo+
Solo
Team Averages
Level 96
1,473 SR
1,385 Elo+

VS

Team Averages
Level 109
1,627 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DooLicker
Scylla
Level 121
God Stats
14W - 6L
1,619 SR
Queue Stats
49W - 39L
1,547 Elo+
Party 2
King Arthur
King Arthur
Gunnerman
King Arthur
Level 73
God Stats
4W - 4L
1,626 SR
Queue Stats
33W - 28L
1,545 Elo+
Party 2
Mercury
Mercury
Integimus
Mercury
Level 95
God Stats
28W - 32L
1,596 SR
Queue Stats
262W - 270L
1,504 Elo+
Party 3
Yemoja
Yemoja
MystTesna
Yemoja
Level 107
God Stats
3W - 0L
1,795 SR
Queue Stats
210W - 232L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 4 / 2
8,037
447
6,418
10,141
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

14
1 / 3 / 2
8,612
478
11,224
18,273
13,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
10
0 / 3 / 0
6,955
386
4,179
12,858
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 0
7,107
395
7,195
14,066
5,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
13
2 / 4 / 0
8,109
451
4,885
13,291
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 2
9,239
513
11,247
11,690
4,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
DooLicker
Scylla
14
3 / 1 / 2
9,026
501
11,873
7,335
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Gunnerman
King Arthur
16
5 / 1 / 2
10,156
564
14,769
14,920
16,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Integimus
Mercury
18
4 / 1 / 2
10,236
569
7,491
16,998
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
MystTesna
Yemoja
11
0 / 0 / 5
8,018
445
3,320
5,568
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
16
16
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
L
Scylla
0
4
2
0.25
W
Scylla
DooLicker
Scylla
3
1
2
4
W
King Arthur
Gunnerman
King Arthur
5
1
2
6
W
Mercury
Integimus
Mercury
4
1
2
5
W
Yemoja
MystTesna
Yemoja
0
0
5
2.5
L
1
3
2
0.67
L
Ymir
0
3
0
0
L
0
2
0
0
L
Loki
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,901
Damage
48,700
68,629
Taken
56,511
38,825
Mitigated
35,139
16,605
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,247
2,844
0
5,718
11,690
4,774
240
1,487
10,203
0
72,736
L
Scylla
6,418
772
0
1,550
10,141
4,332
88
5,309
4,832
61,745
0
W
Scylla
DooLicker
Scylla
11,873
1,095
0
1,041
7,335
3,130
606
4,308
2,631
68,673
0
W
King Arthur
Gunnerman
King Arthur
14,769
2,230
0
890
14,920
16,305
874
1,298
13,599
0
70,378
W
Mercury
Integimus
Mercury
7,491
4,089
0
9,498
16,998
7,595
0
1,149
15,733
0
102,407
W
Yemoja
MystTesna
Yemoja
3,320
2,131
4,269
1,528
5,568
3,335
161
1,748
3,748
12,420
0
L
11,224
1,969
0
7,702
18,273
13,615
280
598
17,675
0
66,523
L
Ymir
4,179
843
0
1,376
12,858
10,168
0
3,924
8,934
24,828
0
L
7,195
2,061
0
1,953
14,066
5,279
0
3,286
10,780
0
57,828
L
Loki
4,885
1,340
0
4,024
13,291
5,431
0
2,076
11,215
0
54,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,820
Gold Earned
46,675
447
Minions Killed
525
0
Camps Cleared
0
1,566,517
Distance Traveled
1,716,461
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,239
513
112
6
0
325,719
1
L
Scylla
8,037
447
110
6
0
291,014
1
W
Scylla
9,026
501
112
6
0
331,360
5
W
King Arthur
10,156
564
122
7
0
370,575
1
W
Mercury
10,236
569
163
9
0
403,682
1
W
Yemoja
8,018
445
16
1
0
285,125
0
L
Chaac
8,612
478
116
6
0
313,849
3
L
Ymir
6,955
386
42
2
0
308,869
2
L
Ullr
7,107
395
82
5
0
310,832
4
L
Loki
8,109
451
97
5
0
341,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role