Player Matchup

Merlin
Merlin
DMCtheAntiChrist
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,781 Elo+
Party 3
Khepri
Khepri
DoctorPussRyan
Khepri
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,781 Elo+
Party 3
Ishtar
Ishtar
Dorachadas
Ishtar
Level 107
God Stats
3W - 3L
1,238 SR
Queue Stats
67W - 62L
1,492 Elo+
Party 3
Hades
Hades
PsychoKuku
Hades
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,781 Elo+
Party 3
Arachne
Arachne
wooogles
Arachne
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,781 Elo+
Party 3
Team Averages
Level 72
1,448 SR
1,723 Elo+

VS

Team Averages
Level 65
1,439 SR
1,454 Elo+
Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
P8Jestar
Lancelot
Level 35
God Stats
6W - 10L
1,379 SR
Queue Stats
128W - 145L
1,407 Elo+
Party 2
Ra
Ra
Sou1Eat3r
Ra
Level 49
God Stats
0W - 3L
1,279 SR
Queue Stats
138W - 147L
1,460 Elo+
Party 1
Ne Zha
Ne Zha
UwUBlvckPhilip12
Ne Zha
Level 106
God Stats
3W - 2L
1,820 SR
Queue Stats
228W - 201L
1,473 Elo+
Party 1
Sol
Sol
madcatto
Sol
Level 35
God Stats
13W - 12L
1,219 SR
Queue Stats
141W - 182L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,668
482
2,721
8,782
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 10
8,643
480
6,571
11,714
10,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ishtar
Dorachadas
Ishtar
16
6 / 1 / 6
10,247
569
14,198
16,009
8,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
18
8 / 1 / 5
11,670
648
14,734
15,562
9,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
wooogles
Arachne
15
3 / 2 / 6
9,280
516
5,772
14,495
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 5 / 3
8,848
492
9,385
19,962
21,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
P8Jestar
Lancelot
13
0 / 4 / 1
8,007
445
4,605
11,483
6,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 4 / 0
9,166
509
9,272
8,151
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 3 / 3
8,739
486
6,649
14,851
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 3
7,964
442
7,046
12,820
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
11
11
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
5
3
1.3
W
1
3
2
0.67
W
3
4
10
2
W
Ishtar
Dorachadas
Ishtar
6
1
6
9
L
Lancelot
P8Jestar
Lancelot
0
4
1
0.13
W
Hades
8
1
5
10.5
L
4
4
0
1
L
1
3
3
0.83
L
1
5
3
0.5
W
Arachne
wooogles
Arachne
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,996
Damage
36,957
66,562
Taken
67,267
38,371
Mitigated
42,627
27,368
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,385
1,605
0
4,828
19,962
21,550
0
5,520
14,442
0
41,687
W
2,721
18
0
1,056
8,782
4,150
1,530
2,725
5,824
56,933
0
W
6,571
973
0
0
11,714
10,590
0
5,360
6,281
22,161
0
W
Ishtar
Dorachadas
Ishtar
14,198
9,055
0
9,899
16,009
8,375
1,540
4,347
11,641
0
87,823
L
Lancelot
P8Jestar
Lancelot
4,605
928
0
2,641
11,483
6,523
864
4,823
6,660
0
54,837
W
Hades
14,734
2,467
944
12,879
15,562
9,204
1,344
1,161
14,266
91,882
0
L
9,272
699
809
1,634
8,151
3,548
558
4,990
3,161
67,336
0
L
6,649
2,165
0
6,234
14,851
6,605
0
6,112
8,739
0
60,665
L
7,046
2,062
0
4,825
12,820
4,401
0
2,581
10,239
58,490
0
W
Arachne
wooogles
Arachne
5,772
4,331
0
2,590
14,495
6,052
1,334
2,401
11,880
0
68,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,508
Gold Earned
42,724
519
Minions Killed
458
0
Camps Cleared
0
1,725,212
Distance Traveled
1,715,188
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,848
492
40
2
0
351,137
0
W
Merlin
8,668
482
100
6
0
299,049
1
W
Khepri
8,643
480
28
2
0
368,656
4
W
Ishtar
10,247
569
127
7
0
316,059
1
L
Lancelot
8,007
445
95
5
0
347,449
0
W
Hades
11,670
648
171
10
0
370,277
0
L
Ra
9,166
509
120
7
0
324,507
4
L
Ne Zha
8,739
486
108
6
0
380,571
1
L
Sol
7,964
442
95
5
0
311,524
1
W
Arachne
9,280
516
93
5
0
371,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role