Player Matchup

Pele
Pele
 
Pele
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DiamonDOG3
Baron Samedi
Level 53
God Stats
2W - 6L
1,335 SR
Queue Stats
68W - 88L
1,301 Elo+
Solo
Chaac
Chaac
NolaccinNero
Chaac
Level 105
God Stats
2W - 6L
1,441 SR
Queue Stats
180W - 220L
1,375 Elo+
Solo
Chiron
Chiron
SuperIceJiren
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,469 Elo+
Solo
Ganesha
Ganesha
heavyblaze14
Ganesha
Level 75
God Stats
0W - 1L
1,628 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 2
Team Averages
Level 68
1,481 SR
1,432 Elo+

VS

Team Averages
Level 83
1,517 SR
1,388 Elo+
Ra
Ra
 
Ra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
PulsePsycho87
Bakasura
Level 127
God Stats
18W - 17L
1,612 SR
Queue Stats
144W - 162L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Th3__Flufm3ist3r
Tsukuyomi
Level 95
God Stats
1W - 3L
1,478 SR
Queue Stats
48W - 80L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
number13mf
Gilgamesh
Level 45
God Stats
5W - 1L
1,717 SR
Queue Stats
46W - 68L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
young_sparrow538
Guan Yu
Level 49
God Stats
1W - 3L
1,279 SR
Queue Stats
20W - 44L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 2 / 4
8,065
672
9,153
14,397
6,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DiamonDOG3
Baron Samedi
14
0 / 5 / 2
7,927
661
6,509
13,835
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 3 / 2
8,353
696
9,839
15,411
13,295
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 1
8,904
742
11,343
13,235
6,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
heavyblaze14
Ganesha
13
0 / 3 / 3
8,076
673
4,332
13,385
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 0 / 7
10,070
839
10,117
7,087
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
PulsePsycho87
Bakasura
18
8 / 0 / 8
10,529
877
23,264
12,307
10,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
15
1 / 1 / 8
8,542
712
5,952
8,028
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
number13mf
Gilgamesh
15
2 / 1 / 8
8,630
719
9,390
15,578
17,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 13
8,617
718
6,730
16,544
15,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
6
Kills
18
18
Deaths
6
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
4
1
W
Ra
 
Ra
6
0
7
9.5
L
Baron Samedi
DiamonDOG3
Baron Samedi
0
5
2
0.2
L
2
3
2
1
W
Bakasura
PulsePsycho87
Bakasura
8
0
8
12
L
4
5
1
0.9
W
Tsukuyomi
1
1
8
5
L
Ganesha
heavyblaze14
Ganesha
0
3
3
0.5
W
Gilgamesh
number13mf
Gilgamesh
2
1
8
6
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,176
Damage
55,453
70,263
Taken
59,544
48,502
Mitigated
51,270
15,332
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,153
992
0
2,887
14,397
6,546
0
2,854
11,249
0
36,073
W
Ra
 
Ra
10,117
407
1,414
2,713
7,087
3,767
1,194
1,293
5,794
48,087
0
L
Baron Samedi
DiamonDOG3
Baron Samedi
6,509
836
1,091
3,052
13,835
8,709
99
1,882
10,262
28,205
0
L
9,839
2,625
0
1,784
15,411
13,295
0
2,086
12,886
0
26,852
W
Bakasura
PulsePsycho87
Bakasura
23,264
15,605
0
5,646
12,307
10,679
1,078
2,794
9,513
0
36,731
L
11,343
4,362
888
3,268
13,235
6,030
186
902
11,345
0
38,152
W
Tsukuyomi
5,952
1,071
0
711
8,028
3,840
0
918
7,110
0
20,649
L
Ganesha
heavyblaze14
Ganesha
4,332
173
0
2,362
13,385
13,922
0
2,393
10,173
11,845
0
W
Gilgamesh
number13mf
Gilgamesh
9,390
1,332
493
1,001
15,578
17,944
0
3,219
12,359
0
24,084
W
6,730
1,041
1,742
3,398
16,544
15,040
309
2,617
13,927
0
20,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,325
Gold Earned
46,388
193
Minions Killed
238
0
Camps Cleared
0
1,093,613
Distance Traveled
1,294,785
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,065
672
57
5
0
283,573
3
W
Ra
10,070
839
100
8
0
282,432
1
L
Baron Samedi
7,927
661
34
3
0
185,700
3
L
Chaac
8,353
696
39
3
0
234,098
1
W
Bakasura
10,529
877
64
5
0
283,742
2
L
Chiron
8,904
742
58
5
0
228,563
0
W
Tsukuyomi
8,542
712
31
3
0
225,473
0
L
Ganesha
8,076
673
5
0
0
161,679
1
W
Gilgamesh
8,630
719
24
2
0
249,730
0
W
Guan Yu
8,617
718
19
2
0
253,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role