Player Matchup

Sylvanus
Sylvanus
KrruchO24
Sylvanus
Level 88
God Stats
2W - 2L
1,481 SR
Queue Stats
179W - 185L
1,459 Elo+
Party 2
Hades
Hades
LordLysander
Hades
Level 109
God Stats
37W - 22L
1,607 SR
Queue Stats
337W - 358L
1,502 Elo+
Party 3
Skadi
Skadi
MerknexPR
Skadi
Level 85
God Stats
2W - 0L
1,583 SR
Queue Stats
162W - 160L
1,448 Elo+
Party 2
Osiris
Osiris
MulletManDown
Osiris
Level 112
God Stats
26W - 12L
1,661 SR
Queue Stats
301W - 340L
1,516 Elo+
Party 3
Kukulkan
Kukulkan
maffeus
Kukulkan
Level 87
God Stats
3W - 2L
1,559 SR
Queue Stats
247W - 251L
1,573 Elo+
Solo
Team Averages
Level 96
1,578 SR
1,500 Elo+

VS

Team Averages
Level 81
1,453 SR
1,370 Elo+
Janus
Janus
DAPP3RRAPTOR
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,292 Elo+
Party 1
King Arthur
King Arthur
Subtlebacchus47
King Arthur
Level 88
God Stats
3W - 3L
1,276 SR
Queue Stats
75W - 79L
1,460 Elo+
Party 1
Nemesis
Nemesis
TFzombieBomber
Nemesis
Level 61
God Stats
7W - 11L
1,487 SR
Queue Stats
31W - 38L
1,389 Elo+
Solo
Scylla
Scylla
Urayulii
Scylla
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 264L
1,416 Elo+
Party 1
Hercules
Hercules
WeenieHutThe1st
Hercules
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 46L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KrruchO24
Sylvanus
15
3 / 4 / 5
10,305
491
11,365
16,971
14,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 3
11,981
571
11,051
15,344
10,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
MerknexPR
Skadi
17
5 / 4 / 7
11,575
551
19,896
15,793
7,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 4
10,830
516
7,070
16,837
12,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
maffeus
Kukulkan
20
4 / 2 / 3
13,176
627
16,196
9,408
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
8,933
425
11,324
11,836
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Subtlebacchus47
King Arthur
16
2 / 4 / 3
9,739
464
11,903
20,300
18,217
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 2
9,763
465
8,658
18,279
9,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Urayulii
Scylla
14
2 / 4 / 1
8,872
422
4,510
11,655
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
4 / 2 / 6
9,855
469
10,224
25,259
29,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
20
Kills
13
13
Deaths
20
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Sylvanus
KrruchO24
Sylvanus
3
4
5
1.38
W
5
0
3
6.5
W
Skadi
MerknexPR
Skadi
5
4
7
2.13
W
3
3
4
1.67
L
King Arthur
Subtlebacchus47
King Arthur
2
4
3
0.88
L
4
4
2
1.25
L
Scylla
Urayulii
Scylla
2
4
1
0.63
L
Hercules
4
2
6
3.5
W
Kukulkan
maffeus
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,578
Damage
46,619
74,353
Taken
87,329
49,529
Mitigated
69,079
27,329
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,324
538
0
783
11,836
5,399
1,045
3,089
8,747
74,161
0
W
Sylvanus
KrruchO24
Sylvanus
11,365
3,604
2,048
6,172
16,971
14,632
1,571
3,730
12,967
44,324
14,715
W
11,051
1,578
764
10,085
15,344
10,598
1,415
4,879
10,271
69,070
0
W
Skadi
MerknexPR
Skadi
19,896
9,564
0
2,104
15,793
7,317
2,515
3,174
12,337
0
90,246
W
7,070
3,028
0
4,290
16,837
12,385
228
1,682
15,091
0
105,397
L
King Arthur
Subtlebacchus47
King Arthur
11,903
1,528
0
3,170
20,300
18,217
364
10,911
9,389
0
72,967
L
8,658
4,713
80
3,875
18,279
9,657
0
6,052
12,227
0
76,704
L
Scylla
Urayulii
Scylla
4,510
1,294
0
493
11,655
5,809
0
7,348
4,307
51,785
0
L
Hercules
10,224
3,980
428
8,243
25,259
29,997
0
9,857
15,402
0
34,431
W
Kukulkan
maffeus
Kukulkan
16,196
1,366
0
1,866
9,408
4,597
1,560
1,991
7,377
132,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,867
Gold Earned
47,162
680
Minions Killed
508
0
Camps Cleared
0
1,980,048
Distance Traveled
2,004,184
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,933
425
137
7
0
367,867
0
W
Sylvanus
10,305
491
91
4
0
327,128
2
W
Hades
11,981
571
122
6
0
402,350
6
W
Skadi
11,575
551
115
5
0
371,408
3
W
Osiris
10,830
516
138
7
0
470,897
9
L
King Arthur
9,739
464
124
6
0
378,562
1
L
Nemesis
9,763
465
106
5
0
474,948
6
L
Scylla
8,872
422
96
5
0
369,463
4
L
Hercules
9,855
469
45
2
0
413,344
4
W
Kukulkan
13,176
627
214
10
0
408,265
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role