Player Matchup

Cthulhu
Cthulhu
Darkshade1257
Cthulhu
Level 5
God Stats
2W - 4L
1,472 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 1
Merlin
Merlin
K1LLER26154
Merlin
Level 46
God Stats
12W - 9L
1,606 SR
Queue Stats
26W - 32L
1,431 Elo+
Party 1
Bellona
Bellona
MacCraith
Bellona
Level 25
God Stats
1W - 1L
1,522 SR
Queue Stats
6W - 8L
1,495 Elo+
Party 1
Team Averages
Level 25
1,533 SR
1,463 Elo+

VS

Team Averages
Level 68
1,706 SR
1,314 Elo+
Agni
Agni
HUG0XZPT
Agni
Level 69
God Stats
1W - 0L
1,895 SR
Queue Stats
4W - 5L
1,293 Elo+
Party 2
Bacchus
Bacchus
Rikin15
Bacchus
Level 15
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 2
Chaac
Chaac
morpheo200069
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 4 / 1
6,470
588
2,220
11,557
7,294
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
11
1 / 4 / 0
7,072
643
8,114
5,734
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MacCraith
Bellona
11
0 / 5 / 0
6,759
614
4,128
10,764
8,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
10 / 0 / 3
9,721
884
13,347
6,328
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Rikin15
Bacchus
14
2 / 0 / 11
9,474
861
6,905
10,078
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 1 / 10
8,102
737
3,943
12,072
11,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
1
0.13
W
Agni
10
0
3
11.5
L
Merlin
1
4
0
0.25
L
Bellona
MacCraith
Bellona
0
5
0
0
W
Bacchus
Rikin15
Bacchus
2
0
11
7.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,462
Damage
24,195
28,055
Taken
28,478
18,221
Mitigated
29,171
2,177
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,220
532
0
1,387
11,557
7,294
0
7,725
3,832
6,895
0
W
Agni
13,347
797
484
2,311
6,328
3,324
893
2,645
3,683
50,733
0
L
Merlin
8,114
615
0
170
5,734
2,349
0
4,851
883
27,282
0
L
Bellona
MacCraith
Bellona
4,128
759
172
448
10,764
8,578
0
7,942
2,822
0
17,581
W
Bacchus
Rikin15
Bacchus
6,905
922
0
3,210
10,078
14,529
190
3,841
6,237
15,320
0
W
3,943
490
0
5,063
12,072
11,318
550
4,552
7,520
0
27,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,301
Gold Earned
27,297
94
Minions Killed
153
1
Camps Cleared
9
584,415
Distance Traveled
688,548
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,470
588
19
2
0
179,391
0
W
Agni
9,721
884
107
10
1
229,763
5
L
Merlin
7,072
643
45
4
0
204,146
3
L
Bellona
6,759
614
30
3
1
200,878
3
W
Bacchus
9,474
861
14
1
5
238,774
4
W
Chaac
8,102
737
32
3
3
220,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role