Player Matchup

Olorun
Olorun
FunZeusTheGod
Olorun
Level 37
God Stats
4W - 6L
1,487 SR
Queue Stats
84W - 104L
1,396 Elo+
Solo
Mercury
Mercury
Morningstar-m
Mercury
Level 50
God Stats
1W - 2L
1,600 SR
Queue Stats
217W - 217L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Pac0sTac0s_INC
Ah Puch
Level 45
God Stats
1W - 5L
1,275 SR
Queue Stats
56W - 78L
1,389 Elo+
Solo
Heimdallr
Heimdallr
Waterwolf35
Heimdallr
Level 18
God Stats
1W - 2L
1,226 SR
Queue Stats
3W - 17L
1,179 Elo+
Party 2
Loki
Loki
XJust a sniperX
Loki
Level 118
God Stats
6W - 5L
1,637 SR
Queue Stats
128W - 127L
1,502 Elo+
Party 2
Team Averages
Level 54
1,445 SR
1,385 Elo+

VS

Team Averages
Level 111
1,592 SR
1,527 Elo+
Danzaburou
Danzaburou
Avngxer
Danzaburou
Level 15
God Stats
15W - 7L
1,826 SR
Queue Stats
29W - 20L
1,580 Elo+
Party 1
Chang'e
Chang'e
BVMN JUGGERNAUT
Chang'e
Level 143
God Stats
5W - 4L
1,680 SR
Queue Stats
225W - 252L
1,380 Elo+
Solo
Athena
Athena
egeter33
Athena
Level 115
God Stats
20W - 19L
1,487 SR
Queue Stats
111W - 101L
1,549 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kevankavman
Cu Chulainn
Level 124
God Stats
4W - 1L
1,325 SR
Queue Stats
168W - 138L
1,562 Elo+
Party 1
Thanatos
Thanatos
swimrelic77
Thanatos
Level 156
God Stats
5W - 5L
1,644 SR
Queue Stats
201W - 167L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 5
11,584
446
15,639
21,506
9,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
18
1 / 7 / 5
11,563
445
9,161
23,363
9,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 7 / 0
11,597
446
19,652
18,673
7,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Waterwolf35
Heimdallr
17
0 / 9 / 1
10,514
404
5,318
23,724
10,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 8 / 0
12,681
488
18,551
28,005
11,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avngxer
Danzaburou
20
3 / 0 / 8
13,068
503
7,332
14,066
6,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 4 / 7
13,747
529
15,491
24,264
10,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
egeter33
Athena
18
4 / 7 / 13
12,352
475
13,948
32,471
34,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
kevankavman
Cu Chulainn
20
5 / 0 / 13
14,907
573
19,012
22,864
31,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
swimrelic77
Thanatos
20
20 / 4 / 10
16,147
621
32,568
33,311
17,555
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
15
Kills
37
37
Deaths
15
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avngxer
Danzaburou
3
0
8
7
W
5
4
7
2.13
L
3
6
5
0.92
L
Mercury
1
7
5
0.5
L
2
7
0
0.29
L
Heimdallr
Waterwolf35
Heimdallr
0
9
1
0.06
L
9
8
0
1.13
W
Athena
egeter33
Athena
4
7
13
1.5
W
Cu Chulainn
kevankavman
Cu Chulainn
5
0
13
11.5
W
Thanatos
swimrelic77
Thanatos
20
4
10
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,321
Damage
88,351
115,271
Taken
126,976
48,418
Mitigated
100,050
27,065
Healing
61,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avngxer
Danzaburou
7,332
3,306
0
4,910
14,066
6,795
1,748
7,397
6,669
0
101,554
W
15,491
1,418
5,351
9,973
24,264
10,577
2,132
8,374
15,890
98,118
0
L
15,639
9,088
695
8,770
21,506
9,509
873
9,202
12,304
89,233
0
L
Mercury
9,161
5,143
0
527
23,363
9,628
780
5,822
17,541
0
102,951
L
19,652
976
0
3,214
18,673
7,804
915
6,551
12,122
89,258
0
L
Heimdallr
Waterwolf35
Heimdallr
5,318
3,466
195
5,428
23,724
10,177
3,426
4,390
19,334
0
67,901
L
18,551
4,514
0
8,236
28,005
11,300
978
4,650
23,355
0
77,252
W
Athena
egeter33
Athena
13,948
5,024
440
4,489
32,471
34,025
770
11,661
20,810
80,071
0
W
Cu Chulainn
kevankavman
Cu Chulainn
19,012
1,823
0
671
22,864
31,098
214
5,442
17,422
1,163
129,911
W
Thanatos
swimrelic77
Thanatos
32,568
10,818
0
36,010
33,311
17,555
1,934
3,075
30,236
56
148,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,939
Gold Earned
70,221
606
Minions Killed
753
0
Camps Cleared
0
2,189,694
Distance Traveled
2,634,293
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,068
503
143
6
0
525,362
0
W
Chang'e
13,747
529
160
6
0
502,721
2
L
Olorun
11,584
446
123
5
0
468,292
5
L
Mercury
11,563
445
142
5
0
541,209
7
L
Ah Puch
11,597
446
133
5
0
388,707
12
L
Heimdallr
10,514
404
99
4
0
332,456
0
L
Loki
12,681
488
109
4
0
459,030
0
W
Athena
12,352
475
89
3
0
504,095
4
W
Cu Chulainn
14,907
573
181
7
0
541,918
0
W
Thanatos
16,147
621
180
7
0
560,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role