Player Matchup

Poseidon
Poseidon
Babymuncher0
Poseidon
Level 122
God Stats
17W - 9L
1,608 SR
Queue Stats
192W - 185L
1,567 Elo+
Solo
Jormungandr
Jormungandr
PatNuts
Jormungandr
Level 84
God Stats
0W - 1L
1,326 SR
Queue Stats
126W - 99L
1,547 Elo+
Party 2
Shiva
Shiva
Tinselton
Shiva
Level 160
God Stats
14W - 8L
1,630 SR
Queue Stats
151W - 122L
1,564 Elo+
Party 2
Tyr
Tyr
Yongenitales1
Tyr
Level 102
God Stats
2W - 2L
1,607 SR
Queue Stats
219W - 222L
1,514 Elo+
Solo
Izanami
Izanami
llKingWeedll
Izanami
Level 157
God Stats
20W - 25L
1,505 SR
Queue Stats
453W - 443L
1,557 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,550 Elo+

VS

Team Averages
Level 128
1,660 SR
1,511 Elo+
Da Ji
Da Ji
GR__Solid
Da Ji
Level 160
God Stats
9W - 2L
1,590 SR
Queue Stats
104W - 104L
1,470 Elo+
Party 1
Merlin
Merlin
IggyM70
Merlin
Level 129
God Stats
10W - 9L
1,479 SR
Queue Stats
251W - 233L
1,539 Elo+
Party 1
Freya
Freya
JCLevium
Freya
Level 122
God Stats
1W - 1L
1,826 SR
Queue Stats
219W - 201L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
Jeremius
Amaterasu
Level 122
God Stats
4W - 0L
1,907 SR
Queue Stats
230W - 204L
1,528 Elo+
Solo
Fenrir
Fenrir
dbr13
Fenrir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 164L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Babymuncher0
Poseidon
12
1 / 3 / 0
6,614
509
2,200
9,605
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
PatNuts
Jormungandr
10
2 / 1 / 2
6,563
505
6,146
10,305
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Tinselton
Shiva
12
3 / 4 / 2
7,676
590
12,446
16,213
9,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 1
5,889
453
1,696
8,696
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
llKingWeedll
Izanami
9
0 / 1 / 1
5,620
432
1,121
4,470
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GR__Solid
Da Ji
8
0 / 1 / 2
5,530
425
2,048
9,330
4,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
IggyM70
Merlin
14
3 / 0 / 2
7,723
594
5,520
5,158
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
JCLevium
Freya
10
1 / 2 / 0
6,169
475
5,486
6,304
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Jeremius
Amaterasu
13
1 / 3 / 3
7,009
539
6,915
16,425
12,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
dbr13
Fenrir
12
5 / 1 / 2
7,400
569
9,021
9,152
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
10
10
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Babymuncher0
Poseidon
1
3
0
0.33
W
Da Ji
GR__Solid
Da Ji
0
1
2
1
W
Merlin
IggyM70
Merlin
3
0
2
4
W
Freya
JCLevium
Freya
1
2
0
0.5
W
Amaterasu
Jeremius
Amaterasu
1
3
3
0.83
L
Jormungandr
PatNuts
Jormungandr
2
1
2
3
L
Shiva
Tinselton
Shiva
3
4
2
1
L
1
1
1
1.5
W
Fenrir
dbr13
Fenrir
5
1
2
6
L
Izanami
llKingWeedll
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
28,990
49,289
Taken
46,369
25,119
Mitigated
24,976
19,282
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Babymuncher0
Poseidon
2,200
362
0
4,540
9,605
2,987
0
2,062
7,503
54,551
0
W
Da Ji
GR__Solid
Da Ji
2,048
370
0
1,735
9,330
4,744
0
1,724
7,606
0
19,131
W
Merlin
IggyM70
Merlin
5,520
784
0
2,220
5,158
1,933
0
1,798
3,360
63,251
0
W
Freya
JCLevium
Freya
5,486
1,653
0
2,567
6,304
2,298
0
1,183
5,121
40,783
0
W
Amaterasu
Jeremius
Amaterasu
6,915
3,703
0
8,652
16,425
12,166
0
1,310
15,115
0
49,545
L
Jormungandr
PatNuts
Jormungandr
6,146
1,906
0
3,072
10,305
4,749
0
3,438
6,863
42,212
0
L
Shiva
Tinselton
Shiva
12,446
4,338
0
6,466
16,213
9,035
0
187
16,026
2,585
57,780
L
1,696
377
0
2,960
8,696
6,692
0
3,330
5,156
0
19,419
W
Fenrir
dbr13
Fenrir
9,021
3,152
0
5,282
9,152
3,835
0
3,016
6,136
0
43,936
L
Izanami
llKingWeedll
Izanami
1,121
776
0
2,244
4,470
1,656
219
1,547
2,735
0
31,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,362
Gold Earned
33,831
361
Minions Killed
396
0
Camps Cleared
0
1,126,178
Distance Traveled
1,208,810
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,614
509
100
8
0
227,906
5
W
Da Ji
5,530
425
29
2
0
231,837
6
W
Merlin
7,723
594
125
10
0
253,980
6
W
Freya
6,169
475
79
6
0
209,101
5
W
Amaterasu
7,009
539
85
7
0
239,793
4
L
Jormungandr
6,563
505
69
5
0
240,478
4
L
Shiva
7,676
590
105
8
0
241,310
0
L
Tyr
5,889
453
36
3
0
258,626
4
W
Fenrir
7,400
569
78
6
0
274,099
2
L
Izanami
5,620
432
51
4
0
157,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role